Weiss 11

Thoughts from the dev team on Strategic Command's features.
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Icier
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Joined: Tue Jul 15, 2014 1:23 pm
Location: a sunny beach nsw

Weiss 11

Post by Icier »

I have just finished playing Weiss 11 which I enjoyed immensely & found that variety of units added to the complexity of the
game, so guys the question is " any chance of you doing or incorporating something similar in your game?"
Those are my principles, and if you don't like them... well, I have others.
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crispy131313
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Joined: Fri Nov 29, 2013 11:37 pm

RE: Weiss 11

Post by crispy131313 »

I am glad you enjoyed it!
Fall Weiss II - SC3 Mod
tm.asp?m=4183873

jjdenver
Posts: 2438
Joined: Thu Nov 01, 2007 11:07 pm

RE: Weiss 11

Post by jjdenver »

Awesome mod btw. It makes me not want to play the base game anymore.
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
James Taylor
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Location: Corpus Christi, Texas
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RE: Weiss 11

Post by James Taylor »

Ditto that and the DEs are outstanding.[:)]
SeaMonkey
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crispy131313
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Joined: Fri Nov 29, 2013 11:37 pm

RE: Weiss 11

Post by crispy131313 »

Thank you both for the comments, it's been great that the mod has been well received mostly so that I can find PBEM opponents to play. [:D]
Fall Weiss II - SC3 Mod
tm.asp?m=4183873

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