Campaign Series: Middle East Version 2.0 is OUT!
Moderator: Jason Petho
Campaign Series: Middle East Version 2.0 is OUT!
Campaign Series: Middle East 1948-1985 has reached what can be easily considered a tremendous milestone!
Version 2.0 is massive. It contains over 50 implementations and new features added, a completely revised UI, new graphics and visuals, new terrains, improvements on an already challenging AI, and a lot more!
To celebrate this important achievement, Campaign Series Middle East is on sale for a week! 50% discount from today to January 25th!
Waste no time and join the fight!
Important information for the installation! This update is completely free but in order to play with the new version, please make sure to uninstall the old version of the game. You can find the Uninstall option in the game's Start menu folder.
Version 2.0 Changelog
Fixes
• Fixed various Unit database issues
• Fixed several issues involving airstrikes
• Fixed high level attacks for helicopters
• Made numerous other minor fixes
• Also: Revisions on the CS Unit Viewer (F3) community tool by ‘Arkady’ to use the new folder, data, and graphics formats now in Middle East 2.00
Enhancements
• Implemented standard windowed application (no longer fixed full screen)
• Implemented new Field Drab - Sand colour scheme for all windows, dialogs, and UI elements
• Implemented new frontend User Interface
• Implemented new in-game dialogs to replace many old dialogs
• Revised the Extended Info (F2 Unit Handbook) dialog
• Revised the in-game Scenario Information dialog
• Implemented Campaign Series Event Engine
• Extended Campaign Series Adaptive AI
• Implemented new 3D Zoom Levels
• Implemented new 2D Zoom Levels
• Implemented new Night colour scheme for battles taking place during night turns
• Implemented Recon Reveal
• Implemented a bridge laying AI
• Implemented new short cut keys
• Added new NATO unit icons.
o There’s now 450+ unique symbols to depict the plethora of unit types in the game.
o Armored Tracked Amphibious Infantry Fighting Vehicle with Anti-Tank Guided Missiles? Check!
• Added new Adaptive AI parameters
• Added terrain feature: Major Canal
• Added terrain feature: Canal
• Added terrain feature: Major River
• Added terrain feature: Major River (Shallow)
• Added terrain feature: River
• Added terrain feature: River (Shallow)
• Added terrain feature: Produce Field
• Renamed terrain feature: Field to Grain Field
• Added terrain feature: Thicket
• Added terrain feature: Colored Dirt
• Added terrain feature: Airfield
• Added terrain feature: Stream Join (hexside)
• Added terrain feature: Minor River Join (hexside)
• Added terrain feature: Water Block (hexside)
• Implemented new game engine and map editor toolbars
• Implemented new feature where the game engine, launched from the frontend, defaults to use non-encrypted data files for solo, Hot Seat & campaign play (while for PBEM and LAN Play, use of encrypted files still applies)
• Implemented new 3D objective markers
• Implemented Options  Unit List Position  Left/Right
• Implemented Options  Hex Highlights  Hex Block
• Implemented Options  3D Unit Shadows (toggles unit shadow displays in 3D Map Modes)
• Implemented Display  Terrain Combat Modifiers
• Implemented Display  Concealment Modifiers
• Implemented Display  Morale Modifiers
• Implemented Display  Command Range now also display “(re)supply probability values
• Implemented red, Special map labels
• Map labels now display via Display > Labels (hot key `)
• Implemented several Alt+# hot key variants, for international keyboards lacking some of the standard English-language punctuation keys
• Implemented 3D unit graphics on 2D counters option
• Maps are now specified by both Region and Biome
• In the Map Editor toolbar, implemented a new functionality, RevCycleSel, for reverse cycling through the map selections
• In Map Editor, implemented Terrain > Lock Terrain (L), for locking the current (Cycle) Selection value
• Implemented the new Map Editor Display > Map Hints feature
• Improved diagnostic logging
• Implemented Statically linked EXEs; no longer dynamically linked, and no longer reliant on Microsoft Visual C++ Redistributables to run
Graphics
• New User Interface
• New 3D Terrain Tiles
• New 2D Terrain Tiles
• New Night Combat colour scheme
• Revised and improved 3D unit graphics for all countries.
