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new assaults - 8/2/2004 6:26:09 AM   
Coyote27


Posts: 257
Joined: 5/13/2003
From: Pacific NW
Status: offline
First, a LRM+LL design. Like the Crusader but different, hence the name. If you can think of anything to use up the leftover weight, lemme know.


Titan Name: Saracen Medium Range Assault Titan
Chassis: Mark MK-A3 Design: Coyote
----------------------------------------------------------------------
Weight: 198.5t (200t maximum) Height : 15 [meter]
Bmt : 36 (33 kph) Reduce Heat: -5.28C/sec.
Jmt : 10 (120 kph) for 37 secs Cost : 486098($)


Equipment:
----------------------------------------------------------------------
Component/Type/Location

Engine : Triton T6 [Engine 6] [CT ]
HeatReg.: Mark MH-II [Heat A]
Flares : FL Large [Flare2] [RT ]
Shield : Simson-Medium[Shld4] [LT ]
D.C.S. : Surko [D.C.S.3] [LT ]
LifeSup.: B.M.I. [Life 3] [Head]
Scanner : Mark M-S [Scan. 5] [LT ]
Computer: Mark BC-X [Comp. 6] [CBT ]
E.C.M. : TraCop [E.C.M. 5] [Head]
JumpPort: Mark MJ-I [Jump 6]


Weapons:
----------------------------------------------------------------------
Location/Weapon/Ammunition/Slots

[LA ] L.R.M. 9 RACK (030) [2]
[RT ] L.R.M. 12 RACK (020) [2]
[RA ] LARGE LASER
[RA ] LARGE LASER
[RA ] S.R.M. 4 RACK (022) [1]
[RL ] S.R.M. 4 RACK (022) [1]
[LL ] S.R.M. 4 RACK (022) [1]


Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Status/Points/mm

[Head] (15) Dullaroy HMAX 026 [038mm]
[RT ] (29) Titanium MAX 059 [108mm]
[CT ] (27) Titanium MAX 059 [108mm]
[CBT ] (17) Millenia (S) 044 [089mm]
[LT ] (29) Titanium MAX 059 [108mm]
[RA ] (29) Millenia MAX 054 [108mm]
[LA ] (29) Millenia MAX 054 [108mm]
[LowT] (17) Millenia MAX 054 [108mm]
[RL ] (25) Millenia MAX 054 [108mm]
[LL ] (25) Millenia MAX 054 [108mm]

Armor Index: 3.82 [Total APts/T]
Internal: 242 [APts]
External: 517 [APts] Max:[108mm]
Total Armor: 759 [APts]


JOCK requirements:
----------------------------------------------------------------------
Piloting: Assault Titan incl. Jump
Weapons : N.G.M. Energy
Warfare : Defense Scanner Warfare(ECM)
Skills : D.C. Ind.Fire





Secondly, a bigger brother to Morningstar and Bonecrusher.


Titan Name: Wormwood Short Range Assault Titan
Chassis: Mark MK-A3 Design: Coyote
----------------------------------------------------------------------
Weight: 199.9t (200t maximum) Height : 15 [meter]
Bmt : 36 (33 kph) Reduce Heat: -5.28C/sec.
Jmt : 10 (120 kph) for 37 secs Cost : 477748($)


Equipment:
----------------------------------------------------------------------
Component/Type/Location

Engine : CyberSys [Engine 3] [CT ]
HeatReg.: Mark MH-II [Heat A]
D.C.S. : Surko [D.C.S.3] [CT ]
LifeSup.: CyberSys [Life 5] [Head]
Scanner : Mark M-S [Scan. 5] [Head]
Computer: Mark BC-X [Comp. 6] [CBT ]
E.C.M. : Mark EXL [E.C.M. 6] [LT ]
JumpPort: Mark MJ-I [Jump 6]


Weapons:
----------------------------------------------------------------------
Location/Weapon/Ammunition/Slots

[RA ] AUTO CANNON 20 (020) [2]
[LA ] AUTO CANNON 20 (020) [2]
[RT ] AUTO CANNON 20 (020) [2]
[LT ] TESLA BOLT
[RL ] MACHINE GUN (025) [1]
[LL ] MACHINE GUN (025) [1]


Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Status/Points/mm

[Head] (15) Dullaroy HMAX 026 [038mm]
[RT ] (29) Titanium MAX 059 [108mm]
[CT ] (27) Titanium MAX 059 [108mm]
[CBT ] (17) Millenia 044 [088mm]
[LT ] (29) Titanium MAX 059 [108mm]
[RA ] (29) Millenia (S) 053 [107mm]
[LA ] (29) Millenia (S) 053 [107mm]
[LowT] (17) Millenia MAX 054 [108mm]
[RL ] (25) Millenia MAX 054 [108mm]
[LL ] (25) Millenia MAX 054 [108mm]

Armor Index: 3.79 [Total APts/T]
Internal: 242 [APts]
External: 515 [APts] Max:[108mm]
Total Armor: 757 [APts]


JOCK requirements:
----------------------------------------------------------------------
Piloting: Assault Titan incl. Jump
Weapons : Energy Cannon
Warfare : Scanner Warfare(ECM)
Skills : D.C.



_____________________________

-Coyote
Post #: 1
RE: new assaults - 8/2/2004 7:26:42 AM   
Coyote27


Posts: 257
Joined: 5/13/2003
From: Pacific NW
Status: offline
Oh yes. Just because it was begging to be done...


Titan Name: Zyklon Short Range Assault Titan
Chassis: Mark MK-A4 Design: Coyote
----------------------------------------------------------------------
Weight: 200.0t (200t maximum) Height : 15 [meter]
Bmt : 35 (34 kph) Reduce Heat: -4.96C/sec.
Jmt : 10 (120 kph) for 37 secs Cost : 485517($)


Equipment:
----------------------------------------------------------------------
Component/Type/Location

Engine : Morola M1 [Engine 1] [CBT ]
HeatReg.: Mark MH-II [Heat A]
D.C.S. : Repakoff [D.C.S.1] [RT ]
LifeSup.: Livotto [Life 1] [Head]
Scanner : Mark X-S [Scan. 6] [Head]
Computer: Mark BC-X [Comp. 6] [CBT ]
JumpPort: Mark MJ-I [Jump 6]


Weapons:
----------------------------------------------------------------------
Location/Weapon/Ammunition/Slots

[RA ] AUTO CANNON 20 (010) [1]
[LA ] AUTO CANNON 20 (010) [1]
[RT ] AUTO CANNON 20 (010) [1]
[LT ] AUTO CANNON 20 (010) [1]
[CT ] AUTO CANNON 20 (010) [1]


Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Status/Points/mm

[Head] (15) Dullaroy HMAX 027 [039mm]
[RT ] (29) Titanium MAX 061 [111mm]
[CT ] (29) Titanium MAX 061 [111mm]
[CBT ] (19) Millenia (S) 022 [044mm]
[LT ] (29) Titanium MAX 061 [111mm]
[RA ] (29) Titanium MAX 061 [111mm]
[LA ] (29) Titanium MAX 061 [111mm]
[LowT] (19) Millenia MAX 055 [111mm]
[RL ] (25) Titanium MAX 061 [111mm]
[LL ] (25) Titanium (W) 060 [110mm]

Armor Index: 3.89 [Total APts/T]
Internal: 248 [APts]
External: 530 [APts] Max:[111mm]
Total Armor: 778 [APts]


JOCK requirements:
----------------------------------------------------------------------
Piloting: Assault Titan incl. Jump
Weapons : Cannon
Warfare : Scanner
Skills : D.C. Medic

This sucker can do 1000 damage before its ammo runs out. I dunno if that's enough :)

_____________________________

-Coyote

(in reply to Coyote27)
Post #: 2
RE: new assaults - 8/3/2004 7:45:24 AM   
aquietfrog


Posts: 142
Joined: 8/8/2003
From: Philippines
Status: offline
I think you ought to drop the fifth AC20 and try to squeeze in more ammo instead. Unless you take time to micromanage the shot spacing, heat would be a problem... 25 C each... that's 125 C in one go... hmmm look's like you can try firing one AC every 5 seconds and that would keep the heat at green for a while...


