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New releases? - 2/11/2005 9:45:01 PM   
Reliable Royce


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Someone may have already asked, but...

Are there any planned future releases of TOS?

I'd like to see some more:
1) terrain - well at least more nurbs or other items in the maps
2) to be able to add more building types (maybe buildings that span two+ hexes)
3) Larger teams - I'd like to bring in 16 titans and control / manage them all
4) support vechiles maybe? tanks? ammo trucks?

Royce

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RE: New releases? - 2/12/2005 1:14:45 PM   
LarkinVB

 

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Sorry, no more TOS. VB has splitt up. In my coding spare time I'm currently engaged in the Dawn of War AI mod project.

(in reply to Reliable Royce)
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RE: New releases? - 2/14/2005 10:57:56 PM   
Reliable Royce


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quote:

ORIGINAL: LarkinVB
Sorry, no more TOS. VB has splitt up. In my coding spare time I'm currently engaged in the Dawn of War AI mod project.


That's too bad. Is there a tool to edit the fvars.dat file? (This is the one that holds all the weapon specifications right?) I'd like to modify the Flamers so that they don't have ammo...

Royce

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RE: New releases? - 2/15/2005 11:25:22 AM   
Coyote27


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Try googling up a hex editor.
I think this would cause compatibility problems in multiplayer though.

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RE: New releases? - 2/15/2005 4:20:03 PM   
Reliable Royce


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quote:

ORIGINAL: Coyote27
Try googling up a hex editor.
I think this would cause compatibility problems in multiplayer though.


Yea, I figure I would try that as a last resort.

I could also use a batch file to switch the file if I ever decide to play online.

Royce

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Post #: 5
RE: New releases? - 2/15/2005 9:26:58 PM   
Thorgrim

 

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Flamers without ammo?! Ugh! Ammo keeps them balanced.

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Iceman

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RE: New releases? - 2/15/2005 9:27:55 PM   
Thorgrim

 

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Do you have a link to this project?

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Iceman

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RE: New releases? - 2/16/2005 4:12:59 PM   
Reliable Royce


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quote:

ORIGINAL: Thorgrim
Do you have a link to this project?

I wouldn't call it a "project". I just want to see if I could add a new weapon like a flamer that doesn't rely on ammo.

I find that all of the systems and weapons are balanced very well, so its not like I'm trying to improve the game. I was just curious.

Royce

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Post #: 8
RE: New releases? - 2/16/2005 4:58:52 PM   
Thorgrim

 

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quote:

ORIGINAL: Reliable Royce

quote:

ORIGINAL: Thorgrim
Do you have a link to this project?

I wouldn't call it a "project". I just want to see if I could add a new weapon like a flamer that doesn't rely on ammo.

I find that all of the systems and weapons are balanced very well, so its not like I'm trying to improve the game. I was just curious.

Royce




I was asking/replying to Larkin, about the Dawn of War project he mentioned. Should have quoted, but the message title says (in reply to LarkinVB), and I used a seperate post. Sorry about the cofusion.

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Iceman

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Post #: 9
RE: New releases? - 2/16/2005 10:41:14 PM   
LarkinVB

 

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We have a dev forum here

.. but I left the team due to different oppinions on objectives to achieve. If you are a coder and like DoW join their project though. Its fun improving the AI.

< Message edited by LarkinVB -- 2/18/2005 9:02:51 AM >

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Post #: 10
RE: New releases? - 2/19/2005 2:48:53 PM   
Thorgrim

 

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Too bad. Not easy not being the one in charge, eh?
Maybe v1.3 can be a reality, now that you're on a coding roll?

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Iceman

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Post #: 11
RE: New releases? - 3/14/2005 3:57:56 PM   
Thorgrim

 

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Have you thought about making a WH40K version of the ToS engine? In the style of Chaos Gate - I miss that game.

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Iceman

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Post #: 12
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