• Revised 2D counters for all countries
Data
• Updated Weapon.pdt file, revising existing information and adding new information for new units
• Updated all Platoon##.oob files with additions and corrections
Scenarios
• New Scenarios by Jason Petho:
o Bootcamp 5 – Reconnaissance
• New Scenarios by Petri Nieminen:
o Crisis in Sirte 1985 Scenario Pack
 4 Head to Head
 4 vs AI
• New Scenarios by Alan R. Arvold (available in the mods folder):
o Ode to October War
 19 scenarios, design notes
o Ode to Arab-Israeli Wars
 60 scenarios, design notes
o Ode to Divided Ground
 78 scenarios, design notes
o Note: These scenarios are historically as accurate as contemporary sources allow them to be. However, these sets have not been through the rigorous BETA Brigade Playtesting phase, and as such the victory conditions are per original design assumption. Your feedback appreciated.
• Revised all affected scenario/campaign maps with new Airfield terrain hex
• Scenario Modifications to:
o All Scenarios
• Scenario Modifications for Campaign Series Event Engine:
o Bootcamp 1
o Bootcamp 2
o Bootcamp 3
o Bootcamp 4
o Bootcamp 5
o Long Road Home
o Teaching Set 1
o Teaching Set 2
o Teaching Set 3
o Teaching Set 4
o Teaching Set 5
o Crisis in Sirte 1985 scenario pack (four H2H and four Side A scenarios)
Mods
Here are the mods included, in \mods folder, with CS: Middle East 2.00:
• 2D Black Unit Profiles (updated)
• 2D Board Game Mapboards (new)
• 2D Textured Mapboards (new)
• 3D Classic Unit Bases (new) – This modification brings back the classic button profiled 3D unit bases (stock with Middle East 1.02) with country insignias on them
• Alan R. Arvold's Ode To Arab-Israeli Wars 2.0 (updated) – This modification by Alan R. Arvold introduces sixty Arab-Israeli Wars boardgame inspired scenarios with Design Notes to CS: Middle East game format. Now compliant with CSME 2.0.
• Alan R. Arvold's Ode to Divided Ground 2.0 (new) – This modification by Alan R. Arvold introduces a completely revised set of Divided Ground scenarios with Design Notes into CS: Middle East game format. Compliant with CSME 2.0.
• Alan R. Arvold's Ode to October War 2.0 (updated) – This modification by Alan R. Arvold introduces nineteen October War boardgame inspired scenarios with Design Notes to CS: Middle East game format. Now compliant with CSME 2.0.
• Skip Intro Music – This modification by 'harry_vdk' replaces the music file playing during the scenario selection dialogs with an empty one. Silence it is.
Manual
The manual has been revised to 2.00 UPDATE standards. It has also been combed through; revising graphics and grammatical errors, in addition to incorporating comments from users (inclusion of 2D and 3D screenshots, for example). All new features have been added to the manual.
Version 2.0 is massive. It contains over 50 implementations and new features added, a completely revised UI, new graphics and visuals, new terrains, improvements on an already challenging AI, and a lot more!
To celebrate this important achievement, Campaign Series Middle East is on sale for a week! 50% discount from today to January 25th!
Waste no time and join the fight!
Important information for the installation! This update is completely free but in order to play with the new version, please make sure to uninstall the old version of the game. You can find the Uninstall option in the game's Start menu folder.
