PBEM AAR - Discussion
Moderator: Gil R.
RE: PBEM AAR - Discussion
about oversized armies, isn't disease and attrition likelyhood more painfull on behemoth armies ... meaning that people could exagerate with their army sizes ... but in reality shouldn't do that due to mentioned reasons.
RE: PBEM AAR - Discussion
ORIGINAL: spruce
about oversized armies, isn't disease and attrition likelyhood more painfull on behemoth armies ... meaning that people could exagerate with their army sizes ... but in reality shouldn't do that due to mentioned reasons.
And how! In fact... I'll be posting some more of the PBEM AAR here shortly and will demonstrate just how right you are. [:(]
RE: PBEM AAR - Discussion
Is this posting some sort of head-game, to make me think that one of your armies was just hit by disease, leading me to attack it and get crushed? I guess I'll just have to attack all three armies to see which it was...
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RE: PBEM AAR - Discussion
ORIGINAL: jchastain
ORIGINAL: spruce
about oversized armies, isn't disease and attrition likelyhood more painfull on behemoth armies ... meaning that people could exagerate with their army sizes ... but in reality shouldn't do that due to mentioned reasons.
And how! In fact... I'll be posting some more of the PBEM AAR here shortly and will demonstrate just how right you are. [:(]
just read your AAR post ! Really a coincidence ! [:D] altough I feel a bit sorry for you - it seems you lost 15.000 troopers out there ...
well I've just edited the numers, so GIL should see this as "fog of war" ... [:'(]
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RE: PBEM AAR - Discussion
Hey guys I have a couple more thoughts/comments/questions.
I think a camps should be regional, ie. a camp in st.louis should support troop strengths in the miss region, where as a camp in new york should support the virginia theatre ect. I understand that troops could be moved around the country but for strategic purposes and gameplay i think it will add a little more flavor.
jchastain referred to the shenadoah as useless hill or something to that effect. I think some strategic importance needs to placed on this area. During the war the shen valley was considered the breadbasket of the csa, and it was a priority of the anv to protect it. later in the war grant recognized this and sent sheridan, i believe to burn it down. he made a march similar to that of shermans through goergia.
I think a camps should be regional, ie. a camp in st.louis should support troop strengths in the miss region, where as a camp in new york should support the virginia theatre ect. I understand that troops could be moved around the country but for strategic purposes and gameplay i think it will add a little more flavor.
jchastain referred to the shenadoah as useless hill or something to that effect. I think some strategic importance needs to placed on this area. During the war the shen valley was considered the breadbasket of the csa, and it was a priority of the anv to protect it. later in the war grant recognized this and sent sheridan, i believe to burn it down. he made a march similar to that of shermans through goergia.
RE: PBEM AAR - Discussion
The Shenandoah Valley does have value, since it has a railroad going through it, which means that the CSA needs it for troop movements by rail.
That's why jchastain just happened to send a division in there the very same turn that I had decided that I could no longer leave it exposed and vulnerable.
That's why jchastain just happened to send a division in there the very same turn that I had decided that I could no longer leave it exposed and vulnerable.
Michael Jordan plays ball. Charles Manson kills people. I torment eager potential customers by not sharing screenshots of "Brother Against Brother." Everyone has a talent.
RE: PBEM AAR - Discussion
As for camps being regional, I sort of like that idea. I can see problems with it, though. In the case of the South, since for AI purposes we divided it into different theaters (so that the strategic AI will attack at different points, and not just in Virginia), it would probably be relatively easy to have all camp reinforcements stay within the theater. But how would this be handled for the North when its forces are in Confederate territory? I guess we could have rules saying that camps in western Union states reinforce western Union armies, but that then becomes complicated. Plus, since these theaters aren't something the player is supposed to worry about, we'd have to come out with a list of which states are in which theaters, etc. So it's an idea worth thinking about, but not one without problems.
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RE: PBEM AAR - Discussion
The Shenandoah was also a covered approach to threaten Washington, which was why Lincoln always reacted vigorously (perhaps too much so) whenever Jackson moved there.