Edit:

take 1 mm off the LoT and put it in the LL...

After playtesting with AI, I concluded that the Zyklon is a very dangerous titan. I'd hate to meet that thing in battle.

< Message edited by aquietfrog -- 8/3/2004 2:02:03 PM >

(in reply to Coyote27)
Post #: 3
RE: new assaults - 8/4/2004 2:00:20 AM   
Sleeping_Dragon


Posts: 602
Joined: 8/21/2003
From: Raleigh NC, USA
Status: offline
George Kuhn would be proud. (he designed the Bonecrusher and had a nack for 'brute force' titans)

_____________________________

Power does not corrupt; It merely attracts the corruptable.

AKA: Bblue

(in reply to Coyote27)
Post #: 4
RE: new assaults - 8/4/2004 6:20:29 AM   
Coyote27


Posts: 257
Joined: 5/13/2003
From: Pacific NW
Status: offline
Actually, after firing two shots you'e up to 50 heat, which means, fire the arm guns, wait 1 second, fire CT gun, wait heat green, fire side torso guns.
And just hope you don't run into a NM design and overheat to multiple ammo explosions. :) :) :)

< Message edited by Coyote27 -- 8/3/2004 8:21:07 PM >


_____________________________

-Coyote

(in reply to Sleeping_Dragon)
Post #: 5
RE: new assaults - 8/4/2004 12:59:35 PM   
aquietfrog


Posts: 142
Joined: 8/8/2003
From: Philippines
Status: offline
If you do meet a NM design, you just have to hope that a lucky shot will set off its NM ammo before its NMs set off your AC20's ammo.

(in reply to Coyote27)
Post #: 6
RE: new assaults - 8/19/2004 5:12:42 AM   
Sleeping_Dragon


Posts: 602
Joined: 8/21/2003
From: Raleigh NC, USA
Status: offline
quote:

ORIGINAL: Coyote27


Titan Name: Saracen Medium Range Assault Titan
Chassis: Mark MK-A3 Design: Coyote
----------------------------------------------------------------------
Weight: 198.5t (200t maximum) Height : 15 [meter]
Bmt : 36 (33 kph) Reduce Heat: -5.28C/sec.
Jmt : 10 (120 kph) for 37 secs Cost : 486098($)


Equipment:
----------------------------------------------------------------------
Component/Type/Location

Engine : Triton T6 [Engine 6] [CT ]
HeatReg.: Mark MH-II [Heat A]
Flares : FL Large [Flare2] [RT ]
Shield : Simson-Medium[Shld4] [LT ]
D.C.S. : Surko [D.C.S.3] [LT ]
LifeSup.: B.M.I. [Life 3] [Head]
Scanner : Mark M-S [Scan. 5] [LT ]
Computer: Mark BC-X [Comp. 6] [CBT ]
E.C.M. : TraCop [E.C.M. 5] [Head]
JumpPort: Mark MJ-I [Jump 6]


Weapons:
----------------------------------------------------------------------
Location/Weapon/Ammunition/Slots

[LA ] L.R.M. 9 RACK (030) [2]
[RT ] L.R.M. 12 RACK (020) [2]
[RA ] LARGE LASER
[RA ] LARGE LASER
[RA ] S.R.M. 4 RACK (022) [1]
[RL ] S.R.M. 4 RACK (022) [1]
[LL ] S.R.M. 4 RACK (022) [1]


Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Status/Points/mm

[Head] (15) Dullaroy HMAX 026 [038mm]
[RT ] (29) Titanium MAX 059 [108mm]
[CT ] (27) Titanium MAX 059 [108mm]
[CBT ] (17) Millenia (S) 044 [089mm]
[LT ] (29) Titanium MAX 059 [108mm]
[RA ] (29) Millenia MAX 054 [108mm]
[LA ] (29) Millenia MAX 054 [108mm]
[LowT] (17) Millenia MAX 054 [108mm]
[RL ] (25) Millenia MAX 054 [108mm]
[LL ] (25) Millenia MAX 054 [108mm]

Armor Index: 3.82 [Total APts/T]
Internal: 242 [APts]
External: 517 [APts] Max:[108mm]
Total Armor: 759 [APts]


JOCK requirements:
----------------------------------------------------------------------
Piloting: Assault Titan incl. Jump
Weapons : N.G.M. Energy
Warfare : Defense Scanner Warfare(ECM)
Skills : D.C. Ind.Fire




Coyote,

I'm looking for a LRM + LR energy weapons (LL(s) +/- PG, at least 1 LL would give it some firepower under minimum range) design for the assaults. It will probably look similiar to this design so I if you want to make one and since this one's very close....

