Playtest The great battle of Gettysburg vs Cfant

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Ammann
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Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

Values TOAWler, dear readers of AAR's, today we would like to start our new project in terms TOAW imagine scenarios.
As its title of the topic, these are the bloodiest battle in the American Civil War, namely Gettysburg, even if this was not the bloodiest day of the war, because this was in another battle its course.

Our sparring partner in this test is the value Cfant and we think that his side also to one or the other will bring even here, one can only wonder what will bring these days.

But let us begin .....
here briefly the scenario data ......

Location: Pennsylvania - Gettysburg

Map Scale: adapted to 200m per Hex

Timescale: adapted to 1-hour turns

Unit scale: Regiment

Lenght: 62 turns

Date: July 1st 1863 - July 3rd 1863

Unit Colours:

Confederate: variations of gray
Union: variations of blue

Number of units:

Confederate: 297
Union: 437

House Rules so far there is only one namely the Artillery may shoot no indirect fire, For this purpose it is important that you should even try to stand where to shooting guns are posted.
Here in our case to Mc Phersons Ridge, which means that we see as a gunner wooded hills and maybe some of the Yankee cavalry has entrenched himself there, but nothing more,
ergo you can indeed pave the hills not, however, the units behind it.
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Digging and Tactical or Regional Reserve can of course make his guns anyway, no matter what happened, but do not want to shoot through with unseemly by mountains and hills.

Oh, and a house rule we can not think of another, it should not be blown up bridges that I must Lincolnfant yet communicate before it is too late.

The march of the power units is at streets in their own territory 15 Hex, so 2.5km or converted 1.97 ..... milen in other terrain naturally less, but it comes with the historic march power per hour towards good,
could raise something perhaps even, but let's leave it for the time being that way.
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We have allowed us once a suitable image for the message window and insert certain messages which have occurred to us to write, unfortunately we are thus only came up to lap 30,
is to say that half of the rounds still need appropriate messages, so if anyone has suggestions bring it on.
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Let us begin our advance and send Archers and Davis brigades toward Gettysburg to the local shoe stocks to plunder which we desperately need.
Here we meet a chain of outposts of 8 Illinois Cavalry Regiment from Gambles Brigade Buford's division.
So let us out of the barrel out on the attack and bring even more quickly our guns in position, unfortunately our poorly coordinated attacks are initially rejected and our two
Brigades suffer heavy losses, to be exact 355 man, but these are in effect only really 271 dead, the other 125 are more or less easily wounded and replace him back to the units.
So we wait for what will make Cfant with his two cavalry brigades.
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

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Round 2.....08:30 July 1

The Yankees build their positions so on Oak Ridge and Mc Phersons Ridge further from ..... was also to be expected, however, had an unprogrammed Elmar performed with his cavalry some Harakiri attacks.
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The other two brigades of Heth Division are now also arrived and we will start the next round a massive attack on the positions of the Federalists.
We still have 2 maybe 3 rounds arrive until the first parts of Reynolds Corps here, that is to say if Cfant she sends forth here.
But in the meantime, and since we know the scenario first hand, we use the weakest link in the chain, namely the edge of Oak Ridge and to the weak regiment by RBC throw from his positions.
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

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Round 3.....09:30 July 1

As can be seen in the news seem to us more blue skirts to put on my body.
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So we quickly bring our two fresh brigades in position, Pettigrew is seen by Heth assume the rights of edge and can occupy the field of victory Mc Phersons Ridge which brings 20 VP
and Brockenbroughs Brigade, the brigades of Davis Archer and support in the region of the entire existing artillery to be used.
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In this case, a regiment of Davis manages a dip in the left flank of the Yankee cavalry and cooperating associations, the front of the enemy through and partly circumvented, it looks bad for Buford's men,
but we know from the best sources of Harris this actor that Yankee infantry is already approached moved very close to Gettysburg and soon will be able to intervene in the fighting.
The attacks this round we lose 255 men killed and wounded during the Union Cavalry 391 men lose.
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

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Round 4....10:30 July 1

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Now is probably also seen the Lincolnfant without Harris will evacuate his positions and sacrifices his cavalry to a large extent.
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Our boys can have a number of cavalry regiments smashed and strengthen the position next round we will return together and then get us off our shoes Gettysburg here the remains.
As a small note .... yet it is extremely important on the first day and the first half reasonably well cut the other day and I to secure good positions for me, because then the federalists are
have the numerical superiority on their side and my units probably tread heavily to his feet.
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

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Round 5....11:30 July 1

Lincolnfant brings as he himself has mentioned parts of Cutler's brigade on Seminary Ridge in position, but it will take quite a while until he can dig on F, so that's our chance,
but the way we need to create those pesky cavalrymen from the neck and send them to their ancestors.
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The encircled cavalry regiment put our boys amazingly long and unexpectedly fierce resistance to, but ultimately victorious arms of the south.
Furthermore, it is possible units of Pettygrews Brigade to throw in the 56 Pennsylvaniaregiment Cutlers Brigade and the selfsame inflict heavy losses, of course we had HARDLY losses[8|]
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ogar
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by ogar »

An interesting looking scenario. It looks like the turns are played quickly.

What are the units marked as KG with the section size (..) ? I can tell some KG units are 'brigade HQ', but those are marked (X).

200m hex, 1 hour turns, 1863... You certainly have not made it easy for yourself as a designer. Good luck.
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

Hey ogar

Yes the rounds to play very fast and fluid.
The values Cfant has nothing to complain about so far and he likes it.

