AAR Allies May 1944

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderator: MOD_WarintheWest

User avatar
CaptBeefheart
Posts: 2521
Joined: Fri Jul 04, 2003 2:42 am
Location: Seoul, Korea

RE: H2HMay1944forpublic

Post by CaptBeefheart »

Well done. Thanks for the AAR. And Merry Christmas!

Cheers,
CC
Beer, because barley makes lousy bread.
emeg
Posts: 31
Joined: Thu Apr 10, 2008 1:23 pm

RE: H2HMay1944forpublic

Post by emeg »

Great AAR and a nice Western Allied victory before 1945. Where is the Red Army? Being good news for the outcome of the Jalta conference, having in your history the border between West and East Germany probably located along the Oder-Neisse line [;)] Have a merry Christmas!
Greetings, emeg.
Szilard
Posts: 386
Joined: Wed Jan 03, 2001 10:00 am

RE: H2HMay1944forpublic

Post by Szilard »

ORIGINAL: emeg

.Hi Shernanny. Thank you for your reaction.

Your opponent made the choice to withdraw :) Thus ignoring the historical fact, a personal order from Hitler, to defend Fortress Holland at all costs.

I know (I am Dutch) about the German attack against the Rotterdam area in May 1940 from North Brabant (the Breda direction). To take Rotterdam from the south the attack was supported by a successful German airborne action against the Moerdijk Bridges, built across The Hollands Diep, being the 1,5 to 2 km wide water body between Breda and Dordrecht. At the same time other German airborne actions took place in Rotterdam and the The Hague area, resulting in heavy fights with Dutch marine troops near the William (Willem) Bridge in the center of Rotterdam. In fact the Germans used in 1940 against Rotterdam the same assault method as the allied forces did during Operation Market Garden in September 1944.

But there were huge differences between May 1940 and the 1944-1945 period. The defending forces in 1940 were much weaker, and in 1940 the Dutch were defending their own population. The German's were defending enemy territory and after a lot of German civil victims too (by example due continuous bombing rains against German cities) there was not much mercy left for the fate of the population, also resulting in a huge scale famine in the western Netherlands during the last five months of the war.

As you advocated, the terrain in the western Netherlands (but also in other parts as between the major rivers) needs i.m.o. somewhat more attention. As Normandy have its bocage hexes, the map needs i.m.o. polder landscape hexes too. Polderland, being protected against a (temporary) higher than land water level of rivers, lakes or the sea, can be deliberately flooded (inundated).

Examples during World War 2 of inundated (by water overwhelmend) polderland are Men's Island between the Waal and Lower Rhine Rivers at the front between Nijmegen and Arnhem after Operation Market Garden, or the Walcheren Island after RAF Bomber Command breached there the sea dikes at several places (in that case to hamper the German defense) during the Battle of the Scheldt.

Flooding should surely be a part of this game.

Apart from the examples you mention - the Roer dams!
User avatar
Devonport
Posts: 167
Joined: Thu Apr 01, 2010 5:25 pm

RE: H2HMay1944forpublic

Post by Devonport »

Shermanny

Like to add my thanks for this well written and instructive AAR. Well done.
User avatar
IslandInland
Posts: 1149
Joined: Mon Dec 08, 2014 3:54 pm
Location: YORKSHIRE
Contact:

RE: H2HMay1944forpublic

Post by IslandInland »

This is an excellent AAR. It's the first one I read after purchasing the game and really gives a full flavour of the gameplay.

War In The East 2 & Steel Inferno Expansion Beta Tester
War In The West Operation Torch Beta Tester
Strategic Command American Civil War Beta Tester
XXXCorps
1941 Hitler's Dream Scenario for WITE 2
User avatar
Zecke
Posts: 1329
Joined: Fri Jan 14, 2005 10:50 pm
Location: Hitoeton

RE: H2HMay1944forpublic

Post by Zecke »

Hay; just one question about the GERMAN AI

Does the AI build units (non historical) as in war in the East (Russia AI); or are only the Historical UNITS of the German armys; i mean you just fight against the German historical units and no other units created randomly by the AI so the AI cant not created new units as much as they can.
Epsilon Eridani


Post Reply

Return to “After Action Reports”