From: Oslo, Norway
Good job on the maps Jorgen, I think they are stunning (from what I can see in the screenies). Just out of curiosity, what did you use to create that textured look? I like to play around with computer graphics and have used Bryce 2 to generate landscapes. I understand of course if you are unable or unwilling to discuss how it was created!
Thanks mavraam, glad you like it
The landscape is generated using the raw satellite data from the GLOBE 1 km gridded terrain elevation database. The data was compiled into a image that was used in a 3D program to generate a 3D landscape. Region borders where etched into this landscape. The landscape was then photographed from above resulting in a huge (5500 x 2600 or so) source image, several effects applied and the results of which you will see in bits & pieces in the region.tga files once you get the game. So the terrain is very accurate. But it was a lot of work.
Apart from the raw region background files there are several overlays (snow, cold, rails springs to mind right now), and all these art files coupled with the huge size of the map helps explain the memory requirement for this game.