From: Enderlin, ND, USA
I've been looking at the Japanese production and have a couple of basic questions.
900 resource, 110 manpower, 1,380 heavy ind, large stores of resources and oil.
sufficient resources exist to produce 1,125 resource points.
sufficient resources (10x) exist to produce manpower pts of 550 at a cost of 1,100 resource points.
For heavy industry to produce hvy ind pts. This will use 1,380 resource pts to produce supply and fuel. In addition 1380 resource points are required to produce the heavy ind pts themselves. For a total of 2,760 resource points required.
Shipyards of merchant and naval variety need about 1500 heavy ind pts to maintain production. (3x)
Aircraft engines: 120 Hitachi, 180 Nakajima, 20 Nissan & 20 Ishikawajima engines all requiring (18x) 6,120 Hvy Ind pts!!!
Airframe production for 8 vals, 5 Thora, 32 Hikory, 18 Sonia and 29 Ida is another 2,646 pts of Heavy Ind.
This works out to a grand total of 11,526 Hvy Ind pts a turn/day?
This is nearly 10 times the actual daily Hvy Ind pt production. Can this be right? Even at the start of the game only 10% of the Tokyo factories can be operational?
I hope I'm missing something. Obviously I can shutdown production of some transports and things but it is terribly out of balance. Oh, no I left out the armaments factory another 900 Hvy Ind pts!!
It would be great if at some time a production info screen could be set up so that each city could show the overall requirements of resources etc. We do have to figure out where and how much oil & resources to send to the various locations. I'd like to do this in as logical a way as possible.