Subsahara Mod

Moderator: Jason Petho

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Schlonz
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Re: Subsahara Mod

Post by Schlonz »

The new Portuguese AFVs and vehicles

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Jason Petho
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Re: Subsahara Mod

Post by Jason Petho »

I'm absolutely loving these!!

I'm excited to see them!
Sunbather
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Re: Subsahara Mod

Post by Sunbather »

This looks outstanding! I have been away from the Campaign Series for a while but I feel the urge to come back. And what a comeback it will be: CSME 3.0, CSV 2.4 and this incredible mod! Africa as a theatre of war is so woefully underrepresented in wargaming.
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Schlonz
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Re: Subsahara Mod

Post by Schlonz »

Sunbather wrote: Sun Jan 12, 2025 12:26 pm ......... Africa as a theatre of war is so woefully underrepresented in wargaming.
So true, that was my inspiration to start this endeavour.
I hope the mod will meet your expectations.
"I've got a plan so cunning, you could put a tail on it and call it a weasel."
- Blackadder
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Schlonz
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Re: Subsahara Mod

Post by Schlonz »

Hi all,

now that the update has been released, I was able to add the new OOBs of the Subsahara mod to the game.
After correcting some typos and inconsistencies in the timeline it works fine, thanks a lot.

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Unfortunately, I can only access the new OOBs using a desktop shortcut (meorg.exe -W -X).
When using the buttons on the launcher screen, none of the new platoons is recognized.
Obviously the "no-encryption-mode" is not activated for this buttons. Same for the scenario editor.

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"I've got a plan so cunning, you could put a tail on it and call it a weasel."
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Crossroads
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Re: Subsahara Mod

Post by Crossroads »

Hi, sent you a PM.
Visit us at: Campaign Series Legion
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Schlonz
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Re: Subsahara Mod

Post by Schlonz »

Hmm...I haven't received a PM, inbox is empty.
"I've got a plan so cunning, you could put a tail on it and call it a weasel."
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Crossroads
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Re: Subsahara Mod

Post by Crossroads »

Schlonz wrote: Sat Feb 01, 2025 1:51 pm Hmm...I haven't received a PM, inbox is empty.
How about now? I provided you with an email in case you want to have the Platoon files encrypted at any stage.
Visit us at: Campaign Series Legion
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Zovs
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Re: Subsahara Mod

Post by Zovs »

Like others before me have said, this mod looks amazing. I'll need some help when its finished on how to use it.

Very interesting to see some of these battles with these Nations.

That is how I learn history a lot (through wargames). This is a topic I am not familiar with and would like to explore and learn via ME.
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Schlonz
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Re: Subsahara Mod

Post by Schlonz »

Thank you, Zovs.

You won't need much help to use the mod.
You just have to copy the downloaded folder to your CSME\Mods folder and activate/deactivate it
with a simple mouseclick in the mod enabler (JGSME).
"I've got a plan so cunning, you could put a tail on it and call it a weasel."
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Schlonz
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Re: Subsahara Mod

Post by Schlonz »

Crossroads wrote: Sun Feb 02, 2025 7:30 am
How about now? I provided you with an email in case you want to have the Platoon files encrypted at any stage.
Thanks for the offer, maybe when all is completely set and done...so most likely never. :D
"I've got a plan so cunning, you could put a tail on it and call it a weasel."
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Crossroads
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Re: Subsahara Mod

Post by Crossroads »

That's the spirit, Schlonz - enjoy the journey!
Visit us at: Campaign Series Legion
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CS: Vietnam 1948-1967 < v2.00.01 Remastered Edition (Feb 19, 2025)
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Hoplite1963
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Re: Subsahara Mod

Post by Hoplite1963 »

Hi
This looks really exciting. Once its released will we be able to use it to conduct PBEM games, and is their any chance of getting Cuban & UNITA factions ?

Kind regards
Ian
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Schlonz
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Re: Subsahara Mod

Post by Schlonz »

Hi Ian,

to answer you questions:

- PBEM: No
The H2H game modes are using the encrypted versions of the files, which the mod files are not.

Cuba: No (at least not yet)
Maybe I'll add units of the "Misión Militar de Cuba en Angola" to the Angolan OOBs at a later stage.

UNITA: Yes
Some basic UNITA organisations are included in the South African OOBs.

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"I've got a plan so cunning, you could put a tail on it and call it a weasel."
- Blackadder
Hoplite1963
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Re: Subsahara Mod

Post by Hoplite1963 »

This is your baby so it your choice but I just think that work of this quality should be in the core game. Also these are nations that the game was set up for so if you allowed the team to absorb your mod into the game more nations and periods could be added to this and the other CS series games more quickly.

I will enjoy your mod in any case and hope to put together some scenarios to use it.

Kind regards
Ian
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Schlonz
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Re: Subsahara Mod

Post by Schlonz »

Yeah, it's a newborn baby.....and it's still crawling.
Once it is able to walk, we'll see what happens. ;)
"I've got a plan so cunning, you could put a tail on it and call it a weasel."
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Schlonz
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Re: Subsahara Mod

Post by Schlonz »

UN troopers and Katangese Gendarmes are fighting it out in the Kongo 1961.

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Schlonz
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Re: Subsahara Mod

Post by Schlonz »

Playtest: Rhodesian Fire Force

A Coy/1RAR and 3 Commando/1RLI - parachute dropped West of a located insurgent camp - have formed a sweep line and are about to break into the enemy's defensive perimeter.

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B Coy/1RAR has arived as part of the Landtail. The Stop Groups from 2 Cdo/1RLI are closing in from the East to cut off the retreat routes.
Alouette K-Cars support the attack with 20mm fire. The supply cache has been captured.

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Jason Petho
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Re: Subsahara Mod

Post by Jason Petho »

I'm beyond excited for this!!!
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