CTD 1.0.2.0

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stephenpaget
Posts: 16
Joined: Sat Jun 06, 2020 9:32 am

CTD 1.0.2.0

Post by stephenpaget »

Huff ... getting tired of this now, and regretting the purchase. Latest patch, all drivers up to date. CTD within 2 mins of starting, which is much worse than I had previously. No crash log. This was from an old save, is that the issue ?? As others have mentioned, gas clouds with the lightning reduce frame rates terribly, and that's where I was when this crash happened. The CTDs seem random and can't replicate them. Also shift tilde doesn't seem to work.
ezzler
Posts: 864
Joined: Sun Jul 04, 2004 7:44 pm

Re: CTD 1.0.2.0

Post by ezzler »

Same.
Can’t see any logs.
Crashing early on new games and saves.
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Erik Rutins
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Re: CTD 1.0.2.0

Post by Erik Rutins »

Please try the new 1.0.6.2 beta update, especially this new game setting which we think may resolve the remaining crashes, especially battle crashes:

IMPORTANT NOTE: If you still experience crashes with 1.0.6.2 or later, especially crashes in battle, please try the new DXVK rendering option in the game settings. This can be found under "Rendering Mode", which can be switched from DirectX 11 to DXVK. This will likely resolve many issues caused by driver bugs or incompatibilities. If you try this setting and the game does not launch, please note the command line option in the changes below to switch back to DirectX 11.
Erik Rutins
CEO, Matrix Games LLC


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For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

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rxnnxs
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Re: CTD 1.0.2.0

Post by rxnnxs »

stephenpaget wrote: Thu Mar 17, 2022 1:06 pm ... Also shift tilde doesn't seem to work.
Try Shift+Ö :-)
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