Point buy scenario.

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Josh
Posts: 2568
Joined: Tue May 09, 2000 8:00 am
Location: Leeuwarden, Netherlands

Point buy scenario.

Post by Josh »

Gents I have a question about the "point buy scenario" where you can buy units and you have to fight over a long stretched road containing five victory hexes. The Russians are always on the defense and the Germans have to take the VP's. They are the attacking side but the chits are evenly numbered, both sides can buy an equal number of chits, so IMO the Russian are at a great advantage here. If the Russians have a delaying force on the first two VP's the Germans are already too slow to take VP 3 or 4 let alone 5. When the Russians set up their defense around VP 3 (in the middle of the map) with some MG's, 2 mortars and 2 AT's or a tank (a T-34 in an ambush makes you even more invincible).
The Germans need to move fast but they don't have the points to buy fast armoured trucks, or when they buy halftracks they don't have enough points left to buy other things. Now either the Germans need more points to make it more balanced, or the VP count has to change. Against the AI it's doable, if he messes up his defense, against a human I doubt it.
Ideas?
Rosseau
Posts: 2931
Joined: Sun Sep 13, 2009 2:20 am

RE: Point buy scenario.

Post by Rosseau »

Can this be modified in the editor?
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ericbabe
Posts: 11848
Joined: Wed Mar 23, 2005 3:57 am
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RE: Point buy scenario.

Post by ericbabe »

Has anybody played it multiplayer yet?
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