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Population and nationality

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All Forums >> [Current Games From Matrix.] >> [Discontinued Games] >> Gary Grigsby's World at War >> Population and nationality Page: [1]
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Population and nationality - 5/25/2005 2:20:44 PM   


Posts: 5
Joined: 5/20/2005
Status: offline
Having just captured Norway from the Germans as WA i was hoping that as it had a population of 1 i could move a factory there but wasnt able to. Reading the manual it states that factories can only use population of the same nationality as factory

I have 2 questions -

1. Can you in anyway move a factory to a different nationality within your own world power (some locations would be very useful for building supplies)

2. Why do countries such as Norway have population points if there is no way you can ever use them?????
Post #: 1
RE: Population and nationality - 5/25/2005 2:53:01 PM   


Posts: 58
Joined: 4/12/2005
Status: offline
1. IIRC you can, by selecting the factory during the move phase. Costs 30 Supplies?
I wouldnt do this though since it limits what that factory can produce. Better to increase you transport capabilities.

2. Pop points determine how many partisans are generated.

von Schmidt

(in reply to woody75)
Post #: 2
RE: Population and nationality - 5/25/2005 8:16:27 PM   


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Joined: 4/2/2005
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1: No

Also, factorys can not be moved via transports, only via rail and they use 30pts rail capacity and are damaged one level.

2: Pop points determine the size of the garison needed to keep the occupied citizens from causing trouble.

(in reply to von_Schmidt)
Post #: 3
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