The short life of the Dhayut Overmind

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: elliotg, Icemania

Post Reply
Wreck
Posts: 49
Joined: Tue Feb 08, 2011 1:51 pm

The short life of the Dhayut Overmind

Post by Wreck »

I decided to play a mostly hands-off game, to try to tease out an interesting way to use DW. So I chose the Dhayut (love those warriors, and the general distaste from other races). I controlled by ship designs, and I could give orders to one planet per year, no more than 4 ships at a base and one at the planet. So I sat back to see what would happen.

My first year's order is to build four scouts, and a colony ship. The scouts are finished quickly and zoom off to explore.

Quickly the AI pisses off most of the neighbors with spies, and gets into a local war, but that's OK. "I" am winning the war, more or less, although mostly just noodling around as the AI does.

One of my automated explorers finds the Desolation Moon! Interesting. And lo! My AI sends out a repair ship to work on it!

The war ends with me up two planets. Another minor war begins.

The Desolation Moon is finished! Hmm, means I should easily win the war, right? Well, no -- it jets off into the enemy rear, and starts blowing up planets! Boom! Woo... neat effect. Now it occurs to me wonder how the galaxy likes me doing that -- seems like it might annoy them. Check diplomacy... and I was right. Everyone is sour on me. The Moon keeps going. Boom! Another planet. Everyone dislikes me. Boom! War declared. War declared. Boom! Boom! Soon I am at war with half the galaxy. The Moon keeps rolling. Targets everywhere! Let's blow up a gas mine, good idea!! Now another planet. Boom! War declared. War declared.

Soon I am hated as the ultimate evil by everyone in the galaxy, with negative modifiers in the hundreds down to below -200, IIRC. Every other empire is at war with me.

I give up on the game, but I follow the Moon to see how long it can run. Eventually it stupidly charges a large starbase with two defensive bases, and gets whacked.

Moral of the story: do not let the AI control the Desolation Moon.
User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: The short life of the Dhayut Overmind

Post by Data »

desolating end but lesson learned [:)]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
Larsenex
Posts: 456
Joined: Fri Dec 31, 2010 1:14 pm

RE: The short life of the Dhayut Overmind

Post by Larsenex »

Pure comedy!
Go for the Eyes Boo!

Intel 8700K Oc'd to 4.8ghz
32 gigs ram
GTX 1070 w/ 6gigs ram.
Using a cache drive from intel with a 60gig flash & 1 terrabyt hd accelerated.
Wreck
Posts: 49
Joined: Tue Feb 08, 2011 1:51 pm

RE: The short life of the Dhayut Overmind

Post by Wreck »

I played another game with similar setup last night.  Except this time, I put the attacks on "Ask me".  And I got the Desolation Moon again.  I took control of fleet formation for a second to put it in a fleet by itself (by hand), so I could track it more easily.  So what happens?  I am continually being asked, "Can we go blow up a planet?  Everyone will hate us!"  I say No to every request.  And the Moon mostly just sits around.  It does not attack the enemy fleet.  It did ask to attack a few pirate bases (which I said Yes to).  Meanwhile, my main fleet is just sitting around. 

I am guessing the Moon is my most powerful fleet, and I guess the code is checking your most powerful fleet for the attacks it can do first.  For some reason, secondary fleets are rarely checked.  So, mostly I was doing nothing.  I did try giving the Moon orders to i.e. go an attack a gas mine.  Occasionally then my secondary fleet would ask me to attack something.   So maybe it gets checked when the primary fleet is already busy?

Next time, I'll try creating a fleet from the Moon and a bunch of assault ships.  Then maybe it will ask me about actually taking a planet.
Bingeling
Posts: 5186
Joined: Thu Aug 12, 2010 11:42 am

RE: The short life of the Dhayut Overmind

Post by Bingeling »

This explains the urge to have the main fleet able to bust huge planetary defenses run half across the galaxy to bust some mining base.

It picks the large fleet first as long as it is not on a mission, and ignore lesser, closer and still able fleets for the task. The AI is not a "right tool for the job" kind of guy.


User avatar
Data
Posts: 3909
Joined: Mon Jan 03, 2011 4:43 pm

RE: The short life of the Dhayut Overmind

Post by Data »

AI not the right tool for the job? noooo [:)]
...Igniting stellar cores....Recharging reactors...Recalibrating hyperdrives....
User avatar
cookie monster
Posts: 1690
Joined: Sun May 22, 2005 10:09 am
Location: Birmingham,England

RE: The short life of the Dhayut Overmind

Post by cookie monster »

I just had to attack a Kiadian construction ship to stop him from repairing Desolation Moon.

I then placed my own CS there.

Didnt do my rep with the Kiadian's any good but we still have a free trade agreement.
Post Reply

Return to “After Action Reports”