GW Counterfactual Take 3.

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rkr1958
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Re: GW Counterfactual Take 3.

Post by rkr1958 »

I've decided to include the BP equivalent of forces at-start, reserves called up, production, construction & repair pool for each major power and include that as the base for cumulative BPs (BP*) & cumulative delta BPs (dBP*), which the later includes BPs destroyed or consumed (e.g., O-Chits & supply units). For ships in the construction or 1st cycle production pool only the 1st cycle BP cost in included. The owner would still have to pay the 2nd cycle cost to get the ship on map. For ships in the repair pool only the 2nd cycle cost is included. The owner would be required to pay the 1st cycle cost to get the ship on map.

Given my stated conditions, below is the tally I came up with for each of the major power. Note that I included CCP with China and NOT with the USSR. Even though the USSR controls CCP units, the cost for them comes out the Chinese budget.
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Re: GW Counterfactual Take 3.

Post by rkr1958 »

I realize the above spreadsheet is a lot of numbers & data to digest. Below is a summary that I produced from all those numbers that summarizes each MP by their army, air force, navy and total. For the navy portion I included all NAVs, CVPs and the pilots, PIL(N), for such units on the map.

For any US marines out there, I do apologize for including you with the army but I think it might be a bigger insult to you if I had included you with the navy.

That reminds me of the joke, What's the fastest way to piss of a marine? Ask him if he's in the navy. And the second fastest way? Ask him if he's a solider.

The table below also includes the % of each MP's force by branch (Army, Air Force & Navy). I found that a very interesting metric. For example, for the isolations USA their military focus was almost 86% navy! For Germany it was 56% army, 20% Luftwaffe and 24% navy. I find it surprising that the navy was getting more than the Luftwaffe. For France it was almost half navy (49%) and 40% army.

P.S. (1) Air force & naval counts (#'s) do NOT include PILs, but BP totals do. (2) Only the reserves called up Germany, CW & France and, of course, those of Japan's still on the map are included in the 1939 base total. (3) Other freebies will be included the dB gain column in the turn they occur as discussed previously.
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Last edited by rkr1958 on Wed Mar 22, 2023 9:54 pm, edited 1 time in total.
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Re: GW Counterfactual Take 3.

Post by rkr1958 »

Turn 1. Sep/Oct 1939. End of Turn. Economic Summary (Revision 1).

revised to include base BPs in BP* & dBP* metrics.
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Re: GW Counterfactual Take 3.

Post by rkr1958 »

Centuur wrote: Wed Mar 22, 2023 4:23 pm
rkr1958 wrote: Wed Mar 22, 2023 3:01 pm
Angeldust2 wrote: Tue Mar 21, 2023 10:51 pm Hi Ronnie, are you not missing the two MIL(0) CBV units for Vienna and Bratislava?
They're not in Germany's force pool. Apparently they've gone AWOL. Are these CBVs in WiF and not in MWiF? Is this a bug?
Yes, this is a bug.
Angeldust2 wrote: Wed Mar 22, 2023 4:50 pm Are these two missing MIL CBV supposed to be in the Reserve Pool or on map at game start in SO 1939?
I've found them (Vienna & Bratislava) and also Prague CBV. They've been removed from the game. Should they all 3 be included? Possibly a oversight in adding them when the CBV optional rule was coded?
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Orm
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Re: GW Counterfactual Take 3.

Post by Orm »

rkr1958 wrote: Wed Mar 22, 2023 11:39 pm
I've found them (Vienna & Bratislava) and also Prague CBV. They've been removed from the game. Should they all 3 be included? Possibly a oversight in adding them when the CBV optional rule was coded?
No, you found the wrong units. The correct ones are shown in my picture below. They are incorrectly placed in the future force pool.

Edit: The two units marked below should be in the German force pool at the start. And be built for free the first time. Editing them onto the map after the first reinforcement step might be the easiest fix?

Edit 2: I suppose they should have been placed in the 'reserve pool' as the other ones, and not in the force pool as I suggested.

* The ones you found are removed because they are minor country units, reserves, of already occupied countries, Czechoslovakia, and Austria. Note the different colouring, the country code on the right side, and the 'R' marking them as reserves. I suppose that the 'R' for reserves are the only real proof that can be seen on the counter itself.

