TLD Outastanding Bugs

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Tejszd
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Joined: Sat Nov 17, 2007 4:32 pm

TLD Outastanding Bugs

Post by Tejszd »

Here is a list of bugs still affecting players after the last patch; CC: The Longest Day Public Beta v5.50.14b tm.asp?m=3060832

Crash To Desktop
- 0:00 timer sometimes causes a crash
- Air support sometimes causes a crash; example report tm.asp?m=3187893
- morale break

A.I Assigning Support To BG's That Can Not Go Into Battle
- Support should only be assigned to BG's that are in Battle or could move into Battle. At times multiple support options are going to BG's that can never enter a battle: https://www.matrixgames.com/forums/tm.a ... =%EF%BF%BD

Pegasus bridge does not allow vehicles to move on it
- problem started after the new path finding AI was implemented, discussion here tm.asp?m=2931150

Troops Do Not Move (usually Allied on beach)
- sometimes do not advance/attack/move until shot at; seems to have started after the last patch

Windows 8 requires Windowed Mode (can't run full screen)
- couple reports here tm.asp?m=3279021

Missing weapon graphics when a vehicle has a crew of two on the soldier screen
- See post 49 here tm.asp?m=3387394&mpage=2&key=

Disappearing gun - AI selecting impossible deployment location
- See post 50 here tm.asp?m=3387394&mpage=2&key=

AI Bad Gun Deployment
- See post 51 here tm.asp?m=3387394&mpage=2&key=

AI Accepts Truce When There Are Neutral VL's and It Holds No VL's
- See post 52 here tm.asp?m=3387394&mpage=2&key=

H2H Team Campaign: after both sides rested the map was divided in 3 vertical areas
- See post 64 https://www.matrixgames.com/forums/tm.a ... age=3&key=

Scenario Editor Allied Support shown in error
- noticed this in TLD Meuse. See LSA Outstanding Bugs list as the stock game shows it post #80
https://www.matrixgames.com/forums/tm.a ... 2365533%3B


These bugs should be addressed as the crashes are extremely annoying (especially H2H when you have to re-fight battles) for the players that have bought TLD/WAR/LSA (PiTF? the last patch had an air support fix which may have resolved that issue) and for potential new buyers of the announced newer releases; Close Combat - Gateway to Caen and Close Combat – The Bloody First.

Matrix development should make eliminating the above bugs a priority before adding new features/selling new releases....
SteveMcClaire
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RE: TLD Outastanding Bugs

Post by SteveMcClaire »

Thanks for the reminder. Issues / bugs will be evaluated next time there is an opportunity to work on these older games.
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Platoon_Michael
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RE: TLD Outastanding Bugs

Post by Platoon_Michael »

I guess it's safe to say WAR falls under this category as well?
SteveMcClaire
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RE: TLD Outastanding Bugs

Post by SteveMcClaire »

Hi Michael. That is correct. Any update for TLD will also be reflected in WaR.

Steve
Tejszd
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RE: TLD Outastanding Bugs

Post by Tejszd »

Any update Matrix on when these long outstanding bugs will be addressed???

Might be good to do that before asking people to buy a new CC engine with all new bugs as it will show them Matrix will fix./support the products it sells....
SteveMcClaire
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Joined: Mon Nov 19, 2007 9:31 pm

RE: TLD Outastanding Bugs

Post by SteveMcClaire »

I do not have a date I can give you at this time. I would not expect any updates to older games until after The Bloody First is released.

Steve
Tejszd
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RE: TLD Outastanding Bugs

Post by Tejszd »

Bump: any ETA?
Tejszd
Posts: 3447
Joined: Sat Nov 17, 2007 4:32 pm

RE: TLD Outastanding Bugs

Post by Tejszd »

ORIGINAL: Tejszd
- A.I.'s inability to properly assign support to BG's that are in Battle,Moving into Battle and instead assigning it to BG's that will never see battle and in some cases assigning multiple support options tm.asp?m=2813343&mpage=3&key=�

Added this bug from the WAR support forum as it also impacts TLD.

Note: the TLD issues reported earlier in this thread are also in WAR (except Pegasus bridge as that is a specific map issue but the same issue could happen on any map with thin bridges in either game)

Any ETA?
SteveMcClaire
Posts: 4092
Joined: Mon Nov 19, 2007 9:31 pm

RE: TLD Outastanding Bugs

Post by SteveMcClaire »

There is no announced date for a TLD update at this time.

Thanks,

Steve
Overman
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Joined: Wed Sep 19, 2001 8:00 am
Location: stagnant midwest

RE: TLD Outastanding Bugs

Post by Overman »

It's good to see the devs are actually taking an interest in updating the game at all. I'm willing to wait. :)
"Patriotism can be pathological"
Tejszd
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RE: TLD Outastanding Bugs

Post by Tejszd »

Overman where did Steve say they were updating anything?
Overman
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Location: stagnant midwest

RE: TLD Outastanding Bugs

Post by Overman »

Perhaps not, but I give them credit for at least replying and taking an interest in your findings...especially since it is an "older game". I don't remember anything of the sort with the original release...after a year they were released the dev team basically moved on to different projects.
"Patriotism can be pathological"
Tejszd
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Joined: Sat Nov 17, 2007 4:32 pm

RE: TLD Outastanding Bugs

Post by Tejszd »

Bump. Be a nice Christmas present to get these Matrix CC bugs fixed....
Tejszd
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Joined: Sat Nov 17, 2007 4:32 pm

RE: TLD Outastanding Bugs

Post by Tejszd »

Bump. Another month....
Tejszd
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Joined: Sat Nov 17, 2007 4:32 pm

RE: TLD Outastanding Bugs

Post by Tejszd »

With the GtC patch out now, which fixes some of the above CTD issues, when will there be another WAR/TLD patch?
Tejszd
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RE: TLD Outastanding Bugs

Post by Tejszd »

Bump. Another couple months....
Tejszd
Posts: 3447
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RE: TLD Outastanding Bugs

Post by Tejszd »

Bump. Another month....
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kweniston
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RE: TLD Outastanding Bugs

Post by kweniston »

Also this one, like LSA, this game is wonderful but deserves an update to fix these outstanding bugs. The loyal fanbase deserves it as well!
Tejszd
Posts: 3447
Joined: Sat Nov 17, 2007 4:32 pm

RE: TLD Outastanding Bugs

Post by Tejszd »

Bump. Another month....
Tejszd
Posts: 3447
Joined: Sat Nov 17, 2007 4:32 pm

RE: TLD Outastanding Bugs

Post by Tejszd »

Bump. Another month....
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