Personally I like the green but would be happy just to be able to pick out the rivers which I keep missing, and not get confused with tiles that look like villages around towns but are in fact open fields. Hans and Jurgen expect to bed down in a cottage but find themselves sleeping in a ditch far too often.
Looking forward to this mod.
Yes, those were two of the main things that got me going on the Mod.
It's currently on version 5.1 and you can download it here: tm.asp?m=3147536
There are a few minor bugs I am aware of, but I am still figuring out how to fix them.
The way a few people just can't stop themselves from lashing out at 'Mods that use the same old B&W pics', or 'Mods that add German-sounding names to the map', as if they were being forced to use them. Or even being forced to read the relevant threads!
I have to laugh sometimes
All mods are optional, but the hit counters are always a good indicator of the general level of interest, and that's what keeps me interested and inspired.
Mod updated to 5.2. Includes updated scenarios for DCCB Version 1.02 in PZKRG format - single hex cities, but otherwise all the 1.02 OOB changes are maintained.
The way a few people just can't stop themselves from lashing out at 'Mods that use the same old B&W pics', or 'Mods that add German-sounding names to the map', as if they were being forced to use them. Or even being forced to read the relevant threads!
I have to laugh sometimes
All mods are optional, but the hit counters are always a good indicator of the general level of interest, and that's what keeps me interested and inspired.
Yea don't mind people who just like to complain. If they want to do it themselves they are welcome. As for me i'm not a fan of the german sounding units just because i get confused with that stuff easy. It's my own stupidity. I'd never bash someone work though. I'm sure i'll hear complains that my War In Europe map is not 100% accurate. It can always be improved...but i'm the one who's put months into making the damn map and scen so haters can bite me. Just remember haters gonna hate.
-Alpha Tester Carrier Force
-Beta Tester ATG
- Mod Maintainer (past) for ATG's WAW mod
- Mod Maintainer (past) for ATG's GPW mod
-Beta Tester WITE
-Alpha Tester WITW
-Alpha Tester WITE2
-Alpha Tester Wif
-Beta Tester Command
Just wondered why you use 1 hex city? When say a city like Stalingrad was 45 km long?
Also I have a graphic anomaly both in close in zoom and furthest out zoom..I'm new to the game so bear with me, when you click on a unti and it shows a radius of different coloured hexes will they seem to be slightly out of synch with the hex..
I love your units and the map colours..but I think I will leave the map mods mainly because I'm not to keen on the forest icon nor on one hex cities. So do you have an older version of the map mod that works that uses the OCS colour scheme but with bigger than one hex cities and the old forest icon? Sorry to eb a pain. Or what part of the mod should I install if I just want the counters and BW photos?
I heavily use Redmarkus' map mod, and a bit of the other peoples. Then I did some changes of my own.
It bothered me that the rivers were hard to differentiate. There are 4 types (with the Volga being it's own type)...Major, Medium, and minor...so I changed the graphics so I can see them easier.
The city thing bugged me as well, when I attacked a hex of Rostov thinking it was clear, when instead it was urban....so I gave all the city hexes a darker shade of grey. You can see what I have done here:
Attachments
Capture.jpg (120.6 KiB) Viewed 1157 times
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great
Just wondered why you use 1 hex city? When say a city like Stalingrad was 45 km long?
Also I have a graphic anomaly both in close in zoom and furthest out zoom..I'm new to the game so bear with me, when you click on a unti and it shows a radius of different coloured hexes will they seem to be slightly out of synch with the hex..
I love your units and the map colours..but I think I will leave the map mods mainly because I'm not to keen on the forest icon nor on one hex cities. So do you have an older version of the map mod that works that uses the OCS colour scheme but with bigger than one hex cities and the old forest icon? Sorry to eb a pain. Or what part of the mod should I install if I just want the counters and BW photos?
You only get the one hex cities if you use my edited ('PZKRG') scenarios - it's just an option. Stalingrad on my modded map is represented by more than one hex to reflect its massive size - Stalingrad N, South, etc. However, very few 1942 cities were more than 10k across.
If you use the map mod and play the vanilla scenarios, the city sizes are also vanilla.
Unfortunately the forests are changed whichever scenario you use.
When I load Panzerkrieg's Trappenjagd scenario there's no option for hardcore recon or more constrained oil that appear for the vanilla scenarios. Really like the map and counters but is it possible to add these options when using the mod?
There is no Mods folder in my CB....I'd very much like the WW2 era pics for my unit details.
I installed JSGME but the mods folder is Inside the JSGME folder, should I pull it out to the main CB folder ? ( its shown there in the folder graphic here; tm.asp?m=3147536&mpage=1&key=&#
All dropbox download links are dead now. The author hasn't been online for over a year and doesn't reply to DM.
Is this mod still available somewhere, or could someone share it?
Thanks!