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Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Tue Mar 07, 2023 10:07 am
by FrancPeinovich
Working on a scenario in the editor. Will upload when done adding the 1982-1988 reinforcements (this is a time-consuming process).

Map:
Image

Map Reference:
Polish Army Topography Service, 1967

Order of Battle Reference:
The Iran-Iraq War, Pierre Razoux, 2015

I've abstracted the air war as of now, with the exception of helicopters which are represented as CAS. Alternatively, I could add each individual interceptor and bomber squadron, but this would be tedious (there are a lot of them) and I want to focus on the land war. Anyone know a good way to simulate strategic missiles?

General info for the planned scenario, let me know if anyone has any suggestions (I am not a very experienced mod maker)

Start Date: Sept. 22 1980
End Date: Aug. 20 1988
Days per turn: 14

Unit Size(s):

Infantry/Mech/Armor Brigade (20hp)
Specialist Brigade (10-15hp)
Infantry Battalion (10hp)
Infantry Detachment (5hp)

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Wed Mar 08, 2023 5:46 pm
by ncc1701e
FrancPeinovich wrote: Tue Mar 07, 2023 10:07 am
Order of Battle Reference:
The Iran-Iraq War, Pierre Razoux, 2015
Nice and excellent book on the subject.

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Thu Mar 09, 2023 2:30 pm
by AlvaroSousa
Wow nice.

If you don't know how to do the A.I. order mapping and objectives let me know.

On a scenario like this it is pretty easy for the internal A.I. to just go. How good it will be? Not sure.

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Thu Mar 09, 2023 8:12 pm
by FrancPeinovich
AlvaroSousa wrote: Thu Mar 09, 2023 2:30 pm Wow nice.

If you don't know how to do the A.I. order mapping and objectives let me know.

On a scenario like this it is pretty easy for the internal A.I. to just go. How good it will be? Not sure.
Is there a way to set a default production to replacement rate? This scenario doesn't use the production menu but I have it enabled so players can allow their units to be replaced. I assume this is a very simple script but I haven't done any scripting for the map.

Also, I understand that supply depots extend a maximum of 3 times, however, sometimes it seems like they are much more limited and the range of supply suddenly ends instead of it extending until reaching a value of 1-2. I've solved this by adding supply sources to Dezful, Khoramshah, Mosul, and Basra, in addition to off map supply sources and each respective capital. I've also made Abadan a port, to simulate the Iraqi siege of Abadan even if it is cut off from Dezful.

Those are my only questions about the game mechanics and editor. Other than that, this is a pretty simple scenario, aside from being very long, like the real war was.

Also, I made the ZoC penalty 2 instead of 1 to simulate militia and smaller forces slowing down the Iraqi advance.

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Mon Mar 13, 2023 3:10 pm
by lion_of_judah
Can't wait to play this, looks awesome!

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Mon Mar 13, 2023 3:11 pm
by lion_of_judah
if you have any more screenshots, please post them. This looks really cool

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Tue Mar 14, 2023 2:41 am
by FrancPeinovich
lion_of_judah wrote: Mon Mar 13, 2023 3:11 pm if you have any more screenshots, please post them. This looks really cool
Here's the map as of now. I got burned out researching and the game currently only provides reinforcements up to 1982. However, I enabled building units so it's still playable.

It's pretty bare bones, although I did play several games up until mid 1981 and it plays pretty accurately to history. It's very hard for the Iraqis to push into Kurdistan. Most of the game is the Iranians trying to hold Ahvaz and stop the siege of Abadan.

It's only meant for hotseat. Currently working on a larger project in this editor, so I won't be doing much with this for now.

I never share projects so let me know if the link to download works below. Map should be placed in your documents under WarPlan Pacific > Campaigns.

https://drive.google.com/file/d/10iaXiE ... sp=sharing

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Tue Mar 14, 2023 2:49 am
by FrancPeinovich
lion_of_judah wrote: Mon Mar 13, 2023 3:11 pm if you have any more screenshots, please post them. This looks really cool
Iraq attempts to storm Khorramshahr on the first turn. This rarely works, might want to fix that so it's viable again.

Image

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Tue Mar 14, 2023 4:02 am
by lion_of_judah
FrancPeinovich wrote: Tue Mar 14, 2023 2:41 am
lion_of_judah wrote: Mon Mar 13, 2023 3:11 pm if you have any more screenshots, please post them. This looks really cool
Here's the map as of now. I got burned out researching and the game currently only provides reinforcements up to 1982. However, I enabled building units so it's still playable.

It's pretty bare bones, although I did play several games up until mid 1981 and it plays pretty accurately to history. It's very hard for the Iraqis to push into Kurdistan. Most of the game is the Iranians trying to hold Ahvaz and stop the siege of Abadan.

