Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

There will be a break here for a couple of hours.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

No planes, thank you
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jan/Feb '44
Impulse #18 (Axis)

No contact in the China Sea. (7-7)

Grump.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Phew
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jan/Feb '44
Impulse #18 (Axis)

No strategic bombing. No Ground Strikes.

Rail Movement:

Japan:
MIL (Rangoon) -> Mandalay

Germany
AT HQA Mainenstein in Belarus->Paris

Italy:
INF Div (Toulouse) -> Athens

Land Moves:

Japan:
HQI (93,121) -> 93,122 in Burma
GARR (69,147) -> 69,146 in N. China
MTN -> Rabaul

Italy:
TERR (81,32) -> 79,31 in Algeria
TERR (81,50) -> 84,51 in Libya
INF (102,68) -> 101,67 in Eritrea
TERR (126,61) -> 128,60 in Tanganyika
ARM (Rome) -> Cassino
MOT (Naples) -> Salerno
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Over to Germany for the second part of our impulse. (including additional land moves by Italy)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by peskpesk »

Jan/Feb '44
Impulse #18 (Axis)

Land Moves continued

Germany
Minor movment in Atlantic wall
Minor movment in USSR Southern Front

Air rebase:

Japan:
NAV2 (Hanoi) -> Canton
FTR2 (68,156 in Korea) -> 72,151 in NE China
LND3 (Mandalay) -> Pakhoi, SW China
ATR3 (Canton) -> 92,135, SW China

Italy:
FTR2 (Naples) -> 74,39 on Sicily

Germany
FTR2 Achen -> Atlantic wall
FTR2 SE Manstein-> NW Manstein
LND3 Softa->Poland

No Reorg.

EOT Less than 9->8 turn ended.
"'Malta - The Thorn in Rommel's Side"
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jan/Feb '44
End of Turn

No partisans. Garrison was checked in Greece (3).
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Jan/Feb '44
End of Turn

Losses for the turn.
1301.jpg
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Axis end of turn:

Preliminary planning:
Germany - 19 production points - 26 BPs. Save 3 oil (All three in Berlin).
Italy - 11 production points - 20 BPs. Save 4 oil (2 in Milan, Rome, and Turin).
Japan - 17 production points - 26 BPs. Save no oil. Idle Burma oil, and idle four NEI oil.

Stay at sea:
The following units stay at sea.

Germany:
Baltic Sea: CP + FTR3

Italy:
Italian Coast: CP + BB + CA
Eastern Mediterranean: CP + 4 CA

Japan:
Sea of Japan: CP + FTR2
China Sea: 10 CP (2 CP return to base) + CA in 1-box
Japanese Coast: CA
South China Sea: 4 CP (1 CP return to base) + CA in 1-box
Antipodes: SUB

Return to Base:

Germany:
SUBs -> Bordeaux
Baltic Sea: FTR2 -> 48,38 (East Hamburg)
Bay of Biscay: NAV3 -> Lorient
Italian Coast: FTR2 (Bf 109G-6) -> La Spezia, FTR2 (Bf 109G-2) -> Petras, Greece
Eastern Mediterranean: NAV3 -> Kalamai, Greece

Italy:
SUBs -> Brest
Bay of Biscay: FTR2 -> 55,24 (E Lorient), NAV3 -> 62,26 (NW Toulouse)
Surface ships -> Athens

Japan:
1) China Sea: All Ships -> Fukuoka; FTR2 (Ki-27) -> Shanghai; FTR2 (A6M5) + NAV2 (D3A2) -> Manila; 2 FTR2 (Ki-43 + Ki-61) + NAV2 -> Hong Kong; 2 NAV3 -> Canton; FTR2 (Ki-44) + NAV2 (B5N1) -> Pyongyang
2) Red Sea: SUBs -> Singapore
3) Bay of Bengal: CA + AMPH -> Canton
4) Sea of Japan: All ships, including TRS with HQI -> Fukuoka
5) South China Sea: All ships -> Canton; FTR2 + NAV2 + NAV3 -> Singapore
6) Clarion: SUB -> Rabaul

Use Oil:

Germany:
All units are reorganized for 6 oil (6.3). One oil remain saved in Berlin.

