Germany at War v.1.0.55 Update

Germany At War: Operation Barbarossa 1941 is an elegant turn-based design, inspired by classics such as Panzer General, but with more of a historical focus. You command the German forces through a branching historical campaign covering the entire 1941 campaign as well as part of the 1942 campaign. Dozens of scenarios stretch from the Soviet border all the way to Archangel and towards Astrakhan, the original military goals of Operation Barbarossa. Step into a wargame where your performance will rewrite history, through an addictive combination of compelling gameplay, realistic events and challenging battles.

Moderator: Ronald Wendt

Post Reply
Posts: 623
Joined: Mon Jan 21, 2013 2:18 pm

Germany at War v.1.0.55 Update

Post by Philkian »

We are releasing the v.1.0.55 patch for the game. It fixes a minor crash, adjusts the equipment for some of the divisions and adds a new cursors for different dpi settings.

For the complete list of changes, look below:

v.1.0.55 July 25th, 2013
Release Update

• Fixes
o Crash when attacker and defender were both destroyed in a battle (spillblood)
o Name of reserve pool was not displayed if units were removed from an army group and not added.

• Added
o New cursors for different dpi settings

• A-A campaign
• *Riga* (all) (ComradeP)
o 6.PzDiv. now equipped with 35(t)
o 8.PzDiv. now equipped with 38(t)

• *Minsk* (all) (ComradeP)
o 7.PzDiv. now equipped with 38(t)
o 19.PzDiv. now equipped with 38(t)
o 20.PzDiv. now equipped with 38(t)
o Grossdeutschland is now Inf.Reg.(mot.)

• Single maps

• *Zhitomir 1943* (all) (ComradeP)
o Added 25.PzDiv. and LAH
o 19. PzDiv. set as reinforcement on 18.November

• *Tikhvin* (all)
o Removed twins of 233. and 18. ID (ComradeP)
o 18. ID (mot.) -> brigade

To download the update, players can run “Check for Update” via the game menu or download it directly from the game’s download page.
Posts: 362
Joined: Tue Jun 10, 2003 12:58 am
Location: Chichester UK

RE: Germany at War v.1.0.55 Update

Post by jamespcrowley »

This is for beta testers, presumably, since the release of the game has not yet been announced today?

Posts: 3263
Joined: Fri Feb 13, 2004 9:56 pm

RE: Germany at War v.1.0.55 Update

Post by Numdydar »

Exactly since it has obviously been 7/25 for most of the world for a while now [:)]
User avatar
Posts: 2784
Joined: Tue Oct 26, 2004 10:01 am
Location: London

RE: Germany at War v.1.0.55 Update

Post by IainMcNeil »

No, its a real patch. For when you get your hands on it any minute now!
Iain McNeil
Matrix Games
Posts: 6992
Joined: Thu Sep 17, 2009 3:11 pm

RE: Germany at War v.1.0.55 Update

Post by ComradeP »

The cause of the crash could only be pinpointed at the very last moment in the beta, too late to be included in the release version, hence the patch. This isn't one of those "release day patches" that tries to fix major problems in the game at a moment when it is essentially already too late, as the game was shipped with the issues.
SSG tester
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
Post Reply

Return to “Germany at War: Barbarossa 1941”