War Cabinet 0.8.4 is available!

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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ErikCumps
Posts: 18
Joined: Sun Dec 11, 2016 7:45 pm
Location: Leuven, Belgium

War Cabinet 0.8.4 is available!

Post by ErikCumps »

Hello fellow wargamers,

I am delighted to announce the release of War Cabinet version 0.8.4!

The release file can be downloaded here:
https://github.com/ErikCumps/spwproject/releases/tag/v0.8.4

This releases adds the following new features:

* New feature - winSPMBT support
War Cabinet now has full support for winSPMBT campaigns and battles:
+ new winSPMBT weapon types and classes
+ new winSPMBT unit types and classes
+ new winSPMBT unit movment classes
+ new winSPMBT EW unit attribute
+ new winSPMBT nations, flags and history

* New feature - Added support for editing the battle location
It is now possible to edit the location of the battle in the dossier, for
example to make the dossier more historically accurate.

This release adds the following improvements:

* Improvement - preferences look and feel
The preferences dialog box now uses a clearer game config layout and red
highlighting feedback, to provide better guidance for the correct filling
out of these configuration items. It is also no longer possible to create a
new dossier with incomplete or missing game config(s)

* Improvement - sanitized GuiDossier treeview behavior
The GuiDossier TreeView's behavior on the left side of the application
window has been sanitized, it is now much less erratic and more in line with
what is expected of this kind of GUI interface element.

* Improvement - reduced memory usage
Instead of keeping an individual copy of the battle map for each turn in the
dossier, War Cabinet now keeps only a single copy of the battle map for each
battle. (after all, the battle map does not change during the course of the
battle) For dossiers with many (or all) turns recorded for each battle, this
results in a significant reduction of the memory usage by the application,
as well as providings a strong reduction of the size of the dossier files.

* Improvement - reduced stratmap rendering time
By reusing the single battle map for each turn, the stratmap can now avoid
re-rendering the battle map when it is not changed (i.e. when rendering a
different turn from the same battle)

* Improvement - Improved savegame list filtering
When adding new savegames, the savegame list in the dialog box filters all
savegames which have already been added to the dossier, to make it easier to
select the new savegames from the list. This filtering was not 100% correct,
sometimes causing it to incorrectly hide savegames which were not yet added
to the dossier.

* Improvement - Improved dossier Load/Save/SaveAs progress bars
The dossier Load/Save/SaveAs progress bars now also reflect the
Loading/Saving of the different battles in the dossier, providing a more
gradual progression of the progress bar, instead of a single big jump after
a long waiting time.

This release has the following fixes:

* Fix - fixed crash after deletion of last battle or turn
Dossier corruption due to forgotten reset of tfirst/tlast when deleting last
battle/turn.

* Fix - fixed dossier corruption after deletion of any battle
Dossier corruption due to incomplete UHT cleaning.

* Fix - Fixed unit readiness calculation for explosives
For units without headcount (like explosives) the unit readiness calculation
was incorrect.

* Fix - Fixed incorrect formation detection for winSPWW2 and winSPMBT

* Fix - Fixed crash highlighting decommissioned units in the unit history

* Fix - fixed some memory leaks


This release is completely compatible with the previous 0.8.3 release, and you can keep using your existing campaign dossiers.

For the latest information, please consult the project on GitHub:

* Latest release files: spwproject/releases/latest
* Screenshots: spwproject/blob/master/info/screenshots/LIST.md
* Complete changelog: spwproject/blob/v0.8.4/src/DATA/CHANGES

Enjoy!
Erik


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