It's only meant for hotseat. Currently working on a larger project in this editor, so I won't be doing much with this for now.

I never share projects so let me know if the link to download works below. Map should be placed in your documents under WarPlan Pacific > Campaigns.

https://drive.google.com/file/d/10iaXiE ... sp=sharing
I signed into the link with my gmail account, but it say's " access denied"

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Tue Mar 14, 2023 4:07 am
by lion_of_judah
I clicked on request access, in order to download this. if you would like to send me this via email, just send me a PM and I'll give you my email address.

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Tue Mar 14, 2023 4:51 am
by FrancPeinovich
lion_of_judah wrote: Tue Mar 14, 2023 4:07 am I clicked on request access, in order to download this. if you would like to send me this via email, just send me a PM and I'll give you my email address.
See if this works, updated access. If not, you can PM me.

https://drive.google.com/file/d/10iaXiE ... share_link

https://drive.google.com/file/d/1vYETna ... sp=sharing

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Tue Mar 14, 2023 4:21 pm
by lion_of_judah
FrancPeinovich wrote: Tue Mar 14, 2023 4:51 am
lion_of_judah wrote: Tue Mar 14, 2023 4:07 am I clicked on request access, in order to download this. if you would like to send me this via email, just send me a PM and I'll give you my email address.
See if this works, updated access. If not, you can PM me.

https://drive.google.com/file/d/10iaXiE ... share_link

https://drive.google.com/file/d/1vYETna ... sp=sharing
Thanks, this new link worked.

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Fri Mar 17, 2023 2:19 pm
by AlvaroSousa
shut off production menu - 2 ways to do this.

#1 Country -> Unit Stats -> Available for Build = toggle no for all units

#2 Campaign -> Use Production Menu (upper right) = toggle off

Supply you can use some of the resources as supply locations.
Resource - #16, #17, #18 resources are permanent supply without production

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Fri Mar 17, 2023 11:05 pm
by FrancPeinovich
AlvaroSousa wrote: Fri Mar 17, 2023 2:19 pm shut off production menu - 2 ways to do this.

#1 Country -> Unit Stats -> Available for Build = toggle no for all units

#2 Campaign -> Use Production Menu (upper right) = toggle off

Supply you can use some of the resources as supply locations.
Resource - #16, #17, #18 resources are permanent supply without production
Thanks. I was already aware of these features but I didn't know that they would automatically enable unit replacement via resources if they were just turned off for building new units.

One question I have, and it isn't related to this scenario: I am having an issue with custom image data being loaded via the folder in the campaigns file. I can easily edit terrain, tile, etc., and it shows up in game. But when I edit the "control" map colors, they will appear in game, but then instantly disappear once a turn passes, you click on/off the control view option, or if anything else interacts with them, such as a nation going to war.

My first goal is to have minor countries have their own custom control color, and for this color to not be dependent on the controlling major. My second is to edit the major country control colors. Both of these things were easily done, but like I said, the game reverts to default control colors despite my edits in the "control" image file placed in campaigns>myscenario.

Is this something to do with the "Read and Load Data" tab in the editor? Do I need to save this control file to the "mysaveddata" file in my games > usersaveddata?

Also, is there any way to edit advancement bonuses? Or are these hard-coded? I want to give year 3 of infantry a +1 to tanks, for example.

Oh yeah, last thing: is there a way to disable the production of support units like oilers and air transports?

Sorry for all the questions.

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Sat Mar 18, 2023 2:13 pm
by lion_of_judah
I was wondering if the correct national flags would be fixed at some point. Just asking

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Sat Mar 18, 2023 4:42 pm
by FrancPeinovich
lion_of_judah wrote: Sat Mar 18, 2023 2:13 pm I was wondering if the correct national flags would be fixed at some point. Just asking
The flags that appear in the top corners of the map, and those that appear in the production and diplomatic menus, are part of the UI data and can't be easily edited like the png images the map and units use. If you mean the flags on the HQ alternative icons, those can be edited by downloading the unit png file from this subforum, editing it via paint 3D, photoshop, or another image editor, and then saving that file to my games > warplan pacific > campaigns > (scenario folder).

Editing the UI flag icons is something I do want to learn how to do, but it isn't a priority for me right now since it doesn't effect gameplay and it also isn't really in your face, unlike the control colors and the map/unit pngs.

Image

Re: Iran-Iraq War 1980-1988 Scenario (WIP)

Posted: Wed Jun 14, 2023 2:23 pm
by AlvaroSousa
The nature of the Unity engine protects much of the graphical assets. It would me a coding nightmare for me to make everything moddable.

The control colors I have to look into. It should work. I will test it.