Yes, but there's a bit more to anchoring (disbanding). To clarify:ORIGINAL: Ol_Dog
I believe JWE said that the ship could do minor repair with the ship's crew if it was anchored, not in a task force.
If you are in a TF, you may only repair damage in accord with the game code damage control routines. The game code don’t care where the TF is; if you are in a TF, you are “at sea”. This ain’t reality, but this is, after all, a game.
If the TF “disbands”, then the ships are considered “anchored”. Anchored ships have the full range of port-supported repair modes available to them (ships in TFs do NOT have these options available). Ships do not have to be “docked” in order to select pierside or shipyard repair, because making the selection presumes moving the witch to a suitable space – that’s what ops points are for.
So, if you are in a TF you WILL be vulnerable to the code’s TF attack modes. Like I said, the code don’t care where the TF is. Even if it’s 200nm up the Amur River, if you are in a TF, you are in a TF. This ain’t reality, but this is, after all, a game.
If you are disbanded in port, you WILL be vulnerable to the code’s port attack modes.
If you are in a shipyard, you probably won’t get hurt (because you are no longer “in-port”), but the yard might get hit which means add another month to your repair time. This ain’t reality, but this is, after all, a game.