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Head shot and engine blast survival

 
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Head shot and engine blast survival - 8/31/2004 2:47:02 PM   
ShadowRaven

 

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I was playing a random 1v1 battle to test my new EM/flamer titan. I wasn't expecting much as I have little experince making then but always frustrated at the lack of many weapons, it turns out it was quite a pitiful battle.

An AC20 to the head ripped it off and I instantly knew the randomized Hero jock I had been using was dead. Nope, he just took 143 damage. I was very confused on how he survived. Too bad the titan fell over and killed the lucky guy through shock damage.

Is this just a very rare occurance or can it happen often enough to move the life support to a different place so survivors don't die of shock?

EDIT -- I've just survived 2 engine explosions aswell, 1 in testing and another when just messing about with engine blast chains. It seems that if the cockpit is destroyed, no more damage can be dealt to the jock as he/she should be dead. Not even 7 explosions and 700+ temp can harm once the cockpits gone... I'm thinking bug, or Constitution has just got a LOT better IMO.

< Message edited by ShadowRaven -- 9/1/2004 4:45:57 PM >
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RE: Head shot and engine blast survival - 9/2/2004 11:40:42 PM   
LarkinVB

 

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If the cockpit is destroyed and the jock is still alive he is considered safe same as if ejected.

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RE: Head shot and engine blast survival - 9/3/2004 4:36:40 AM   
Coyote27


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Okay. I just experienced this myself.

My Swashbuckler took one too many GME hits to the center torso and its engine exploded. My jock survived. with one hit point left.

The jock that was attacking him was killed by the radiation.

O_O;;

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RE: Head shot and engine blast survival - 9/3/2004 7:05:33 AM   
aquietfrog


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That's a normal occurence, isn't it? Jocks with high constitution stand a chance at surviving those situations.

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RE: Head shot and engine blast survival - 12/2/2004 9:59:10 PM   
Black Knight

 

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But i thougt, they would only survive, if they eject before the head is ripped off!? I know, that jocks can survive an engine explosion (i wonder, how that could be possible in reality ), but when the cockpit is destroyed, the Jock should be dead, no matter what's his level of constitution or his life support, or his surviving skills.

All i can say is: ripping off heads with the chainsaw rules!

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RE: Head shot and engine blast survival - 12/3/2004 12:26:58 AM   
Reliable Royce


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quote:

ORIGINAL: Black Knight
but when the cockpit is destroyed, the Jock should be dead, no matter what's his level of constitution or his life support, or his surviving skills.


I always figured that "destroyed" just means "not useable" for example: If I clear all the armor and internal structure points from one section, its dammaged to the point where it is unusable. That doesn't mean that I really removed every peice of metal from that location.

So to me it makes sense that when the cockpit is destroyed the Jock can still crawl out of the wreckage.

Royce

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RE: Head shot and engine blast survival - 12/3/2004 12:38:41 AM   
Black Knight

 

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The manual speaks another language ...

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RE: Head shot and engine blast survival - 12/3/2004 10:04:12 AM   
Thorgrim

 

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I agree with there being a very small chance the jock will survive when the head is ripped off by damage. I just don't agree that a jock can survive an engine explosion. It's a fusion reactor exploding after all...

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RE: Head shot and engine blast survival - 12/3/2004 6:58:19 PM   
Black Knight

 

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But it is possible (in the game) and is happening sometimes. Maybe the Cockpit is like a black box of an airplane, very resistent to damage.

< Message edited by Black Knight -- 12/3/2004 6:58:21 PM >

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RE: Head shot and engine blast survival - 12/3/2004 7:56:23 PM   
Reliable Royce


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quote:

ORIGINAL: Black Knight
But it is possible (in the game) and is happening sometimes. Maybe the Cockpit is like a black box of an airplane, very resistent to damage.


Maybe the engine is designed in such a way that the force of the explosion is directed out the front and back and not up through the head...

