OK. Guess my entire RAAF is stuck and pretty much worthless. Guess I don't like that feature.
TRP - World at War Released v0.8.18
Re: TRP - World at War Released v0.8.16
I just double checked and I am not seeing that, Anti Tank improvs against Light Armor and Armor and Infantry is everything else.HarrySmith wrote: ↑Sun Nov 24, 2024 6:56 am Hi Lothos,
I am not sure if you have rectified this but in version 8.14a with anti tank units upgrades you have thgings the wrong way. When you upgrade inf weapons it improves the anti tanks attack and defence against armour/tanks. When you upgrade anti tank weapons it improves their attack and defence against infantry. As you only can upgrade to level 2 inf weapons and level 5 in anti tank obviously for lots of reasons this is wrong.
Re: TRP - World at War Released v0.8.16
Your entire RAAF should be in the UK or in Europe, why are you trying to operate Australian planes to Europe?
They are prevented for a reason, their is this country called Japan and well, they want to conquer Australia. Not sure you are aware of that but hopefully that helps you understand.
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Re: TRP - World at War Released v0.8.16
Actually it seems it is just for the Russian anti tank unit as my UK was was okLothos wrote: ↑Sun Nov 24, 2024 7:09 pmI just double checked and I am not seeing that, Anti Tank improvs against Light Armor and Armor and Infantry is everything else.HarrySmith wrote: ↑Sun Nov 24, 2024 6:56 am Hi Lothos,
I am not sure if you have rectified this but in version 8.14a with anti tank units upgrades you have thgings the wrong way. When you upgrade inf weapons it improves the anti tanks attack and defence against armour/tanks. When you upgrade anti tank weapons it improves their attack and defence against infantry. As you only can upgrade to level 2 inf weapons and level 5 in anti tank obviously for lots of reasons this is wrong.
Re: TRP - World at War Released v0.8.16
Just checked the Russian Anti-Tank in TRP World and their upgrade techs seem fine as well. Anti-Tank raise Light Armor and Armor while Infantry is everything else.HarrySmith wrote: ↑Tue Nov 26, 2024 1:44 amActually it seems it is just for the Russian anti tank unit as my UK was was okLothos wrote: ↑Sun Nov 24, 2024 7:09 pmI just double checked and I am not seeing that, Anti Tank improvs against Light Armor and Armor and Infantry is everything else.HarrySmith wrote: ↑Sun Nov 24, 2024 6:56 am Hi Lothos,
I am not sure if you have rectified this but in version 8.14a with anti tank units upgrades you have thgings the wrong way. When you upgrade inf weapons it improves the anti tanks attack and defence against armour/tanks. When you upgrade anti tank weapons it improves their attack and defence against infantry. As you only can upgrade to level 2 inf weapons and level 5 in anti tank obviously for lots of reasons this is wrong.
Re: TRP - World at War Released v0.8.16
RAAF = Royal Australian Air ForceLothos wrote: ↑Sun Nov 24, 2024 7:10 pmYour entire RAAF should be in the UK or in Europe, why are you trying to operate Australian planes to Europe?
They are prevented for a reason, their is this country called Japan and well, they want to conquer Australia. Not sure you are aware of that but hopefully that helps you understand.
How should/can it be in UK or Med if I can't operate them there?
Re: TRP - World at War Released v0.8.16
The Australian Air Force is suppose to stay in the Pacific. That is why it is restricted, same goes with the Indian Air Force.wirkey wrote: ↑Wed Nov 27, 2024 8:10 pmRAAF = Royal Australian Air ForceLothos wrote: ↑Sun Nov 24, 2024 7:10 pmYour entire RAAF should be in the UK or in Europe, why are you trying to operate Australian planes to Europe?
They are prevented for a reason, their is this country called Japan and well, they want to conquer Australia. Not sure you are aware of that but hopefully that helps you understand.
How should/can it be in UK or Med if I can't operate them there?
