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All Forums >> [Current Games From Matrix.] >> [Napoleonics] >> Campaigns on the Danube 1805 - 1809 >> Screen resolution Page: [1]
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Screen resolution - 4/6/2004 6:03:22 AM   
Adam Parker

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From: Melbourne Australia
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Something I only just realised.

It was a bit of a surprise to find that the native screen resolution used by the game is 1024x768.

My thoughts on this, is that whilst with a large screen CRT this is easily manageable (though a chore) owing to non-native resizing flexibilities, I'd really recommend catering for a more modern screen norm in the future.

17 inch LCD's now run native at 1280x1024. The decision to run at 1024x768 will pose a serious challenge for those running LCD's larger than 15 inches.

Adanac my want to look at this from a series longevity pov, as many computer stores are ridding themselves of CRT's and 15 inch LCD's are facing stiff resistence from the newer and cheaper 17 inch versions - which by the year's end will be the hardware benchmark. The new Samsung 17 inchers as 12ms refresh outperform the best 15 inchers at 16ms and make a very cost effective CRT replacement.

I think the current fixed 1024x768 resolution needs to be clearly listed in the game's features here and I am a little perturbed by it as it's only occured to me, that I will not be able to play the game native, on my new LCD based system soon coming.

Post #: 1
RE: Screen resolution - 4/6/2004 4:09:48 PM   

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I don't think that's a good idea. It's much easier to run a big monitor at a lower resolution then to have a small monitor run at higher resolution. To make it simple, my own monitor is only 15", less then a year old and can't resize to 1280 by 1024 resolution. Personally I prefer high resolution, but this piece just can't deal with it

Marc aka Caran...

P.S.: I bought this computer solely to play games. Before last year my main computer was a Mac with a much larger monitor (I used to play Matrix games under Win98 emulation, but as of UV that no longer was an option), I simply could not afford anything more for what ammounts to a high quality game console.

(in reply to Adam Parker)
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RE: Screen resolution - 4/6/2004 5:49:46 PM   


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I seem to be following you around

Adjustible resolution would be great.
2" Icons bother you???

But for us old geezers with bad eyes, 1024x768 is cool.


(in reply to Caranorn)
Post #: 3
RE: Screen resolution - 4/7/2004 7:33:01 AM   


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I would have to agree with higher resolution support. Or even a scalable map. For me it would make planning a little easier.

(in reply to MarkT)
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RE: Screen resolution - 4/8/2004 1:46:24 AM   


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I also think being able to run it at a higheer resolution would be a help. The it would be nice if the amount of map that is on the operational map was larger.

(in reply to JSE)
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RE: Screen resolution - 4/8/2004 1:46:10 PM   


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From: Seymour, Australia
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I concur, its a pain when playing on my 1280x1024 native res laptop and it just sits in the middle of the screen :(

Otherwise excellent :)



(in reply to dwinston)
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RE: Screen resolution - 4/10/2004 5:30:56 PM   

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It is a bit weird in this day and age for a game to only support one resolution. I just got the game, but the first thing that struck me is the fixed resolution. Thankfully, I have a 22" CRT and it is not a problem to change resolution.

I fully support the idea of adjustable resolution, but I don't think ficed 1280 x 1024 is a good idea - many would not be able to play the game.

By the way if you play games CRT is the way to go. Faster refresh, adjustable resolution and a lower cost. Really, the only drawback is desk space.

(in reply to Adam Parker)
Post #: 7
RE: Screen resolution - 4/10/2004 5:47:09 PM   
Jonathan Palfrey


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"17 inch LCD's now run native at 1280x1024."

But can you read the text at that size? I have a 19-inch CRT and set it to 1152 by 864 pixels, which I find fairly comfortable.

I agree that a single fixed resolution is something of a disadvantage in any program, especially in the longer term.

(in reply to Adam Parker)
Post #: 8
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