Royce

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RE: Head shot and engine blast survival - 12/3/2004 8:05:06 PM   
Reliable Royce


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quote:

ORIGINAL: Black Knight
The manual speaks another language ...


I agree...

Of course the game designer and technical writer could also have interpreted the same game events differently.

Royce

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RE: Head shot and engine blast survival - 12/4/2004 2:40:56 AM   
Thorgrim

 

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quote:

ORIGINAL: Reliable Royce
Maybe the engine is designed in such a way that the force of the explosion is directed out the front and back and not up through the head...


When the engine explodes, the titan is completely annihilated. Check the armor diagram. Everything is vaporized. It is removed from the squad's roster. A nuclear explosion is a tough thing to direct anywhere

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RE: Head shot and engine blast survival - 12/4/2004 7:04:59 PM   
Reliable Royce


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quote:

ORIGINAL: Thorgrim
When the engine explodes, the titan is completely annihilated. Check the armor diagram. Everything is vaporized. It is removed from the squad's roster. A nuclear explosion is a tough thing to direct anywhere


Hmmm... I agree. No pilot could survive that. He/she would at least die of radiation poisioning.

OK, going off on a tangent here... If we have Cold Light Guns, Black Ray Guns, would't we also have cold fusion reactors instead of fission?

The Engine might be more expensive, same size, but doesn't blow up when heavily dammaged... Thus, people who can afford it buy an extra level of safety for their jocks...

Royce

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RE: Head shot and engine blast survival - 12/6/2004 11:36:01 PM   
Black Knight

 

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Wait a minute ... the engines in the game are fusion reactors? Then it's all illogical, because fusion reactors can't explode. If some parts of the FR get damaged (like the magnetic field projector), the fusion simply stops, because it can't go on under the circumstances (like air pressure, temperature, e.g...) that are on earth (i know, lousy english, but i'm not a native speaker). So, there couldn't be an explosion, like of a nuclear reactor.

However, it's not really important, and the game is great, no matter if nuclear, or fusion reactor.

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RE: Head shot and engine blast survival - 12/7/2004 12:43:08 PM   
Thorgrim

 

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It MAY explode, it's not a given that it will. The jock and the DCS, if present, can avoid it too.

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RE: Head shot and engine blast survival - 12/7/2004 2:54:33 PM   
Burzmali

 

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And it all depends on the containment and trigger systems. If fission reactor is needed to start the fusion reaction, or the containment system uses some exotic chemical like Uranium Hexafluoride, you can get a nice big boom even with a fusion reactor.

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RE: Head shot and engine blast survival - 12/7/2004 5:34:42 PM   
Reliable Royce


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quote:

ORIGINAL: Burzmali
And it all depends on the containment and trigger systems. If fission reactor is needed to start the fusion reaction, or the containment system uses some exotic chemical like Uranium Hexafluoride, you can get a nice big boom even with a fusion reactor.


Why can't we have enviromentally friendly engines that just run on electricty?

Royce (Ducks behind cover)

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RE: Head shot and engine blast survival - 12/7/2004 5:47:06 PM   
Thorgrim

 

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These engines are supposed to CREATE electricity to run all the systems

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RE: Head shot and engine blast survival - 12/7/2004 7:08:34 PM   
Black Knight

 

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AND they are only using hydrogen, which is merged into helium, which is completely harmless, as we all know. However, if the hydrogen tanks get damaged, it would be very probable, that the hydrogen explodes and that would result in a nice explosion too. However, in any case, it wouldn't be half as powerful as the explosion in the game, though.

< Message edited by Black Knight -- 12/7/2004 7:09:19 PM >


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RE: Head shot and engine blast survival - 12/7/2004 9:22:18 PM   
Thorgrim

 

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Let's just say that 100-million degree plasma being released would do "some" damage.

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RE: Head shot and engine blast survival - 12/8/2004 1:44:02 AM   
Black Knight

 

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As far as scientists know, nothing would happen. The fusion-reaction would stop immediately, so there's practically nothing that could be dangerous. And what has plasma to do with the reaction? Nothing, afaik, there is no plasma, because the hydrogen is merged to helium with 100% efficiency. Only the heat and radiation could be a dangerous, if the shielding of the reactor gets damaged.