* Not an oversight that they are excluded. They were included in earlier versions, and got excluded after a fairly recent CBV bug fix (a bug caused by a bug-fix).
000.jpg
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Angeldust2
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Re: GW Counterfactual Take 3.

Post by Angeldust2 »

Orm wrote: Thu Mar 23, 2023 7:02 am Edit: The two units marked below should be in the German force pool at the start. And be built for free the first time. Editing them onto the map after the first reinforcement step might be the easiest fix?
Edit 2: I suppose they should have been placed in the 'reserve pool' as the other ones, and not in the force pool as I suggested.
* Not an oversight that they are excluded. They were included in earlier versions, and got excluded after a fairly recent CBV bug fix (a bug caused by a bug-fix).
I think, the two units in question (CBV MIL Vienna and Bratislava) should be in the German force pool at start, to be built for free. This would be then exactly the same procedure as for the Japanese CBV MIL Nanking.
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Orm
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Re: GW Counterfactual Take 3.

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Angeldust2 wrote: Thu Mar 23, 2023 11:36 am
Orm wrote: Thu Mar 23, 2023 7:02 am Edit: The two units marked below should be in the German force pool at the start. And be built for free the first time. Editing them onto the map after the first reinforcement step might be the easiest fix?
Edit 2: I suppose they should have been placed in the 'reserve pool' as the other ones, and not in the force pool as I suggested.
* Not an oversight that they are excluded. They were included in earlier versions, and got excluded after a fairly recent CBV bug fix (a bug caused by a bug-fix).
I think, the two units in question (CBV MIL Vienna and Bratislava) should be in the German force pool at start, to be built for free. This would be then exactly the same procedure as for the Japanese CBV MIL Nanking.
You are correct. They should begin in the force pool, and build for free.

Because Germany is neutral, I fooled myself in thinking that the CBV was only added to the Force Pool after Germany was an active major power. Somehow the reserves affected my thinking here.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
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Re: GW Counterfactual Take 3.

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Thanks guys! I added (edited) the 2 missing German CVB units in and retroactively built them (i.e., edited them in).

It takes 4 simple edits to get them to show up in the production screen. Below is a screen cap comparing the game file before (left hand side) and after (right hand side) the edits. I also "red penciled" the edits in the before game file cap (left hand side).
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rkr1958
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Re: GW Counterfactual Take 3.

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Sure enough after the edits the two CBV units appear in the German production screen and can be, and were, built for free.
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Re: GW Counterfactual Take 3.

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Here they are now showing in the Nov/Dec 1939 reinforcements for Germany.
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Re: GW Counterfactual Take 3.

Post by rkr1958 »

Turn 1. Sep/Oct 1939. End of Turn. Economic Summary (rev 3).

rev 2: Added two German CBVs that should have been included by MWIF but wasn't. Once again my Omega-13 MWIF editor comes in handy. Note that Germany's BRP loss is updated to include this game; i.e., , their loss went from -3 to -7 for turn 1. Also note that a negative loss is a gain.

rev 3:An accounting change. Decided to include the base BPs only in net and cumulative net BPs (i.e., dBP & dBP*). This was accomplished by including them as a gain in turn 1 BPL for each MP. Now BP & net BP (BP*) is now (back) to income (production +/- trade).
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Re: GW Counterfactual Take 3.

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Turn 1. Sep/Oct 1939. End of Turn. Breakdown, Conquest & Factory Destruction.
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Re: GW Counterfactual Take 3.

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Turn 1. Sep/Oct 1939. End of Turn. VPs & Score.
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Re: GW Counterfactual Take 3.

Post by Courtenay »

Thank you very much for the at start build point chart.
I thought I knew how to play this game....
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rkr1958
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Re: GW Counterfactual Take 3.

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Courtenay wrote: Sun Mar 26, 2023 4:39 pm Thank you very much for the at start build point chart.
you're welcome. :D
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Re: GW Counterfactual Take 3.

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Turn 2. Nov/Dec 1939. Weather & Actions Summary.
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Re: GW Counterfactual Take 3.

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Turn 2. Nov/Dec 1939. Game Logs Summary.
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Re: GW Counterfactual Take 3.

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Turn 1. Sep/Oct 1939. WAR Directives Summary.
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Re: GW Counterfactual Take 3.

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Turn 2. Nov/Dec 1939. War Directives Summary.
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Re: GW Counterfactual Take 3.

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Turn 2. Nov/Dec 1939. War Directives. Germany.
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