Using this as an example (and being extra careful), I have been able to delete all the CONVs and OILs that the new bug at the CW DoW on GE brought in one of my games. I hope it will not f*ck anything...rkr1958 wrote: ↑Thu Mar 30, 2023 6:38 pm (6) Unfortunately, there was only 1 removed CW oil point. So for the 1 saved oil I want added to Montreal I made an exact copy of the Ottawa oil point I just created and pasted that directly below it.
(7) Now, this is important. When you add (or remove) a counter from the game the count must be adjusted appropriately or MWIF was hang on load up of the game. And if that happens you'll have to use Windows task manage to kill MWIF.
(8) The counter count is just before the first game counter. In this example I increased it from 3804 to 3805 to account for the copied CW oil point I added.
(9) Now back to the copies oil point. The only other edit needed is to move it from Ottawa to Montreal (i.e., 30009 to 30011), since it's on the map and of strength.
(10) By the way, for edits like this I tend I verify them after each counter is added. That way if I screw up I don't have to start over.
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https://www.matrixgames.com/forums/view ... 2&t=404053