
The AI in this game is really great after the 1.11 patch. The lil suker snuck one unit past me tryin to get to its objective flag (it has to get 2 units there before the 15th turn) and it made it lol and it was tryin to sneak unit number two by me, but, I did get that suker.



The artwork of this game is KOIOS's best by far to me. And yeah I've seen the Kharkov graphics, but, I'm not as impressed by green tanks and green terrain and green trees and green water lol well ok not green water except the swamps as I am these colorful lil men and horsies on stands just like we use to play em. Of course it's no Crysis (is that the name of that new fpser?), but, it has enjoyable graphics.
What this game is calling out for is a larger campaign map and a RANDOM BATTLE GENERATOR like Kharkov is going to have. Doesn't have to have a random campaign as for ancient times I'd be happy just to see a random battle generator and/or a buy point system for playing random setup custom games. There's only 14 different battles and so that's where the longevity and replayability go by the wayside of this one and why it's been awhile since I played it. A random battle generator and/or a buy point quick battle system like Combat Mission has and I'd probably play this till the moon fell.

KOIOS needs to get back to its roots the ANCIENTS.

