From: Cornwall, UK
Funny you mentioin that, Hertston. If it weren't for the Alexander the Great movie by Oliver Stone (who knew it was going to be so awful?), we were going to do Tin Soliders: Battles of the Bible as our first game. Unfortunately, it would have been an ever harder sale...
LOL... there you go, perhaps there's hope after all I agree it would be very hard to make money with it though. Wargaming is very much a "genre" thing anyway, without straying too far from its most popular subjects.
Maybe Louie is on the right lines, and (if the next one does well enough to support the extended development) a construction-kit approach is the way to go. You could get some really good fan stuff produced that way (getting the miniatures and painting them, to include them in your own maps/scenarios would be really fun), and that always extends the shelf-life of a game. Meanwhile, you guys get on with TS: Napoleon or TS: Civil War. Sorted !
Seriously though, a game TS has always reminded of is Age of Rifles, a favourite of many here. Part of the great attraction of that game was that it was so versatile, and sprung up so many scenarios in conflicts people had never experienced on PC before. What other game gave you the Crimea, Franco-Prussian War and Little Big Horn ?
< Message edited by Hertston -- 1/25/2005 7:49:49 AM >