ORIGINAL: SirHoraceHarkness
Nice stream and lots of info. This looks like a proper sequel in that it keeps everything that made the original great and refining it further. Battles look slower paced and smaller like in sins of a solar empire.
Thank you, glad you enjoyed it.
Is the combat mechanic going to change from fleet blobs blobbing it up or into a more tactical type battle to maximize the use of all the shiny new techs so positioning and ship loadout count? Would be a shame if it turned into the same method as in dwu in throwing as big a blob of ships at your enemy as possible of the strongest ships possible and brute force your way to victory.
So far, I think we've succeeded in making combat more interesting and tactical vs. DW1. Obviously having a stronger fleet with the better admiral will always matter a great deal, but there are many other choices involved along the way and I've certainly been able to influence combats I'm watching by slowing things down and making some key tactical choices as well with manually controlled ships.
Also is there going to be more involved planet management? Nothing super involved but being able to min/max a planet with an expanded list of structures would be nice.
The tech tree is bigger and there are more facility choices as well. The largest change is in more defensive facilities and government control/anti-corruption facilities, but I believe in total there are about 2.5x the facilities we had in DW1 and facilities can now have multiple levels for upgradeability as well.
Facility building can also be automated or manually controlled.
Is DW2 going to follow the same format as before and have regular large feature expansions? Plus if the combat is fleshed out well enough I can see several major mod teams jumping over with the usual bag of franchises.
To early to to discuss expansion plans in detail, but I expect a mix of playable faction additions and major expansions, most likely.