If possible what is the best option to run WITP AE on a M Series Mac?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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riflebrigade
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If possible what is the best option to run WITP AE on a M Series Mac?

Post by riflebrigade »

I am currently using bootcamp to run WITP Admirals Edition on my MacBook Pro.

Is it possible to run WITP Admirals Edition on a M series Mac Mini using Parallels or another emulator?

I am considering purchasing a M4 Pro, would the 24 GB of memory be sufficient or would the 48GB be a better option?

Or would a PC with an AMD or Intel processor be the better performance option, even a premium laptop processor, although my preference would be to use a Mac Mini even if it is the more expensive option?
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Zovs
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Re: If possible what is the best option to run WITP AE on a M Series Mac?

Post by Zovs »

I use VMWare and setup a virtual machine and run all my windows games this way, with less then 6% interference from any h/w issues.

I did allocate the following to the VM

24 Megs of RAM (I have 40)
1 TB HDD (I have 2)
3 CPUs (I have 5).

YMMV

Oh, I have an intel based mac.
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riflebrigade
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Re: If possible what is the best option to run WITP AE on a M Series Mac?

Post by riflebrigade »

And thanks again Zovs.
Orffen
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Re: If possible what is the best option to run WITP AE on a M Series Mac?

Post by Orffen »

For me, running a VM on a Macbook Air is overkill - there's just not enough storage. I use Crossover, but there is an issue (for both EDTBTR and WITP AE) with the copy protection software used. I had to re-code it myself, otherwise it crashes and then the game won't start.

Sound is also a problem but I converted all the SFX to mp3 format and they play fine after that.

Newer GG titles like WITW/WITE2 don't have this issue and work fine with Crossover - you just need a bottle with DirectMusic, DirectX for Modern Games, .NET 4.7.2 and Windows fonts installed.
sfatula
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Re: If possible what is the best option to run WITP AE on a M Series Mac?

Post by sfatula »

I'm using UTM on Mac Sonoma, M1 Mac Studio. UTM is free. I loaded Windows 11 ARM edition, uses 4GB ram only. WITPAE so far has run great on the M1 via UTM. Windows 11 Arm has it's own x86 translation built in.
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