A Blazing World (4-player game)

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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '39
Impulse #3 (Axis)

A four was rolled for surprise points, giving Italy 7 points to use. Four are used to eliminate the French AA. the remaining points are used to increase the damage done.
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Re: A Blazing World (4-player game)

Post by Orm »

NatRapsEno wrote: Mon Jun 05, 2023 2:23 pm Not a big deal this time but please announce actions taken by each power before any port strikes are announced.
Indeed. I am sorry about that.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '39
Impulse #3 (Axis)

Land: Germany, Japan
Combined: Italy
Naval:
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '39
Impulse #3 (Axis)

The French CV is damaged. What ship takes the second D?
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NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

BB Lorraine
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Abort on same if damaged otherwise the 1-4-9 cruiser
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '39
Impulse #3 (Axis)

Final result of the port strike.

The naval bomber lands in La Spezia.
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '39
Impulse #3 (Axis)

No Naval Air.

Naval movement:
Battle Fleet - 2 BB + 7 CA + 4 CL (La Spezia) -> West Med 4-box

The Italian fleet search for Allied shipping.
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Re: A Blazing World (4-player game)

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No combat in the Western Mediterranean (Axis 7, Allies 1).
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '39
Impulse #3 (Axis)

No strategic bombing. No ground strikes.

Rail moves:
Japan:
MAR (Pusan) -> Kaifeng

Land moves:

Germany:
One corps advance into Frederikshavn, and overruns the Danish fleet.
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '39
Impulse #3 (Axis)

The Danish fleet in Frederikshavn where either captured (CP on a 1), or destroyed (2 CA on 2 and 4).
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '39
Impulse #3 (Axis)

No strategic bombing. No ground strikes.

Rail moves:
Japan:
MAR (Pusan) -> Kaifeng

Land moves:

Germany:
The LXIII Infantry Korps, and 3rd division are relocated to Denmark to make sure that the election is free, and fair.
The western defence forces move concentrate on the western borders.
Army group von Leeb advance towards Lodz, and Krakow.

Italy:
The Milizia Voluntaria per la Sicurezza Nazionale advance from Ethiopia into French Somaliland, and capture Djibouti.
The Italian supply depot begin its attempt to cross the Saharan desert, and advance into Anglo-Egyptian Sudan.

Japan:
Army group Terauchi advance towards Chengchow.
5th division is relocated to Tayuan.
Army group Umezu continues the encirclement of the Chinese forces in the Mufu mountains.
The Japanese marine division open up the second railroad to Nanchang.
The Fukuoka militia advance from Canton along the Pei river and enter the highlands.

Axis makes three land attacks. Germany vs Poznan. Japan vs the Chinese GARR in the Mufu mountains. Italy attacks Nice, and the navy adds 13 points in shore bombardment, and the air force (2 FTR2 + LND3) add 8 points in ground support.
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Re: A Blazing World (4-player game)

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Should the attack on Nice be assault, or blitz? (I will do the Nice attack last).
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Re: A Blazing World (4-player game)

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Sep/Oct '39
Impulse #3 (Axis)

Second attack is the assault into the Mufu mountains, in China.
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '39
Impulse #3 (Axis)

The Japanese assault on the Mufu mountains went well, and they are now cleared from enemies.
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '39
Impulse #3 (Axis)

And a picture of the combat tables.
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Assault on Nice
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '39
Impulse #3 (Axis)

The Italian forces liberate Nice, but their AT element is eliminated doing so.
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '39
Impulse #3 (Axis)

Air rebase:

Germany:
FTR2 (53,34) -> Aachen
LND2 (Karlsruhe) -> Aachen
FTR3 (52,43 in eastern Germany) -> Cologne
LND3 (Breslau) -> Saarbrucken

Japan:
Rebase Nav2 Nanchang 2 hexes SW

Reorganisation:
Germany:
von Bock reorganize three units on the west front.
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NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Naval action for France, combined for Commonwealth.

Pretty sure you would intercept this transport coming from Syria; will do so for you.
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