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question on unlimbered guns

 
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question on unlimbered guns - 8/22/2005 11:32:21 PM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
How do we correct/adjust this
This used to be in the game if I recall.
Is this in the code or something we can do in the editor?
and does this apply to ALL AA guns?

"all anti-aircraft guns. Note that anti-aircraft guns (such as the German 88mm Flak) can fire while unlimbered (these should still have shots available after movement – not a bug - and fire control issue in this case is covered in code)."

< Message edited by Alby -- 8/23/2005 3:46:42 AM >


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RE: question on unlimbered guns - 8/23/2005 6:37:44 AM   
Major Destruction


Posts: 881
Joined: 8/10/2000
From: Canada
Status: offline
I am not sure what you are quoting.

AA guns that are classed as Heavy Flak will fire in the same turn as moving. This was because somebody remarked that the flak-18 could fire while still limbered and so the class was created for that unit. Unfortunately this caused problems in play. Now most heavy flak units are classed as flak while some AA mg units have been classed as heavy flak to capitalise on that ability.

(in reply to Alby)
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RE: question on unlimbered guns - 8/23/2005 8:48:53 PM   
Alby


Posts: 4855
Joined: 4/29/2000
From: Greenwood, Indiana
Status: offline
Thanks Maj

I think that was a quote from one of the programmers if I recall...
Now I know why it was taken out of the game...I seem to remember evryone complaining about it.

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