I was on the testing team for 3 years, during that time the game swung back and forth with advantage to one side and then the other.quote:
ORIGINAL: Joel Billings
No doubt, but some of that could be factored out by accounting for player experience and version number (low experience and early versions). Of course as the knowledge base grows and is shared among the community, player balance can change because of just that. I've always felt the German side has the harder time in 1941 for an inexperienced player, so I expect a different game between inexperienced players than between very experienced players. Of course the Soviet players can gain from the built up knowledge base, but I just think the German player has more to learn to be competitive. My 2 cents.
You do realize, Mr. Billings, that applying the principles of English and of Algebra, you've just admitted that the design has a pro-Soviet bias...
To say it has bias is I think incorrect, to say it is unbalanced under a particular patch almost certainly is the case though that unbalance could be different for different scenarios.
I would agree with HLYA here, the Assault HQs and good use of GA probably gives an advantage to the Soviets at present.