Version 2.0 Changelog
Fixes
• Fixed various Unit database issues
• Fixed several issues involving airstrikes
• Fixed high level attacks for helicopters
• Made numerous other minor fixes
• Also: Revisions on the CS Unit Viewer (F3) community tool by ‘Arkady’ to use the new folder, data, and graphics formats now in Middle East 2.00
Enhancements
• Implemented standard windowed application (no longer fixed full screen)
• Implemented new Field Drab - Sand colour scheme for all windows, dialogs, and UI elements
• Implemented new frontend User Interface
• Implemented new in-game dialogs to replace many old dialogs
• Revised the Extended Info (F2 Unit Handbook) dialog
• Revised the in-game Scenario Information dialog
• Implemented Campaign Series Event Engine
• Extended Campaign Series Adaptive AI
• Implemented new 3D Zoom Levels
• Implemented new 2D Zoom Levels
• Implemented new Night colour scheme for battles taking place during night turns
• Implemented Recon Reveal
• Implemented a bridge laying AI
• Implemented new short cut keys
• Added new NATO unit icons.
o There’s now 450+ unique symbols to depict the plethora of unit types in the game.
o Armored Tracked Amphibious Infantry Fighting Vehicle with Anti-Tank Guided Missiles? Check!
• Added new Adaptive AI parameters
• Added terrain feature: Major Canal
• Added terrain feature: Canal
• Added terrain feature: Major River
• Added terrain feature: Major River (Shallow)
• Added terrain feature: River
• Added terrain feature: River (Shallow)
• Added terrain feature: Produce Field
• Renamed terrain feature: Field to Grain Field
• Added terrain feature: Thicket
• Added terrain feature: Colored Dirt
• Added terrain feature: Airfield
• Added terrain feature: Stream Join (hexside)
• Added terrain feature: Minor River Join (hexside)
• Added terrain feature: Water Block (hexside)
• Implemented new game engine and map editor toolbars
• Implemented new feature where the game engine, launched from the frontend, defaults to use non-encrypted data files for solo, Hot Seat & campaign play (while for PBEM and LAN Play, use of encrypted files still applies)
• Implemented new 3D objective markers
• Implemented Options  Unit List Position  Left/Right
• Implemented Options  Hex Highlights  Hex Block
• Implemented Options  3D Unit Shadows (toggles unit shadow displays in 3D Map Modes)
• Implemented Display  Terrain Combat Modifiers
• Implemented Display  Concealment Modifiers
• Implemented Display  Morale Modifiers
• Implemented Display  Command Range now also display “(re)supply probability values
• Implemented red, Special map labels
• Map labels now display via Display > Labels (hot key `)
• Implemented several Alt+# hot key variants, for international keyboards lacking some of the standard English-language punctuation keys
• Implemented 3D unit graphics on 2D counters option
• Maps are now specified by both Region and Biome
• In the Map Editor toolbar, implemented a new functionality, RevCycleSel, for reverse cycling through the map selections
• In Map Editor, implemented Terrain > Lock Terrain (L), for locking the current (Cycle) Selection value
• Implemented the new Map Editor Display > Map Hints feature
• Improved diagnostic logging
• Implemented Statically linked EXEs; no longer dynamically linked, and no longer reliant on Microsoft Visual C++ Redistributables to run
Graphics
• New User Interface
• New 3D Terrain Tiles
• New 2D Terrain Tiles
• New Night Combat colour scheme
• Revised and improved 3D unit graphics for all countries.
• Revised 2D counters for all countries
Data
• Updated Weapon.pdt file, revising existing information and adding new information for new units
• Updated all Platoon##.oob files with additions and corrections
Scenarios
• New Scenarios by Jason Petho:
o Bootcamp 5 – Reconnaissance
• New Scenarios by Petri Nieminen:
o Crisis in Sirte 1985 Scenario Pack
 4 Head to Head
 4 vs AI
• New Scenarios by Alan R. Arvold (available in the mods folder):
o Ode to October War
 19 scenarios, design notes
o Ode to Arab-Israeli Wars
 60 scenarios, design notes
o Ode to Divided Ground
 78 scenarios, design notes
o Note: These scenarios are historically as accurate as contemporary sources allow them to be. However, these sets have not been through the rigorous BETA Brigade Playtesting phase, and as such the victory conditions are per original design assumption. Your feedback appreciated.
