If we're talking about the board game.....
EiA is always such a treat to play, especially if you can get new vict, er, opponents to sign on.
I always opt for France just because I've been pretty successful at playing it. The diplomatic aspect of the game is huge, and if you do it right you can get away with murder, even getting others to do the dirty deed for you. If the EiA electronic game is ever going to be as good as the board game, it will have to be able to assimlate the diplomatic function into the game. As I rarely ever play anything other than the AI, I don't see how the AI is going to simulate the hurt feelings live players have when you stab them in the back, real or imagined.
Still, I would jump at the chance to get into another marathon game if possible. The last time I played I was a faculty advisor, and played with some ROTC cadets, and some other students who were more into history than war, and we had an exceptional game in which we played for an entire school year. We managed to get together every Sunday from just after lunch to about 7 in the evening. During the school breaks we got together for some 24 hour sessions that really got interesting, considering the fatigue level of some of the less inspired players. I won that one for Nappy, by the way. The best player other than myself played England, fortunately for me, because he was an excellent opponent. He just simply couldn't mount a viable ground attack, and his allies often stabbed him in the back the first chance they got. The fact that they couldn't keep an alliance together long enough to do any damage is what really won the game for me. Before the end I controlled the map from Gibralter to Moscow, and on into the Egypt, along with the major cities along the coast of North Africa.
I don't suppose anyone who loves this game resides in or around Hampton Roads?
If the enemy is in range, so are you!