Italy:
All units, except MECH, CA Tourville, CA Fiume, CA Abruzzi, CA Artevalde, and BB Paris, are reorganized for 2 oil (2.4). Use oil in Rome, and Torino.

Japan:
All units, except 5th MECH, CA Asama, CA Sri Ayuthia, CA Idzumo, and 1 CP, are reorganized for 7 oil (7.45). Use the five idle oil, one oil saved in Singapore, and one oil saved in Tokyo.

Breakdown:
-

Production:

Germany (26):
Scrap 5 strength FTR2 (Bf 109 E-2)
MIL
GARR
MOT
2 FTR2
2 FTR3
4 Pilot

Italy (20):
INF
MECH
3 FTR2
2 Pilot
Repair TRS

Japan (26):
Scrap 4 strength FTR2
GARR
INF
4 FTR2
CVP1
NAV2
4 Pilot
2 CP

Factory destruction:
-

Reinforcements:

Germany:
FTR2 (Bf109G-10) -> Cologne
LND2 (Ju 87B) -> Cologne
NAV3 (Do 217K) -> Munich
FTR3 (Ju 88G) -> Munich
LND3 (Do 217M) -> Munich
MIL -> Berlin
MOT + MECH -> Königsberg
9-5 ARM -> Kiel
10-5 ARM + CAV Div -> Aachen

Italy:
NAV3 -> Genoa
FTR2 -> Taranto
MAR + AA -> Genoa
MOT -> Rome
INF -> Naples
BB + SUB -> La Spezia
Remove FTR2 in Milan

Japan:
CVP1 (A6M3 size 2) -> Fukuoka
FTR2 (Ki-43-II) -> Sasebo
FTR2 (j2M2) -> Sasebo
FTR2 (Ki-27) -> Nagoya
LND2 -> Sasebo
NAV3 -> Fukuoka
GARR -> Fukuoka
ENG -> Osaka
ARM -> Yokohama
BB + CA + SUB -> Fukuoka
CP -> Fukuoka

Voluntary Resource Lending:
Modified; Germany -> Italy: 10 resources, (3 oil) + 1 BP

Axis goes first if we win the initiative.

I am sorry for errors the errors included. They are entirely my fault.
Last edited by Orm on Tue Apr 04, 2023 6:12 am, edited 1 time in total.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Italian ship RTB seems to be from last turn. The only ships returning are BB and TRS from Italian coast. Do they go to Athens like last turn?
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Yes, please.

Edit: I see that some of the Italian sea areas were not changed since last turn. I edited out those I thought in error in previous post.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

I think I did all according to Italian instructions, BB (Paris) stay in Italian Coast.

Now at oil use instructions say that BB Paris is not reorganized. Is it OK to keep it in Box 0?

Italian oil use is 2.3, not 2,4. Hopefully nothing is wrong. Do you want to reorg best CA?
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

There is something little weird in oil, but we can carry on.

USSR has 7 oils in Archangel if I look at the map. If I look at oil use chart or production planning there is 6.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

I did not realize that there was a oil related question here.

I suggest that continuing with small oil errors is fine, and that an edit can solve issues that could have a real impact on the game.

Or one could take notes of the discrepancies, and try to fix them next time around?

I doubt that oil will be an issue in thi8s game for the Allies, and certainly not for USSR.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

I don’t even know are we losing oil, just mentioned somethibg weird is happening in Archangel.