Dave
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Home of the World's Busiest Radar Approach Control
Dave
San Diego
Home of the World's Busiest Radar Approach Control
Dave
San Diego
Home of the World's Busiest Radar Approach Control
San Diego
Home of the World's Busiest Radar Approach Control
RE: PBEM AAR - Discussion
I'd add that if the Virginia theater heats up in our PBEM game Shenandoah will see a lot of action. So far, the actions in Virginia are hardly worthy of a Civil War game., though
Michael Jordan plays ball. Charles Manson kills people. I torment eager potential customers by not sharing screenshots of "Brother Against Brother." Everyone has a talent.
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RE: PBEM AAR - Discussion
Gil thanks for the fast response. I understand that a rail junction is important, but i think the shen valley should be material producing province, much more so than wheeling. I think in that province yoyu had the arsenal at harpers ferry, franklin, winchester and as mentioned before many food producing farms. I know it is to late in the ballgame to cahnge now but a patch should consider removing wheeling and palcing a large resource value to the shen valley even if it means taking resources from the deep south. this will also force the union to act in northern va instead of just sitting on their thumbs and fighting away from the anv. If they know they can hurt the south economically by taking the shen then they will probably try. I think the change would be historically accurate also.
as for the the camps you will have to add theatre lines to the map like frank hunter did in acw sumter to app. this will be easier (for the players) than making a list.
as for the the camps you will have to add theatre lines to the map like frank hunter did in acw sumter to app. this will be easier (for the players) than making a list.
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RE: PBEM AAR - Discussion
sorry about the poor typesmenship but i am at work and typing in a hurry.
RE: PBEM AAR - Discussion
The idea of making Shenandoah more of a target makes sense. I'll try to remember this, but you might want to resuggest the idea once the game is out.
As for camps, it occurs to me that the easier thing to do would be to have camps reinforce either the closest units or those within X provinces distance. At the same time, I think that the system of a global reinforcements pool works well -- it's only a matter of whether this would improve the game.
As for camps, it occurs to me that the easier thing to do would be to have camps reinforce either the closest units or those within X provinces distance. At the same time, I think that the system of a global reinforcements pool works well -- it's only a matter of whether this would improve the game.
Michael Jordan plays ball. Charles Manson kills people. I torment eager potential customers by not sharing screenshots of "Brother Against Brother." Everyone has a talent.
RE: PBEM AAR - Discussion
Thanks for the enjoyab le AAR! Sorry if this has been asked already but I have not seen it come up in your game yet. What happens if opposing forces in adjacent regions try to move into each others region? Thanks.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw
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RE: PBEM AAR - Discussion
ORIGINAL: elmo3
Thanks for the enjoyab le AAR! Sorry if this has been asked already but I have not seen it come up in your game yet. What happens if opposing forces in adjacent regions try to move into each others region? Thanks.
I'm not sure if I get the question. Do you mean to ask what happens if USA is in Province A and CSA is in Province B and they simultaneously try to move into the other? If so, the answer is that whichever force has the high initiative moves first, and there is then a battle in the destination province. However, if both armies are set on "Avoid Battle" then they switch provinces without an encounter. (The way "Avoid Battle"/"Seek Battle" works is that if both armies have the same setting then there is a 100% chance of them getting their wish, but if one army wants battle and the other doesn't there is a 50% chance of battle.)
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RE: PBEM AAR - Discussion
quick question. Do units that move into areas with railroads get to destroy them? Wouldnt that make garrisoning areas important to protect those?
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RE: PBEM AAR - Discussion
ORIGINAL: Gil R.
ORIGINAL: elmo3
Thanks for the enjoyab le AAR! Sorry if this has been asked already but I have not seen it come up in your game yet. What happens if opposing forces in adjacent regions try to move into each others region? Thanks.
I'm not sure if I get the question. Do you mean to ask what happens if USA is in Province A and CSA is in Province B and they simultaneously try to move into the other? If so, the answer is that whichever force has the high initiative moves first, and there is then a battle in the destination province. However, if both armies are set on "Avoid Battle" then they switch provinces without an encounter. (The way "Avoid Battle"/"Seek Battle" works is that if both armies have the same setting then there is a 100% chance of them getting their wish, but if one army wants battle and the other doesn't there is a 50% chance of battle.)
