From: Madison, Wisconsin
When any of my units get down to about 30% effectives it's repo/depo time for them.
They can garrison VP locations or perform rear area security. I don't like losing units.
I think historically if a unit got down to about 30%, under non extreme conditions it was pretty much done as a front line combat unit and treated as such by command.
Unfortunately, Arnhem was VERY extreme and the only "rear area" was due south across a major river, and even that was still "indian country".
We know now that Market-Garden was seriously flawed in planning and execution, especially at Arnhem (we can argue about the concept). My point is, in the Historical Arnhem Campaign(s) only, the victory conditions are unrealistic as they are based on that flawed planning.
I say give the Axis MANY more VP's for "Destroy the Enemy". That changes the operational thinking for the Allied commander considerably. A Decisive victory becomes almost impossible - as it was historically.
Settle for the RR bridge, shorten your lines, and don't waste (however simulated) lives.
A Decisive victory with 27,000 casualties is not a decisive victory.
The British 1st Airborne Division has still ceased to exist.
I guess I'll mod the scenario and finally play one through to the end.........
< Message edited by Grognard -- 9/17/2004 1:57:20 AM >
Find 'em, Fix 'em, & Kill 'em