Yes, the KG counters are the headquarters of the Brigade
In general, I thought it would be nice to be able to visually distinguish the same, so I've chosen for the brigades KG icon at the HQ's.
But the individual HQ's differ in their equipment, not only of the name, and by the impact. A brigade HQ, or rather the commander eg Archer supports the following things .... Reconnaissance, supply, Command and Police (trafic control .... at a CorpsHQ still comes Major fording Support.
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

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Round 7...July 1

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Finally amplification times arrived, Rodes division comes about Newville Road zoom, so that we now have about 12,000 men on the ground and more coming soon.
Main focus this round is on the final destruction of Buford's men who held us for far too long.
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We share the Division of Rodes to have on both flanks fresh forces, during which time the cavalry lie bleeding in the dust and frightened horses running around everywhere, almost 800 of them found that round her death or were wounded or captured.
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

Moreover, for all who want to know I have allowed myself some appropriate music title for the scenario insert ... with the battle noise is another thing and probably will not work.
So just only the music that video for that you need not be observed, but otherwise you can not show it here.

https://www.youtube.com/watch?v=61UB8toXp18
https://www.youtube.com/watch?v=khDAvQjJ-6Q

The last we find personal best has indeed pure nothing to do with the Civil War, but who cares.
https://www.youtube.com/watch?v=2GxbFs17yOA

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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

For Round 8 we set out to be slightly different times, we wanted something like a Let's make playlists from train, but unfortunately we lack even to comment at the moment the necessary microphone to the whole,
Unfortunately, so are the ingame sounds and new music to listen to, but TOAW player it should also be seen as what we were doing just .... and if it is simply not to recall questions please ask.
The settings are first selected so that is not too huge video and therefore certainly is not sharp, the next time we change that, it is best view in full screen mode or directly on my Youtube channel.

https://www.youtube.com/watch?v=y5r8iw4oj8Y
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

Here again a video of Round 9. However, we will take effect from the next round probably back to the good old pictures back.
Although the quality is a little better now, but I have to go out of it that it probably should be too lengthy for many?
This is still that I still do not have a microphone and thus continue the explanation for our actions is missing .... so if anyone has one and are sometimes just might take over.

https://www.youtube.com/watch?v=Mj-E9UQuOuM
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

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Round 10....16:30 July 1

This round is back in stock most welcome reinforcement, Anderson's Division in order to Hill's corps now complete on site and we have a total of about 27,000 men at his disposal.
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Incidentally, Robert E.Lee and Longstreet arrived and think for plan .......
There were a number of probing attacks used in the preparation, both river crossings were recordable be taken in the East.
Next round we can throw Penders and Anderson's divisions in the fight, both are fresh and rested.
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If someone should also interested in the other side of this test then please use the link, but it is in German.
http://www.si-games.com/forum/showthread.php?t=27763
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

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Round 11....17:30 July 1

Yes ... fact, Lee and Longstreet make a plan
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In the battles that round is when we really paying attention the first brigade commander of the blue skirts like, Rowley's it, in the range of Penders Division at Seminary Ridge.
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In general, appears to be the front of the northern states of being in resolution, but wait on Cemetery Ridge afterwards buried soldiers on us and then still in good grounds.
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

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Round 12....18:30 July 1

My poor Southerners sniff ..... crying out for revenge.
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So our guys go almost anywhere on the attack .... and all the older the day will be the more brutal battles.
In the fighting, the Union Generale Robinson and Doubleday fall victim to the balls ..... a great loss, well not for us.
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Link to the german forum
http://www.si-games.com/forum/showthread.php?t=27763
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

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Round 13....19:30 July 1

Our boys rush forward again.
In heavy fighting is fighting for the city of Gettysburg, it is nice to see how it is already devastated if we could take Gettysburg today would, of course, tip,
during which Johnson's Division is preparing to take action against Culp's Hill.
This round brought us 1592 killed, wounded or missing, the Union loses here much longer, but it can also replace easier.
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

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Round 14.....20:30 July 1



It's 20:30 and it becomes darker and darker, so it was decided that the fighting during the night can be set, because it is not known to me that were performed during the night battles, movements remain of course allowed.
In the next version of the scenario period of 20:30 is - 06:30 illustrated set with the event / event fire that implements exactly this.
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So we use the time until then and will try our men to bring for the day ahead in position and to recover.
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Round 24....06:30 July 2

The night is over and so is the great die now go fresh and alert.
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For now, we restrict ourselves to the bombarding the Union positions with our guns and the smashing of the cut last night Federalists.
Meanwhile created for the blue skirts south a dangerous situation, because they might be circumvented, here is our Hood's Division of Longstreet's corps marched side.
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Round 26....08:30 July 2

The south is part of Hill's corps and Longstreet's succeeded after bloody battles on exposed Stelleungen the enemy encirclement, but Lee is not just to keep optimistic this ring.
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Lincolnfant not even begrudge our boys the dirt under the fingernails and is on course to take Wolf's Hill, where we can currently only Hamptons Cavalry Brigade move in together and hope.
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Link to the German Forum http://www.si-games.com/forum/showthread.php?t=27763
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Ammann
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RE: Playtest The great battle of Gettysburg vs Cfant

Post by Ammann »

The test has so far been very successful and a number of things it has already been improved and corrected, so we want to stop at this point the test.
We are well aware of the TOAW still not the ideal medium for a scenario which is located in the American Civil War, but we have come to the taste
and would like to deal with a number of other battles .... even if it is interested few, then at least for ourselves.
At this point I would like to evaluate Cfant to thank for his help with the scenario to test.

Perhaps we might ever link the new version of the scenario that will of course also happened elsewhere.
Should it play someone we would be very happy about a possible feedback, reviews, notes and the like.

http://filehorst.de/d/bCkIided

Who wants to look at the test in AAR form again, here is the link to the German forum.

http://www.si-games.com/forum/showthread.php?t=27763

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