Not sure why you would build Australian Planes and send them to Europe when Japan is knocking at your door! You have plenty of planes you can build in the UK, Canada and South Africa for the European Region.
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Re: TRP - World at War Released v0.8.16
Lothos wrote: ↑Tue Nov 26, 2024 1:54 amJust checked the Russian Anti-Tank in TRP World and their upgrade techs seem fine as well. Anti-Tank raise Light Armor and Armor while Infantry is everything else.HarrySmith wrote: ↑Tue Nov 26, 2024 1:44 amActually it seems it is just for the Russian anti tank unit as my UK was was ok
- OldCrowBalthazor
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Re: TRP - World at War Released v0.8.16
BalthazorsStrategicArcana and GamingWithTheColonel are producing another multiplayer match on YouTube of the excellent TRP-World Mod for SC-WaW.
I will be playing Allies and he Axis. If its anything like the last production we played and featured on YT, it could go for 6 months+ with daily turns on each channel.
Heres my announcement vid and house-rule explanations we are using. This is v8.10 and a mirror match: https://www.youtube.com/watch?v=5wnveL2xkIo
edit
I will be playing Allies and he Axis. If its anything like the last production we played and featured on YT, it could go for 6 months+ with daily turns on each channel.
Heres my announcement vid and house-rule explanations we are using. This is v8.10 and a mirror match: https://www.youtube.com/watch?v=5wnveL2xkIo
edit
My YouTube Channel: Balthazor's Strategic Arcana
https://www.youtube.com/c/BalthazorsStrategicArcana
SC-War in the Pacific Beta Tester
SC-ACW Beta Tester
1904 Imperial Sunrise Tester
SC-WW1 Empires in Turmoil DLC Tester
Tester of various SC Mods
https://www.youtube.com/c/BalthazorsStrategicArcana
SC-War in the Pacific Beta Tester
SC-ACW Beta Tester
1904 Imperial Sunrise Tester
SC-WW1 Empires in Turmoil DLC Tester
Tester of various SC Mods
Re: TRP - World at War Released v0.8.16
I'd like them to defend the Pacific, but I can't even get them out of Australia by simply flying (not operating). So all they are doing is sitting around and patroling some waters.Lothos wrote: ↑Wed Nov 27, 2024 8:26 pmThe Australian Air Force is suppose to stay in the Pacific. That is why it is restricted, same goes with the Indian Air Force.wirkey wrote: ↑Wed Nov 27, 2024 8:10 pmRAAF = Royal Australian Air ForceLothos wrote: ↑Sun Nov 24, 2024 7:10 pm
Your entire RAAF should be in the UK or in Europe, why are you trying to operate Australian planes to Europe?
They are prevented for a reason, their is this country called Japan and well, they want to conquer Australia. Not sure you are aware of that but hopefully that helps you understand.
How should/can it be in UK or Med if I can't operate them there?
To put into historic context, RAAF squadrons played a big role in Europe and the Med, even after the Japanese entry into the war.
But, it's your map and if you don't like it, it's your decision to keep it. I'm just stating my opinion.
Something differtent:
October 23, 1942, US is at war for quite some time (although very late to the party) but the oil fields in the west are still at 0. Can't believe that is intentional?
Re: TRP - World at War Released v0.8.16
Canadian? Yes. Australian? No.wirkey wrote: ↑Wed Dec 11, 2024 11:19 amI'd like them to defend the Pacific, but I can't even get them out of Australia by simply flying (not operating). So all they are doing is sitting around and patroling some waters.
To put into historic context, RAAF squadrons played a big role in Europe and the Med, even after the Japanese entry into the war.
But, it's your map and if you don't like it, it's your decision to keep it. I'm just stating my opinion.
Something differtent:
October 23, 1942, US is at war for quite some time (although very late to the party) but the oil fields in the west are still at 0. Can't believe that is intentional?