I’m at production phase, need to check from JJ one thing.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Allied turn end

CW 35 BP using 3 oil in UK, saving 6 oil
FF 4 BP
US 63 BP saving 7 oil
USSR 41 BP saving 4 oil


SAS

Most ships in West Med and North Sea returns to base
Escorts stays in Atlantic


US in the Pacific
Christmas Is BB Arkansas
Marshalls BB
Solomons CA Minneapolis
Marianas BB
Bismarck CA Quincy

RTB

Europe

CW
Home fleet to Newcastle
Med ships to Oran

TRS with ENG to Rouen
TRS with MECH div to Cherbourg Normandy
The Queens with INF div to Lisbon
TRS with ARM to Plymouth
empty TRS to Boston
Empty TRS from Red Sea to Seychelles

Bay of Bengal task force to India

FF
Escorts to closest ports

US
Empty AMPH + TRS to Scapa Flow
CV + TRS with NAV to Gib
Med fleet to Gib with 2x AMPH

2x empty TRS to Norfolk

The Pacific

CW
Corsair Bismarck Sea to Menado
CA NZC to Espiritu Santo
CA Tasman to Espiritu Santo

US:
All ships China Sea to Truk
Christmas Island CA to Truk, BB to Truk
Marianas BB to Truk
Solomons PBY to Truk, CA Indianapolis + BB Kentucky with INF div to Davao Philippines, CA Vincennes with MAR div to Menado, NAV2 to Truk
Coral Sea CA to Davao
Timor Sea CA to Truk
Polynesia empty TRS to San Diego, TRS with MAR to Truk, SUB to Truk, CA to Port Vila
Coral Sea TRS with INF to Truk

Bismarck Sea
Wildcat to Truk
P-51D to 104.153 Philippines
F6F-3 to Menado
PBM to Menado
TRS+AMPH+BBWashington 4 box to Menado
AMPH+3xBB 3 box to Truk
all other 4 box to Truk


Oil use
CW reorg all for 8 oil
FF reorg all for 0,65 oil
US reorg all for 12,95 oil
USSR reorg all for 5,9 oil

Breakdown
USSR 7-5 MECH near d-town can breakdown into MOTDIV and MECHDIV


Lend lease
SU get P-63C from US
FF get B-24J from US
CW get P-47D and P51D from US


Production

CW (35)
5x FTR2
LND3
5x pilot
CA Repair
TRS 2nd
MECH
MOT div

FF (4)
LND4

USA (63)

Scraps
US:
3xcvp1 SBD-5 size 2
2x6-5MOT

O-chit(15)
TRSfd(2)
AMPHfu(4)
2xCVfu(6)
2xcp(2)
5xPIL(10)
FTR3(3)
4xFTR2(8)
cvp1(1)
HQA(8)
MOT(4)

SU (41)
MOT(4)
2xINF(6)
ARM(6)
4xPIL(8)
4xFTR2(8)
AT(5)
save 4 BPs

Reinforcements

CW
FTR3 Halifax
FTR2 Southampton
NAV2 Dacca India
CP and CA Liverpool
CP Lagos
MAR and MAR div Newcastle
MOT Pretoria South Africa

Remove LND2 London

FF
LND3 French Guyana


USA
pilots Helldiver, Ventura, P-38F, P-63A, and cvps F4U-1, F6F-5

CP, TRS, FTR3 and 2x CVP San Diego
3x CP, sub, ARM, MECH Norfolk
NAV2 Miami
FTR2, NAV2 Boston


SU
pilots Yak-9D, La-7, MIG-3, Yak-9B
d-town MOT, La-7, Yak-9B
Gomel: Yak-9D
Kharkov: Mig-3


Voluntary Resource Lending:
No changes


If possible, we go first but no reroll
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Axis go first (10-4) in rain and storm
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If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

I expect that we begin our impulse tomorrow, Friday.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

I begun our impulse this afternoon. However, I needed a clarification from the German player and failed to make contact. Now I run out of playtime for the evening, so no action until tomorrow. I plan to continue then, regardless if I get any answers, or not.

I am sorry about the delay.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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