Yup, you got my drift. Thanks for the answer.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw
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RE: PBEM AAR - Discussion
In retrospect it might have been nice to include Harper's Ferry, but it would also have been difficult. Occupation of a city directly grants occupation of a province (and all its resources), and this might have been unfair to the Southern player. Perhaps a fort wouldn't have been out of place, though it would have been odd to see a fort called "Harper's Ferry"! (Even though really, that's all it functioned as--the arsenal, i.e. the Armory, was effectively destroyed at the beginning of the war.) Also the decision to eliminate Food as a resource reduced the relevance of the Shenandoah Valley's agriculture.
If it is possible to adjust the Forage values of non-city provinces, I will try to push for this perhaps in a forthcoming patch, but I'm afraid I couldn't say with certainty how much of an influence this has on gameplay.
If it is possible to adjust the Forage values of non-city provinces, I will try to push for this perhaps in a forthcoming patch, but I'm afraid I couldn't say with certainty how much of an influence this has on gameplay.
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RE: PBEM AAR - Discussion
ORIGINAL: Mr. Z
In retrospect it might have been nice to include Harper's Ferry, but it would also have been difficult. Occupation of a city directly grants occupation of a province (and all its resources), and this might have been unfair to the Southern player. Perhaps a fort wouldn't have been out of place, though it would have been odd to see a fort called "Harper's Ferry"! (Even though really, that's all it functioned as--the arsenal, i.e. the Armory, was effectively destroyed at the beginning of the war.) Also the decision to eliminate Food as a resource reduced the relevance of the Shenandoah Valley's agriculture.
If it is possible to adjust the Forage values of non-city provinces, I will try to push for this perhaps in a forthcoming patch, but I'm afraid I couldn't say with certainty how much of an influence this has on gameplay.
Mr. Z, I agree about harpers ferry the south took the main arsenal eqpt to richmond very early in the war, if i remember correctly. If you have been watching the great PBEM fight going on you will notice that the north has no incentive to move on northern virginia. considering that virginia contained the large majority of the south's manufacting capacity and industrial economy both sides had great interest in fighting for it, not to mention the whole capitol thingy. IMHO i think if more resources were consentrated in virginia (shen would be a place to start) the northern player may find reason to engage there. Right now there is more incentive for holding on to wheeling (which never had a chance to go with the csa) then the shen valley.
In a seperate thought i guess part of the problem is union player has an advantage knowing the south has better leaders and he is afraid to fight the ANV early. I bet lincoln whished he had known that. This makes a case for the random leader option.
by the way i love what you guys are doing here and it is great that you entertain so many suggestions. I am going to buy 2 copies one for me and my nephew.
oh yea by the way the lower province in west "by GOD" virginia is actually spelled Kanawaha but maybe kenawha was some early spelling.
RE: PBEM AAR - Discussion
One thing I noticed in both AAR's is that the vast majority of screen shots are of the "spreadsheet" variety. Are you guys really spending all your time pouring over ledgers or is an equal amount of time spent pondering the map but we're just not seeing that? This is not meant as any thinly veiled criticism. I'm buying this the day it is available so I'm just trying to get a feel for how the game plays out which is a bit hard from just seeing a few selected screen shots. Thanks.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw
WitE alpha/beta tester
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RE: PBEM AAR - Discussion
ORIGINAL: elmo3
One thing I noticed in both AAR's is that the vast majority of screen shots are of the "spreadsheet" variety. Are you guys really spending all your time pouring over ledgers or is an equal amount of time spent pondering the map but we're just not seeing that? This is not meant as any thinly veiled criticism. I'm buying this the day it is available so I'm just trying to get a feel for how the game plays out which is a bit hard from just seeing a few selected screen shots. Thanks.
I spend a lot more time look and thinking about the map than about the numbers. The numbers are really just check points more than anything. Is income OK? Is anyone's supply below where it should be? It is just much easier to look down the list than it is to visit each city and each army individually. I have also gotten to where I do most of my "builds" from the city list. I don't know that that was the original design vision as the city detail screen is gorgeous. But I can see all of the implications for various alternatives in the city list screen which makes that the more efficient choice for me. Same with weapon upgrades. I do those in the military list screen most of the time. Again, I can look at an tire army and see both their quality level and their current weapon. Those types of "management" functions are where I spend real time in the ledger. Curiously, my most common reason for vising the city detail screen is to see research progress. It is listed there and no where else.
One thing worth mentioning is that much of the low level analysis is due to us playing an advanced game. As you reduce the complexity, you will find yourself focusing more and more on the map and less and less on the underlying data.