[FIXED][1276.1]Game hang up when using YJ-21 to attack ships

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kakeru_1215
Posts: 6
Joined: Fri Nov 26, 2021 3:33 am

[FIXED][1276.1]Game hang up when using YJ-21 to attack ships

Post by kakeru_1215 »

I created a scenario and added a few 055 destroyers and Arleigh Burke class destroyers. When I launched YJ-21s to attack, the missiles went to the target but then the game became unresponsive.
I have attached log file with some exception information I hope it will be useful to you.
Attachments
Logs.zip
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Deserere
Posts: 544
Joined: Wed Oct 13, 2021 1:15 pm

Re: [1276.1]Game hang up when using YJ-21 to attack ships

Post by Deserere »

hi kakeru,
as stated into the guidelines we need a scenario in order to replicate the issue and investigate it.
Thanks
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kakeru_1215
Posts: 6
Joined: Fri Nov 26, 2021 3:33 am

Re: [1276.1]Game hang up when using YJ-21 to attack ships

Post by kakeru_1215 »

Hi.I saved scenario as a file.So you can run it to replicate the issue.
I added side a and side b.
side a have a 055 DDG and some kj500 AEW.
side b have a DDG Atago
you should order 055 to engage with atago and fire yj21.
When the yj21 missile approaches the target, then the missile will stop in place and will not continue to fly forward.
Units(055 and kj600) becomes unresponsive to any order.
Attachments
test scenario.zip
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SteveMcClaire
Posts: 4303
Joined: Mon Nov 19, 2007 9:31 pm

Re: [1276.1]Game hang up when using YJ-21 to attack ships

Post by SteveMcClaire »

Fixed for beta 1285.
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