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Close Combat: The Bloody First - Tech Support Forum

 
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All Forums >> [New Releases from Matrix Games] >> Close Combat – The Bloody First >> Close Combat: The Bloody First - Tech Support Forum Page: [1] 2 3   next >   >>
  Topic Replies Thread Starter Hits Last Post
Saved Game Files Wacked Out!   1 Markowicz 24 11/11/2019 7:24:14 PM
Markowicz
"I can't take it anymore" (the improbable tank accuracy mod   5 headcount_slith 215 11/11/2019 12:24:04 AM
kweniston
Lag in coop   7 Bluetiger80 215 11/10/2019 2:59:05 PM
chrisjonesbath
We can't hurt that (Yes, you can!)   1 headcount_slith 74 11/10/2019 8:20:00 AM
headcount_slith
Smoke grenade deployment hit and miss   1 Bagpipe 44 11/9/2019 8:33:29 PM
Bagpipe
LoS weirdness (tanks)   2 headcount_slith 64 11/9/2019 7:24:26 AM
headcount_slith
Dubious halftrack marksmanship   2 headcount_slith 61 11/9/2019 6:23:07 AM
headcount_slith
Vehicles deployed in buildings (Caumont)   2 headcount_slith 68 11/9/2019 5:30:05 AM
headcount_slith
Weird and uncomfortable deadzone when rotating camera   3 nikolascc 63 11/8/2019 8:18:23 PM
PipFromSlitherine
Dozy Marder   1 headcount_slith 46 11/8/2019 7:20:30 PM
headcount_slith
Stuart stuck in rotating/aiming limbo   1 headcount_slith 49 11/8/2019 10:44:05 AM
headcount_slith
link to maual broken?   2 jmiller23 84 11/7/2019 9:56:21 PM
PipFromSlitherine
Imperceptible jagdpanzer   3 headcount_slith 92 11/7/2019 8:17:53 PM
STIENER
Targeting probs with T30 HMC   11 headcount_slith 158 11/7/2019 8:11:28 PM
STIENER
8cm mortar still refuses to target open-topped AFV   1 headcount_slith 59 11/7/2019 8:06:47 PM
STIENER
Confused AI Sherman   3 headcount_slith 122 11/6/2019 2:35:07 PM
Steve McClaire
Giant rubble visual bug MP   4 Bagpipe 103 11/6/2019 11:56:09 AM
Bagpipe
Spinning soldier save   1 headcount_slith 53 11/5/2019 8:36:10 PM
Steve McClaire
irrelevant fog   2 headcount_slith 77 11/4/2019 9:53:20 AM
headcount_slith
Impressive shooting (bunkers still broken)   0 headcount_slith 86 11/3/2019 6:47:41 PM
headcount_slith
Absurdly short-sighted tanks   5 headcount_slith 152 11/3/2019 6:38:17 PM
headcount_slith
1.0.5beta: units not available for deployment   2 catweasel 81 11/2/2019 11:33:11 PM
catweasel
1.0.5beta: noticed issues   9 catweasel 166 11/2/2019 8:57:33 AM
catweasel
Tank-related issues in 1.05 beta   2 headcount_slith 98 11/1/2019 9:05:42 PM
headcount_slith
1.0.4: 'no clear shot' for Mortar with direct LoS   3 catweasel 110 11/1/2019 7:26:41 AM
catweasel
Off Map Artillery Support lost when a game saved   3 alohaptd 111 10/31/2019 3:41:54 PM
PipFromSlitherine
How to Connect Multiplayer??   9 GrdAdmiral 227 10/29/2019 9:27:26 PM
Darknesskilla
1.04, "wrong facing" targeting bug   9 headcount_slith 290 10/28/2019 3:39:48 PM
PipFromSlitherine
1.03 bugs   3 headcount_slith 148 10/25/2019 10:04:01 PM
GrdAdmiral
1.0.2 supply bug   4 prattaa 188 10/24/2019 12:12:14 AM
prattaa
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