H2H AAR: Airborne Army Captures Dutch Towns...

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Andrew Williams
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H2H AAR: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Near Reich Border.

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

21b BETA patch

GameRanger Auto launch

At 1800 on 17 Sept.

H2H - 15min - FM ON

4 battles remaining this turn (the contested maps)

bridges blown at Best and Son.. Valkensward taken on second battle

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

;Valkensward

Attempted to make a quick advance at each map edge trying to avoid inflicting enemy casualties until as many VL's as possible could be gobbled up.

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The German AT and Stug. were positioned well forward though, so had to be dealt with.

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Infantry managed to take 3 VL's up the main road but German FM failed giving two extra VL's.

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

best

Fingers crossed that the charge misfires....All out charge at the bridge.

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No luck... the Germans Blow the Bridge with no chance to take it.
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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Son

Mortar the Flak emplacement and run for the bridge.

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Just missed it..

Which one is Elliot Gould (Thanks Gary)
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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

St. Odenrode

Big push up the left Flank... again try and take VL's before German morale fails.

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managed to get the Bridge as a gift when morale failed.
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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Veghel

Again, try and avoid inflicting casualties until crucial VL's are taken.


lay smoke and use natural cover to sweep between obvious strong points - "Do not Engage The Enemy"

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Once the bridge was secure the strong points could be secured.... A gift of 2 VL's when morale failed.

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RE: Airborne Army Captures Dutch Towns...

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Grave

just charge the Bridge and fixed AA Tower.... Grab enough VL's and let Fm do the rest.

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Heumen

Send two teams to secure the Eastern VL... Everyone else Rush the bridge.... FM gifted 3 remote VL's

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Grafwegen

Started in the middle of the big field and targeted the western VL's

Inflicted enough casualties for the FM gift.

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Hatert

Employed the Human cannonball Company to secure VL's over the river

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Wolfheze

Started at far west VL..

Did a North/South Pincer run

Left a 17pdr to guard the VL... destroyed by mortar.

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Turn 2
ValkenSward

jerry has no AT capability left after losing Stug. and 75mm AT in round 1.

Just had to run to the VL's to ensure movement off the map next turn.

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Turn 2

odenrode

With most of the map in my posession and the Bridge secure a bit of muscle flexing forced the BO morale to collapse.

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Turn 2
Veghel

Tidying up and securing.

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RE: Airborne Army Captures Dutch Towns...

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Turn 2
Grave

Sent a 2ng Bg to reinforce.

They both had existing deploy... no entry VL for the new BG???

It could only field 2 x snipers...maybe that's why?

Just rushed the village and scared the BO away.

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Turn 2
Heuman

quickly pick up the loose VL's then scare the depleted BO away

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RE: Airborne Army Captures Dutch Towns...

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Turn 2
Grafwegen

All the Bo were concentrated in the SW building.

Assault!

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Midnight 18th Sept. (Turn 3)

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Brink has just arrived on best.

The two Allied BG's don't give him an inch.

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RE: Airborne Army Captures Dutch Towns...

Post by Andrew Williams »

Turn 2
hatert

my human cannonballs quickly moved away from the river and assaulted the only resistance, VL far east.... resistance is futile.

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