• Revised all affected scenario/campaign maps with new Airfield terrain hex
• Scenario Modifications to:
o All Scenarios
• Scenario Modifications for Campaign Series Event Engine:
o Bootcamp 1
o Bootcamp 2
o Bootcamp 3
o Bootcamp 4
o Bootcamp 5
o Long Road Home
o Teaching Set 1
o Teaching Set 2
o Teaching Set 3
o Teaching Set 4
o Teaching Set 5
o Crisis in Sirte 1985 scenario pack (four H2H and four Side A scenarios)
Mods
Here are the mods included, in \mods folder, with CS: Middle East 2.00:
• 2D Black Unit Profiles (updated)
• 2D Board Game Mapboards (new)
• 2D Textured Mapboards (new)
• 3D Classic Unit Bases (new) – This modification brings back the classic button profiled 3D unit bases (stock with Middle East 1.02) with country insignias on them
• Alan R. Arvold's Ode To Arab-Israeli Wars 2.0 (updated) – This modification by Alan R. Arvold introduces sixty Arab-Israeli Wars boardgame inspired scenarios with Design Notes to CS: Middle East game format. Now compliant with CSME 2.0.
• Alan R. Arvold's Ode to Divided Ground 2.0 (new) – This modification by Alan R. Arvold introduces a completely revised set of Divided Ground scenarios with Design Notes into CS: Middle East game format. Compliant with CSME 2.0.
• Alan R. Arvold's Ode to October War 2.0 (updated) – This modification by Alan R. Arvold introduces nineteen October War boardgame inspired scenarios with Design Notes to CS: Middle East game format. Now compliant with CSME 2.0.
• Skip Intro Music – This modification by 'harry_vdk' replaces the music file playing during the scenario selection dialogs with an empty one. Silence it is.
Manual
The manual has been revised to 2.00 UPDATE standards. It has also been combed through; revising graphics and grammatical errors, in addition to incorporating comments from users (inclusion of 2D and 3D screenshots, for example). All new features have been added to the manual.
- Simulacra53
- Posts: 641
- Joined: Sat May 16, 2015 2:58 pm
- Contact:
RE: Campaign Series: Middle East Version 2.0 is OUT!
Superrrr!
Started downloading - speed reminding me of analog modem - c.85kb/s
[>:]
Started downloading - speed reminding me of analog modem - c.85kb/s
[>:]
Simulacra53
Free Julian Assange
Free Julian Assange
RE: Campaign Series: Middle East Version 2.0 is OUT!
Same here
Stopped at 7%
Stopped at 7%
- Simulacra53
- Posts: 641
- Joined: Sat May 16, 2015 2:58 pm
- Contact:
RE: Campaign Series: Middle East Version 2.0 is OUT!
hehe, probably lot of people downloading at the same time.
picked up a little c.145 kb/s
now at 20%
[&o]
picked up a little c.145 kb/s
now at 20%
[&o]
Simulacra53
Free Julian Assange
Free Julian Assange
RE: Campaign Series: Middle East Version 2.0 is OUT!
mine took less than 2 mins to download, so it's your speed and location and also yes the amount of users who are also grabbing atm which counts
Windows 11 Pro 64-bit (10.0, Build 22621) (22621.ni_release.220506-1250)
RE: Campaign Series: Middle East Version 2.0 is OUT!
Where is the downloadlink? :O
-
- Posts: 17
- Joined: Mon Dec 12, 2016 10:52 pm
RE: Campaign Series: Middle East Version 2.0 is OUT!
My download was what I would have expected - just over two minutes.
-
- Posts: 6
- Joined: Wed Dec 16, 2015 2:25 pm
RE: Campaign Series: Middle East Version 2.0 is OUT!
Where i find v.2.0 updated ?
OK. I find
OK. I find
RE: Campaign Series: Middle East Version 2.0 is OUT!
as always in your support account as long as your registered your serial and game etc
tm.asp?m=4290024
tm.asp?m=4290024
Windows 11 Pro 64-bit (10.0, Build 22621) (22621.ni_release.220506-1250)
RE: Campaign Series: Middle East Version 2.0 is OUT!