There is absolutely no justification for sending Australian planes to Europe—they belong in the Pacific. Their role is to operate island-to-island, which fits their design and purpose.
The goal shouldn’t be overwhelming the Axis by stacking Canadian, South African, Indian, Australian, and UK units in Europe while ignoring the Pacific.
Sorry, but no.
TRP Europe doesn’t even include these units.
The latest issue I’ve heard is players sending Indian artillery to North Africa. That’s not happening in the next release. That artillery is meant for the Pacific and isn’t even in TRP Europe. It also won’t be available until 1942 in the updated version.
The goal is for strategies in TRP Europe to closely mirror those in TRP World.
As for your question on USA oil fields, you are playing with the older version of TRP. Please upgrade.
Re: TRP - World at War Released v0.8.16
Wow nice!!!!
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Re: TRP - World at War Released v0.8.16
The Australian government of the day obviously got it wrong, then. There were 15 fighter squadrons of the RAAF in Europe until the end of the war after the Japanese entered it.There is absolutely no justification for sending Australian planes to Europe—they belong in the Pacific.
ORB & CROWN Fantasy Warfare Mod for Strategic Command
Download for War in Europe or World at War - YouTube - Discord
Download for War in Europe or World at War - YouTube - Discord
Re: TRP - World at War Released v0.8.16
Yup completely! Good thing the game engine does not deal with Squadrons and it gives you the ability to magically move entire airfleepts around the globe in 1 single day.El_Condoro wrote: ↑Fri Dec 13, 2024 1:27 pmThe Australian government of the day obviously got it wrong, then. There were 15 fighter squadrons of the RAAF in Europe until the end of the war after the Japanese entered it.There is absolutely no justification for sending Australian planes to Europe—they belong in the Pacific.
Hence one of the main reasons for the restrictions!
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Re: TRP - World at War Released v0.8.16
Well, 10-15 days (per turn), anyway.move entire airfleets around the globe in 1 single day.
ORB & CROWN Fantasy Warfare Mod for Strategic Command
Download for War in Europe or World at War - YouTube - Discord
Download for War in Europe or World at War - YouTube - Discord
Re: TRP - World at War Released v0.8.16
OK, all joking aside, main reason is balance issues. TRP Europe does not have those units and Europe is balanced. If I allow India and Australian air power to go to Europe it would through things off. It also would encourage allied players to abandon the Pacific and just focus on Europe. Those units really need to stay in the Pacific theater.El_Condoro wrote: ↑Fri Dec 13, 2024 11:24 pmWell, 10-15 days (per turn), anyway.move entire airfleets around the globe in 1 single day.
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Re: TRP - World at War Released v0.8.16
Understand. If one of the UK fighter units was named 'RAAF' that would perhaps be enough. Historical realism in a game is often a misnomer, so fun and balance wins in these kinds of debates.
ORB & CROWN Fantasy Warfare Mod for Strategic Command
Download for War in Europe or World at War - YouTube - Discord
Download for War in Europe or World at War - YouTube - Discord
Re: TRP - World at War Released v0.8.16
I am intrigued by this MOD and am considering playing a game against the AI. How is the AI in this game, is it good enough to play against at this point or does it need more refining? is it more of challenge to play against Axis or Allies AI? and what should be the settings for an experienced player?
Brian 1972
Salt Lake City, UT
Salt Lake City, UT
Re: TRP - World at War Released v0.8.16
Your answers on the AI are in the first post of this threadBrian72 wrote: ↑Mon Dec 16, 2024 6:09 pm I am intrigued by this MOD and am considering playing a game against the AI. How is the AI in this game, is it good enough to play against at this point or does it need more refining? is it more of challenge to play against Axis or Allies AI? and what should be the settings for an experienced player?
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Re: TRP - World at War Released v0.8.16: Operational Movement.
Operational Movement.
My question is why all operational movement and transport is all a even 20 point?
My question is why all operational movement and transport is all a even 20 point?