ORIGINAL: MarkShot
Seemingly the many varied options for Order Delays at Scenario Start only apply to Scenario Start. Reinforcement delays behave exactly as they did in prior to BFTB.
Note that this can make reinforcement units SUPER-UBER-DUPER valuable for recon if you are trapped in one of those 800% Order Delay for 12 hour startup situations.
Folks,
Upon raising this matter in the Beta Forum, Dave just squashed this. There will be no big advantage for reinforcements in terms of delays. If they arrive in the initial delay window, they will be impacted by it as opposed to getting a free pass. Also, the delay for those arriving after the initial window will increase gradually over the hour following their arrival.
Now, can you image any software development company being more responsive than this? I mean what do you think would happen if I emailed MSFT and said I really don't like that Win7 handles multi-core load balancing no better than XP or Vista?