New Public Beta - v1128 Live Now!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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BBfanboy
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Re: New Public Beta - v1128 Live Now!

Post by BBfanboy »

Oh, that reference I get. I thought it was about the lack of road continuity in the Chungking area that was brought up in the posts just ahead of that space comment.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Re: New Public Beta - v1128 Live Now!

Post by Platoonist »

BBfanboy wrote: Sun Nov 10, 2024 3:20 pm Oh, that reference I get. I thought it was about the lack of road continuity in the Chungking area that was brought up in the posts just ahead of that space comment.
BTW, congrats on your forum milestone. 20,000 Posts over the Sea. :mrgreen:
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Yaab
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Re: New Public Beta - v1128 Live Now!

Post by Yaab »

When you post 20,000 posts you become a BB in real life.
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Tanaka
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Re: New Public Beta - v1128 Live Now!

Post by Tanaka »

Does the "set all specific type of planes in this TF" button not work anymore? Never sets all type to same mission for me in the same TF anymore? Have to do each one individually now? At least for recon missions it seems...
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Re: New Public Beta - v1128 Live Now!

Post by Nazcatraz »

Tanaka wrote: Sun Nov 10, 2024 10:59 pm Does the "set all specific type of planes in this TF" button not work anymore? Never sets all type to same mission for me in the same TF anymore? Have to do each one individually now? At least for recon missions it seems...
Just checked and the "Set all fighters/dive bombers (etc) in this TF" button works fine for me.
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Re: New Public Beta - v1128 Live Now!

Post by Tanaka »

Nazcatraz wrote: Mon Nov 11, 2024 12:30 am
Tanaka wrote: Sun Nov 10, 2024 10:59 pm Does the "set all specific type of planes in this TF" button not work anymore? Never sets all type to same mission for me in the same TF anymore? Have to do each one individually now? At least for recon missions it seems...
Just checked and the "Set all fighters/dive bombers (etc) in this TF" button works fine for me.
Yes but try doing it with all recon planes doing recon...
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Nazcatraz
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Re: New Public Beta - v1128 Live Now!

Post by Nazcatraz »

Tanaka wrote: Mon Nov 11, 2024 4:57 am
Nazcatraz wrote: Mon Nov 11, 2024 12:30 am
Tanaka wrote: Sun Nov 10, 2024 10:59 pm Does the "set all specific type of planes in this TF" button not work anymore? Never sets all type to same mission for me in the same TF anymore? Have to do each one individually now? At least for recon missions it seems...
Just checked and the "Set all fighters/dive bombers (etc) in this TF" button works fine for me.
Yes but try doing it with all recon planes doing recon...
Yes, I set all recon planes in one hex by just ordering 1 squadron and press that button.

I have a question, since Kyushu is cut off from mainland Japan, does it mean transporting supplies by ship to it is the only way to re-supply the whole island of Kyushu? Like how Ceylon is to India?
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Re: New Public Beta - v1128 Live Now!

Post by littleike »

Hello i have noticed many bases where automatic convoys option is greyed , for example koggala Trincomalee Calcutta Prince Rupert Vancouver and others.

Has this intentionally done or something to look at?
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Re: New Public Beta - v1128 Live Now!

Post by Kitakami »

Thank you very much to those that contributed to this! Much appreciated.
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Re: New Public Beta - v1128 Live Now!

Post by RangerJoe »

Nazcatraz wrote: Mon Nov 11, 2024 5:01 am
Tanaka wrote: Mon Nov 11, 2024 4:57 am
Nazcatraz wrote: Mon Nov 11, 2024 12:30 am
Just checked and the "Set all fighters/dive bombers (etc) in this TF" button works fine for me.
Yes but try doing it with all recon planes doing recon...
Yes, I set all recon planes in one hex by just ordering 1 squadron and press that button.

I have a question, since Kyushu is cut off from mainland Japan, does it mean transporting supplies by ship to it is the only way to re-supply the whole island of Kyushu? Like how Ceylon is to India?
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I know that I answered this question elsewhere (Discord?) but the supplies, resources, fuel, oil, and so on will move like it did before but not the units. So the units will have to unload, move across in non-strategic mode, then go back to strategic mode to be loaded on transports or they just load on the transports from a base on Honshu. The same movement is for the railroads and roads in China that were wiped out by the flooding.
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Re: New Public Beta - v1128 Live Now!

Post by Tanaka »

Nazcatraz wrote: Mon Nov 11, 2024 5:01 am
Tanaka wrote: Mon Nov 11, 2024 4:57 am
Nazcatraz wrote: Mon Nov 11, 2024 12:30 am
Just checked and the "Set all fighters/dive bombers (etc) in this TF" button works fine for me.
Yes but try doing it with all recon planes doing recon...
Yes, I set all recon planes in one hex by just ordering 1 squadron and press that button.
Hmm I don't know what it is but I am finding that setting all specific type of Japanese float planes to search or recon or ASW in a TF does not always set all of the same types to that mission...
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Re: New Public Beta - v1128 Live Now!

Post by Sardaukar »

RangerJoe wrote: Sat Nov 09, 2024 3:32 pm
Sardaukar wrote: Sat Nov 09, 2024 2:44 pm Not something I was expecting, have to fiddle with some stuff... :)

witp.jpg
That should need a different font . . .
I just added my usual switches and things work fine....but the old-style map is...fugly... 8-)
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Re: New Public Beta - v1128 Live Now!

