Force roster countersset to on map, off map

Tech Support forum for Flashpoint Campaigns: Southern Storm

Moderator: MOD_Flashpoint

User avatar
IronManBeta
Posts: 3313
Joined: Mon Feb 25, 2002 10:00 am
Location: Brantford, Ontario

Re: Force roster countersset to on map, off map

Post by IronManBeta »

The original 'on-map off-map' issue in this thread was finally tracked down this morning and put out of its misery. The next release will contain the fix.

Thanks for your patience, we really appreciate it!

Rob C
User avatar
CapnDarwin
Posts: 9254
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
Contact:

Re: Force roster countersset to on map, off map

Post by CapnDarwin »

I am also removing the Split FARP from the American data. I thought I had already, but I must have messed up somewhere along the line. Sorry for the confusion.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC
atuhalpa
Posts: 32
Joined: Thu Dec 22, 2022 2:30 pm

Re: Force roster countersset to on map, off map

Post by atuhalpa »

It's still very confusing. I replaced the scenario with the attached one and looked at the roster and it's still the split FARP. When you posted you "fixed" the FARP did you mean you fixed the "split" FARP to perform properly or did you think you replaced it with the "support" FARP? The split FARP is still on the roster, I haven't run it to see if I can resupply yet but I will shortly. I just wanted to clarify what "fixed" the FARP meant.

OK! I ran the scenario and yes the split FARP is now the resupply for the choppers.

Obviously the scenario isn't very well balanced but I am creating them to understand the different capabilities of all the units. Keep up the good work guys and I will endeavor to help out with debugging.
atuhalpa
Posts: 32
Joined: Thu Dec 22, 2022 2:30 pm

Re: Force roster countersset to on map, off map

Post by atuhalpa »

Thanks Rob C! I will hone my patience as I know when you guys get filthy rich off this game you'll kick me down some $$. ;)
User avatar
cbelva
Posts: 2189
Joined: Sat Mar 26, 2005 8:11 pm
Location: Nevada USA

Re: Force roster countersset to on map, off map

Post by cbelva »

I used the one called "FARP (Single)" not the Split FARP. Jim will delete the Split FARP from the data base. In the pix I circled in red the one I used (FARP (Single)) and placed a yellow "x" thru the on that Jim will delete.
Attachments
FARP.png
FARP.png (60.23 KiB) Viewed 220 times
Charles Belva
On Target Simulations LLC
atuhalpa
Posts: 32
Joined: Thu Dec 22, 2022 2:30 pm

Re: Force roster countersset to on map, off map

Post by atuhalpa »

I understand now! I thought it was the split FARP because I saw the point cost of 122 and both the split and single cost the same. It is so easy to overlook these things. Anyway thanks to all for holding my hand and walking me through all of this.
Last edited by atuhalpa on Mon Feb 06, 2023 5:16 pm, edited 1 time in total.
User avatar
CapnDarwin
Posts: 9254
Joined: Sat Feb 12, 2005 3:34 pm
Location: Newark, OH
Contact:

Re: Force roster countersset to on map, off map

Post by CapnDarwin »

Next update will have the bad FARP removed.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC
Post Reply

Return to “Tech Support”