Besides it will probably replace the Lotus since there's plenty of Guass cannons already in the Assaults and the Lotus is similiar to the Green Dragon.

< Message edited by Sleeping_Dragon -- 8/18/2004 10:23:08 PM >


_____________________________

Power does not corrupt; It merely attracts the corruptable.

AKA: Bblue

(in reply to Coyote27)
Post #: 7
RE: new assaults - 11/28/2004 5:34:30 AM   
Blackthorn

 

Posts: 1
Joined: 11/28/2004
Status: offline
I've been playing ToS WS for about a month now. I found that slapping 4-5 neutron blasters on an assault will win vs. other assaults. Bonus: you get a titan in good shape at the end of the battle. Given equal jocks I think this is about the best weapons I've used.

Blackthorn

(in reply to Coyote27)
Post #: 8
RE: new assaults - 11/28/2004 12:18:35 PM   
Coyote27


Posts: 257
Joined: 5/13/2003
From: Pacific NW
Status: offline
Yup. Dig through and find my Illithid design. EMP, 3*Neutron Blaster, and a BRG. It's absolutely vicious.

Using more than three beams at once makes it difficult for even an assault to generate enough power to keep them all running, so there's not much gain at all after the first volley. At least NB's and EMP's are kind to your heatreg.

< Message edited by Coyote27 -- 11/28/2004 2:29:10 AM >


_____________________________

-Coyote

(in reply to Blackthorn)
Post #: 9
RE: new assaults - 11/28/2004 12:21:59 PM   
Coyote27


Posts: 257
Joined: 5/13/2003
From: Pacific NW
Status: offline
Ah, I found the printout for it..
An illithid is a mind flayer, this was meant as an update/improvement on Hetzer's old Mind Flayer chassis from the old days.


When using this design, stagger your shots so the beams will recharge faster. You really don't need to bother with the emp that much but it can help. The BRG is devastating once you sicken your enemy, knock him down and never let him get back up.



Titan Name: Illithid Short Range Assault Titan
Chassis: Mark MK-A1 Design: Coyote
----------------------------------------------------------------------
Weight: 200.0t (200t maximum) Height : 15 [meter]
Bmt : 38 (31 kph) Reduce Heat: -5.17C/sec.
Jmt : 13 (92 kph) for 26 secs Cost : 533128($)


Equipment:
----------------------------------------------------------------------
Component/Type/Location

Engine : Mark MK-X [Engine A] [CT ]
HeatReg.: Mark MH-II [Heat A]
Flares : FL Small [Flare1] [LT ]
Shield : Surko Defend [Shld3] [RT ]
D.C.S. : S.A.W.Fast [D.C.S.6] [LT ]
LifeSup.: B.M.I. [Life 3] [Head]
Scanner : Mark M-S [Scan. 5] [Head]
Computer: Mark BC-X [Comp. 6] [CBT ]
E.C.M. : TraCop [E.C.M. 5] [RT ]
JumpPort: Coltos [Jump 3]


Weapons:
----------------------------------------------------------------------
Location/Weapon/Ammunition/Slots

[LA ] E.M. PULSER
[RA ] NEUTRON BLASTER
[RA ] NEUTRON BLASTER
[RA ] NEUTRON BLASTER
[LA ] BLACK RAY GUN


Armor:
----------------------------------------------------------------------
Loc/Internal/Armor/Status/Points/mm

