AB2 - Camera position

Armored Brigade is a real-time tactical wargame, focusing on realism and playability
Post Reply
oper8a
Posts: 4
Joined: Mon Jun 22, 2009 7:09 am

AB2 - Camera position

Post by oper8a »

Hi, I'm playing AB2, great game, I like the new 3D engine. There's one thing, however, which should really be fixed, and that is the strict limitation of the camera position which must always be within the bounds of the map. This is fine when looking straight down or parallel to the ground but when I tilt the camera to a 45 degree angle, I cannot see the edges of the map because the engine prevents me from panning outside of the map bounds. So there's always some kind of "blind spot" in this case. Hope you understand what I mean. Please add an offset to the camera position limits or make it dependent on the camera angle.

/Johannes
User avatar
nikolas93TS
Posts: 676
Joined: Fri Feb 24, 2017 4:32 pm
Contact:

Re: AB2 - Camera position

Post by nikolas93TS »

Yes, we are aware of that, but Veitikka is better qualified to explain why it’s currently not easy to implement—though I wish for it as well.
Armored Brigade Database Specialist
Post Reply

Return to “Armored Brigade”