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Close Combat: The Bloody First - Tech Support Forum

 
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All Forums >> [New Releases from Matrix Games] >> Close Combat – The Bloody First >> Close Combat: The Bloody First - Tech Support Forum Page: <<   < prev  1 2 [3] 4 5   next >   >>
  Topic Replies Thread Starter Hits Last Post
Empty Unit List   3 ineffable 188 12/17/2019 12:11:23 AM
ineffable
Last Objective & 2 min. warning   0 ineffable 150 12/17/2019 12:07:21 AM
ineffable
Disappearing fortifications   0 ineffable 142 12/16/2019 9:15:13 PM
ineffable
Show LOS when selected   4 ineffable 182 12/16/2019 5:41:44 PM
PipFromSlitherine
Rename half working   1 ineffable 168 12/16/2019 3:30:34 PM
PipFromSlitherine
Blank GC map in Debrief   4 ineffable 138 12/16/2019 5:30:13 AM
ineffable
staff promoted "twice"   3 catweasel 209 12/15/2019 8:31:46 PM
catweasel
No scroll on Main Force selection screen   1 ineffable 135 12/15/2019 4:12:25 AM
ineffable
Sub-unit UI   1 ineffable 171 12/14/2019 2:06:53 PM
ineffable
Black maps in Editor   0 ineffable 135 12/14/2019 3:28:09 AM
ineffable
Timer glitch at end of battle   0 ineffable 138 12/13/2019 9:49:14 PM
ineffable
HELP! Multiplayer won't work   2 aktrevor 259 12/12/2019 8:58:26 PM
Mogli
link to maual broken?   4 jmiller23 295 12/4/2019 5:57:02 PM
Steve McClaire
Crash on start up   1 Watson 236 12/2/2019 11:48:24 PM
Watson
Unable to progress in multiplayer campaign   10 Deano007 509 11/26/2019 4:31:43 AM
GrdAdmiral
1.0.6: issues loading from savegame during battle   3 catweasel 178 11/21/2019 8:49:58 PM
catweasel
Disconnection bug in multiplayer grand campaign   7 JoonasTo 223 11/20/2019 3:05:21 PM
PipFromSlitherine
1.0.6 morale icons...   4 Bagpipe 279 11/18/2019 7:43:00 PM
Bagpipe
1.0.6 Jeep movement bug   0 Bagpipe 174 11/17/2019 7:51:48 PM
Bagpipe
MG Head Bug   2 ezjax 244 11/15/2019 6:21:06 PM
Bagpipe
Campaign bug   2 Bagpipe 246 11/15/2019 6:19:47 PM
Bagpipe
Water rendering   1 Bagpipe 188 11/12/2019 11:05:12 PM
PipFromSlitherine
Lag in coop   9 Bluetiger80 416 11/12/2019 9:08:22 PM
Bagpipe
Smoke grenade deployment hit and miss   2 Bagpipe 215 11/12/2019 4:16:37 PM
PipFromSlitherine
Saved Game Files Wacked Out!   1 Markowicz 208 11/11/2019 7:24:14 PM
Markowicz
"I can't take it anymore" (the improbable tank accuracy mod   5 headcount_slith 444 11/11/2019 12:24:04 AM
kweniston
We can't hurt that (Yes, you can!)   1 headcount_slith 282 11/10/2019 8:20:00 AM
headcount_slith
LoS weirdness (tanks)   2 headcount_slith 226 11/9/2019 7:24:26 AM
headcount_slith
Dubious halftrack marksmanship   2 headcount_slith 180 11/9/2019 6:23:07 AM
headcount_slith
Vehicles deployed in buildings (Caumont)   2 headcount_slith 194 11/9/2019 5:30:05 AM
headcount_slith
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All Forums >> [New Releases from Matrix Games] >> Close Combat – The Bloody First >> Close Combat: The Bloody First - Tech Support Forum Page: <<   < prev  1 2 [3] 4 5   next >   >>
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