[Head] (13) Dullaroy HMAX 025 [036mm]
[RT ] (29) Vicenium (W) 056 [094mm]
[CT ] (29) Titanium MAX 056 [102mm]
[CBT ] (17) Millenia (W) 035 [070mm]
[LT ] (29) Vicenium (W) 056 [094mm]
[RA ] (27) Millenia MAX 051 [102mm]
[LA ] (27) Millenia MAX 051 [102mm]
[LowT] (17) Millenia MAX 051 [102mm]
[RL ] (23) Millenia MAX 051 [102mm]
[LL ] (23) Millenia MAX 051 [102mm]

Armor Index: 3.59 [Total APts/T]
Internal: 234 [APts]
External: 483 [APts] Max:[102mm]
Total Armor: 717 [APts]


JOCK requirements:
----------------------------------------------------------------------
Piloting: Assault Titan incl. Jump
Weapons : Energy
Warfare : Defense Scanner Warfare(ECM)
Skills : D.C.



< Message edited by Coyote27 -- 11/28/2004 2:31:14 AM >


_____________________________

-Coyote

(in reply to Coyote27)
Post #: 10
RE: new assaults - 11/28/2004 7:15:48 PM   
Thorgrim

 

Posts: 2369
Joined: 10/11/2001
From: Portugal
Status: offline
quote:

ORIGINAL: Blackthorn

I've been playing ToS WS for about a month now. I found that slapping 4-5 neutron blasters on an assault will win vs. other assaults. Bonus: you get a titan in good shape at the end of the battle. Given equal jocks I think this is about the best weapons I've used.


Unless you're facing an Android.
A good shield helps a bit against NBs, as well as a good Life Support and high Constitution.

< Message edited by Thorgrim -- 11/28/2004 5:56:29 PM >


_____________________________

Iceman

(in reply to Blackthorn)
Post #: 11
RE: new assaults - 11/29/2004 5:15:51 AM   
Burzmali

 

Posts: 312
Joined: 7/28/2004
From: Boston
Status: offline
I'd imagine the NB's pretty much have run their course by the time you are fighitng assualt with LS 6 and pilots with >15 CON.

(in reply to Thorgrim)
Post #: 12
RE: new assaults - 11/29/2004 10:15:45 AM   
Coyote27


Posts: 257
Joined: 5/13/2003
From: Pacific NW
Status: offline
Strangely, I've been able to kill AI android pilots with neutron blasters. Perhaps this is a bug?

_____________________________

-Coyote

(in reply to Burzmali)
Post #: 13
RE: new assaults - 11/29/2004 10:38:34 AM   
Thorgrim

 

Posts: 2369
Joined: 10/11/2001
From: Portugal
Status: offline
They're very resistant to radiation, but they're not immune.

_____________________________

Iceman

(in reply to Coyote27)
Post #: 14
RE: new assaults - 11/30/2004 2:14:59 AM   
Coyote27


Posts: 257
Joined: 5/13/2003
From: Pacific NW
Status: offline
They sure didn't seem "very resistant" when my Illithid opened up on them. -shrug- Maybe I hit the cockpit or life support with my emp and that's why it was so easy.

_____________________________

-Coyote

(in reply to Thorgrim)
Post #: 15
RE: new assaults - 11/30/2004 3:12:39 PM   
Thorgrim

 

Posts: 2369
Joined: 10/11/2001
From: Portugal
Status: offline
Possible, as EMP neural bridge (cockpit) hits result in light damage for Androids. NBs cause minor damage when the special effect is triggered. Still, chance for a head hit with the EMP, chance for a cockpit hit, light damage, seems too unlikely to be as easy as you make it sound.

_____________________________

Iceman

(in reply to Coyote27)
Post #: 16
RE: new assaults - 12/1/2004 1:29:08 AM   
Sleeping_Dragon


Posts: 602
Joined: 8/21/2003
From: Raleigh NC, USA
Status: offline
Quick question that I feel I should know the answer too, but can't remember how it works at this point in time...

If an android is damaged/injured and has negitive modifers, will this effect it's suseptibility to radiation?

_____________________________

Power does not corrupt; It merely attracts the corruptable.

AKA: Bblue

(in reply to Thorgrim)
Post #: 17
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