Game reveals movement orders of enemy units

The new Cold War turned hot wargame from On Target Simulations, now expanded with the Player's Edition! Choose the NATO or Soviet forces in one of many scenarios or two linked campaigns. No effort was spared to model modern warfare realistically, including armor, infantry, helicopters, air support, artillery, electronic warfare, chemical and nuclear weapons. An innovative new asynchronous turn order means that OODA loops and various effects on C3 are accurately modeled as never before.

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Zumwalt_446
Posts: 3
Joined: Mon Feb 18, 2019 3:29 am

Game reveals movement orders of enemy units

Post by Zumwalt_446 »

Hello,

I recently purchased FPC:RS via Steam and installed it on my PC.

I am currently able to view the movement orders of enemy units when they are selected (that is, "Move Hasty to XXX, XXX, XXX and Hold" is displayed in the same manner as for friendly units). Is this intended to be the case?
Zumwalt_446
Posts: 3
Joined: Mon Feb 18, 2019 3:29 am

Re: Game reveals movement orders of enemy units

Post by Zumwalt_446 »

I have realized that this information is linked to the "Allow browsing of enemy units" option, so this is resolved.
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CapnDarwin
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Location: Newark, OH
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Re: Game reveals movement orders of enemy units

Post by CapnDarwin »

Good to hear you have it figured out.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC
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