Post by BBfanboy »

Tanaka wrote: Tue Nov 12, 2024 7:59 am
Nazcatraz wrote: Mon Nov 11, 2024 5:01 am
Tanaka wrote: Mon Nov 11, 2024 4:57 am

Yes but try doing it with all recon planes doing recon...
Yes, I set all recon planes in one hex by just ordering 1 squadron and press that button.
Hmm I don't know what it is but I am finding that setting all specific type of Japanese float planes to search or recon or ASW in a TF does not always set all of the same types to that mission...
Perhaps there are differences within the type that affect the type of mission they can fly. For example, the 3P version of the Wildcat has a camera and can fly Recon missions but I don't think other Wildcats can do that.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
Alpha77
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Re: New Public Beta - v1128 Live Now!

Post by Alpha77 »

JanSako wrote: Fri Nov 08, 2024 8:32 pm I would not. 26a has really (I mean really) old scripts that are also written for a different map with different bases etc.

I think the chance is high that the AI would just break & go braindead on you, notwithstanding that you would have map issues (TF's getting stuck or going through dry land).
Does not matter as the A"I" (or better script) "goes to sleep" mostly around beginning or mid 43 anyway. And this was the case in every version I played so far, also w/ the 11.27 beta (I am in 5/43 and allied "AI" went to sleep already - only the Russians are keen on kicking some JAP arse when mega evil StalinSatan attacked peaceful empire of the sun :evil: :evil: ) And here sadly also quitting the game does not wake up the A"I" - as eg. in AGEOD games this works (quit the game and load new the AI there may become active again) :idea: I even did not take PM or the salomones - as it was said to help the A"I" I mostly only took historical stuff (except China and lil piece of India) - but does not help

Edit: BUT this is not so bad as it sounds if you do see this game as a building/transporting and economy (sim)game... even if the Allies might not be very active the game is still cool as to get the best out of the prod and raw materials parts of the game and get the best research etc. Some fighting still can be done too.As proven by the commies who at least march forward for the "workers" united socialist revolution and red flags flying (but their air force still dying :mrgreen: )
Alpha77
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Re: New Public Beta - v1128 Live Now!

Post by Alpha77 »

Tanaka wrote: Tue Nov 12, 2024 7:59 am Hmm I don't know what it is but I am finding that setting all specific type of Japanese float planes to search or recon or ASW in a TF does not always set all of the same types to that mission...
Works only w/ units on DAY missions btw. Planes on night search for example will not get changed w/ the "set all" button. I don´t do night mission on ships anymore so that it works fine :idea:
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Re: New Public Beta - v1128 Live Now!

Post by Tanaka »

Sardaukar wrote: Tue Nov 12, 2024 1:36 pm
RangerJoe wrote: Sat Nov 09, 2024 3:32 pm
Sardaukar wrote: Sat Nov 09, 2024 2:44 pm Not something I was expecting, have to fiddle with some stuff... :)

witp.jpg
That should need a different font . . .
I just added my usual switches and things work fine....but the old-style map is...fugly... 8-)
Yeah I used to love the Kamikaze Bellum Pacifica map but it is now outdated. It has take some getting used to returning to the old map style but it is growing on me I do like the richer darker colors...
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Re: New Public Beta - v1128 Live Now!

Post by GivingUpTheGhost »

Tanaka wrote: Tue Nov 12, 2024 8:51 pm
Sardaukar wrote: Tue Nov 12, 2024 1:36 pm
RangerJoe wrote: Sat Nov 09, 2024 3:32 pm

That should need a different font . . .
I just added my usual switches and things work fine....but the old-style map is...fugly... 8-)
Yeah I used to love the Kamikaze Bellum Pacifica map but it is now outdated. It has take some getting used to returning to the old map style but it is growing on me I do like the richer darker colors...
Yeah, it's taking a little bit of time but I'm starting to get used to it
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Re: New Public Beta - v1128 Live Now!

Post by wpurdom »

Looks like great refinements!

Unfortunately, I know I’m going to have to go through Purgatory to get to Paradise as I am a techno-illiterate when it comes to command lines. Last time I loaded a new version after much experimenting I only got it running at a reasonable speed on one of my computers and that was in a reduced size window.
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Re: New Public Beta - v1128 Live Now!

Post by RangerJoe »

wpurdom wrote: Tue Nov 12, 2024 11:46 pm Looks like great refinements!

Unfortunately, I know I’m going to have to go through Purgatory to get to Paradise as I am a techno-illiterate when it comes to command lines. Last time I loaded a new version after much experimenting I only got it running at a reasonable speed on one of my computers and that was in a reduced size window.
Use the Seabee utility program to make the shortcut with the commands.
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Re: New Public Beta - v1128 Live Now!

Post by Nazcatraz »

wpurdom wrote: Tue Nov 12, 2024 11:46 pm Looks like great refinements!

Unfortunately, I know I’m going to have to go through Purgatory to get to Paradise as I am a techno-illiterate when it comes to command lines. Last time I loaded a new version after much experimenting I only got it running at a reasonable speed on one of my computers and that was in a reduced size window.
off topic but I've been to Decatur, GA many times before. ATL HOE!! :mrgreen: :mrgreen:
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