New Sprite guide

MGK4167
Posts: 7
Joined: Mon Apr 27, 2020 5:40 pm

RE: New Sprite guide

Post by MGK4167 »

Team

I've found out how to move the location of the turret around the hull, and how to move the commander so that he appears over his hatch, but can I change the point of rotation of the turret itself? The turret seems to rotate around the centre of the turret png but, because of the gun, this can make the rear of the turret swing outside of the hull. How can I change the centre of rotation of the turret please? Thank you
Mr_Luxury_Yacht
Posts: 46
Joined: Sat Jun 15, 2019 8:01 pm

RE: New Sprite guide

Post by Mr_Luxury_Yacht »

Extend the sprite with empty transparent space so that the center of the sprite (including the space) is the pivot point of the turret.

Take a look at some of the base game sprites to see what I mean. Notice how the turret sprite ends at the gun at the top but extends past it at the bottom? That's how you adjust the point around where the turret will turn.
MGK4167
Posts: 7
Joined: Mon Apr 27, 2020 5:40 pm

RE: New Sprite guide

Post by MGK4167 »

Brilliant! Did the trick!
Thank you for your prompt and useful response.

Cheers
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Kanov
Posts: 344
Joined: Mon May 21, 2012 2:02 pm
Location: México

Re: New Sprite guide

Post by Kanov »

Very nice tutorial, the sprites look so sharp and colorful, full of details.

Is there a guide showing how to make a sprite from scratch? maybe using a 3D model or a schematics image?

Thanks!
Hard-core Spectre
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