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RE: Head shot and engine blast survival - 12/8/2004 1:47:23 AM   
LarkinVB

 

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Please ...

I like TOS discussion but I dislike it if it drifts off to prove who is wrong. Its a game and I did choose all equations to help make it fun, not to be realistic.

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RE: Head shot and engine blast survival - 12/8/2004 11:23:55 AM   
Thorgrim

 

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Maybe you should do some reading.

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RE: Head shot and engine blast survival - 12/8/2004 7:40:55 PM   
Reliable Royce


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quote:

ORIGINAL: LarkinVB
Please ...
I like TOS discussion but I dislike it if it drifts off to prove who is wrong. Its a game and I did choose all equations to help make it fun, not to be realistic.


I personally think that massive walking fighting machines is totally realistic.

Actually you should consider heated discussions a compliment... It just shows you that people take this game seriously and are deeply involved with the game.

Royce

PS TOS is extreemly fun.

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RE: Head shot and engine blast survival - 12/9/2004 9:04:33 AM   
Coyote27


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quote:

ORIGINAL: Black Knight

The fusion-reaction would stop immediately, so there's practically nothing that could be dangerous.


Except for the small problem with all that heat being released, you mean. Somehow I don't think your own private star-in-a-bottle would be "nothing dangerous" if the bottle breaks open right next to you (see: Hydrogen bomb). You've gotta say something for the engineers to keep the magnetic containment from collapsing even from the jolts of running and weapon recoil, not to mention getting pummeled with blackrays and cannon rounds.

quote:


there is no plasma, because the hydrogen is merged to helium with 100% efficiency.


There's no such thing as 100% efficiency.

I believe it [Hydrogen] has to be raised to a plasma state in order to fuse anyhow. When it fuses it drops back into gas state, releasing energy. I may be wrong here.

< Message edited by Coyote27 -- 12/8/2004 11:07:34 PM >


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RE: Head shot and engine blast survival - 12/9/2004 9:20:04 AM   
Coyote27


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I'm wondering if, with a high enough damage control skill (and probably requiring an onboard DCS), engine explosion could possibly be avoided by venting the reactor in a semi-controlled way? I'd treat it as annihilating the engine and the titan segment it's housed in, and dealing damage as if another titan had exploded in the hex instead (so it can still destroy you even if it works!)

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RE: Head shot and engine blast survival - 12/9/2004 12:52:47 PM   
Thorgrim

 

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Black Knight is thinking of "natural" fusion reactors - stars. Manmade reactors are slightly different. For one they don't use "pure" H for fuel, but its isotopes Deuterium and Tritium. And yes, at that temperature gases are in the plasma state. And no, the reaction is not clean, a small amount of radiation is released, and some neutrons.

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RE: Head shot and engine blast survival - 12/9/2004 12:59:19 PM   
Thorgrim

 

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quote:

ORIGINAL: Coyote27

I'm wondering if, with a high enough damage control skill (and probably requiring an onboard DCS), engine explosion could possibly be avoided by venting the reactor in a semi-controlled way?


I guess this is how it works right now
The chance for a jock to prevent the engine from exploding is always 50+%, depending on his skill and the quality of the DCS.

quote:


I'd treat it as annihilating the engine and the titan segment it's housed in, and dealing damage as if another titan had exploded in the hex instead (so it can still destroy you even if it works!)


Well, if the engine is destroyed...

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RE: life support - 12/10/2004 1:21:58 PM   
Thorgrim

 

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Since the life support is one of the mandatory components of a titan, shouldn't its destruction force the titan to disabled or destroyed status? (another incentive to keep it in the head too)

Also, jocks with destroyed LS in Core/Polar/BioChem shouldn't make it for too long. Shouldn't be able to eject too.

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