Hi all,
to download and apply the new version, you'll need to uninstall the game first.
The 2.0 version comes with a new installer so you have to delete the old version before installing the new one.
to download and apply the new version, you'll need to uninstall the game first.
The 2.0 version comes with a new installer so you have to delete the old version before installing the new one.
RE: Campaign Series: Middle East Version 2.0 is OUT!
Ah! It isn't a patch. It is a complete new gamesetupfile.
- Crossroads
- Posts: 17498
- Joined: Sun Jul 05, 2009 8:57 am
RE: Campaign Series: Middle East Version 2.0 is OUT!
ORIGINAL: Witti44
Ah! It isn't a patch. It is a complete new gamesetupfile.
Yessir. Remastered it is.
Visit us at: Campaign Series Legion
---
CS: Vietnam 1948-1967 < Available now
CS: Middle East 1948-1985 2.0 < 3.0 In the works
---
CS: Vietnam 1948-1967 < Available now
CS: Middle East 1948-1985 2.0 < 3.0 In the works
RE: Campaign Series: Middle East Version 2.0 is OUT!
yep, needs a uninstall and download the newer version and then run the setup and install, and then wooh
the fun begins[;)]
the fun begins[;)]
Windows 11 Pro 64-bit (10.0, Build 22621) (22621.ni_release.220506-1250)
RE: Campaign Series: Middle East Version 2.0 is OUT!
I went to "MY products" and found and downloaded the new version 2.0. After uninstalling the existing older version I was able to install 2.0 and it appears to be working great. I'm impressed with the remaster and consider this a Masterpiece of gaming. Great job, congratulations to all the team on this fantastic remaster.
- Crossroads
- Posts: 17498
- Joined: Sun Jul 05, 2009 8:57 am
RE: Campaign Series: Middle East Version 2.0 is OUT!
ORIGINAL: VegasOZ
I went to "MY products" and found and downloaded the new version 2.0. After uninstalling the existing older version I was able to install 2.0 and it appears to be working great. I'm impressed with the remaster and consider this a Masterpiece of gaming. Great job, congratulations to all the team on this fantastic remaster.
Thanks VegasOZ, appreciated! [:)]
Visit us at: Campaign Series Legion
---
CS: Vietnam 1948-1967 < Available now
CS: Middle East 1948-1985 2.0 < 3.0 In the works
---
CS: Vietnam 1948-1967 < Available now
CS: Middle East 1948-1985 2.0 < 3.0 In the works
- Simulacra53
- Posts: 641
- Joined: Sat May 16, 2015 2:58 pm
- Contact:
RE: Campaign Series: Middle East Version 2.0 is OUT!
Must be Brexit related, will try again later when things are back to normal - regardless of where the problem originates.
NP. it is worth the wait [:D]
NP. it is worth the wait [:D]
Simulacra53
Free Julian Assange
Free Julian Assange
RE: Campaign Series: Middle East Version 2.0 is OUT!
Where is the downlink?
- Crossroads
- Posts: 17498
- Joined: Sun Jul 05, 2009 8:57 am
RE: Campaign Series: Middle East Version 2.0 is OUT!
ORIGINAL: Bioman
Where is the downlink?
Hello bioman, you need to log in to your Matrix account and get the link from My Games there.
Visit us at: Campaign Series Legion
---
CS: Vietnam 1948-1967 < Available now
CS: Middle East 1948-1985 2.0 < 3.0 In the works
---
CS: Vietnam 1948-1967 < Available now
CS: Middle East 1948-1985 2.0 < 3.0 In the works
RE: Campaign Series: Middle East Version 2.0 is OUT!
Greetings,
If we purchase the cd version of the game, what version will the cd have on it?
Thx
If we purchase the cd version of the game, what version will the cd have on it?
Thx
- Jason Petho
- Posts: 16667
- Joined: Tue Jun 22, 2004 10:31 am
- Location: Terrace, BC, Canada
- Contact: