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Danube patch - 4/2/2004 9:43:10 PM   
MarkT

 

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I s the new patch ready for download?

"All quiet on the weastern front????"

< Message edited by MarkT -- 4/3/2004 2:52:05 PM >
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RE: Danube patch - 4/3/2004 2:53:35 AM   
corbulo

 

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From: rigel 5
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Im Westen Nichts Neues

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virtute omne regatur

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RE: Danube patch - 4/4/2004 12:04:00 AM   
MarkT

 

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????? Guess not huh!

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RE: Danube patch - 4/4/2004 1:02:40 AM   
benpark

 

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I had an entire free day today slotted for CoD, but I keep getting the combat crash bug. Argh!! Hopefully the sooner the better on the issues that make the game unplayable, 'cause I'm liking it when I can.

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RE: Danube patch - 4/4/2004 10:47:14 PM   
MarkT

 

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I like the game, but I mostly got it for the mini interface. That doesn't work, so I am READY for that patch....?

Interesting, the more I experiment with it, the better I like it.

It's going to be a great line of games.

Mark

(in reply to benpark)
Post #: 5
RE: Danube patch - 4/6/2004 4:21:22 AM   
benpark

 

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The game is really unplayable with the crashes in combat screen and the inability to attach to corps (among others). This is too bad, as I can see the game's potential when it works.

Hoping the patch comes soon...

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"Fear is a darkroom where the devil develops his negatives" Gary Busey

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Post #: 6
RE: Danube patch - 4/6/2004 5:28:41 AM   
Adam Parker


Posts: 1848
Joined: 4/2/2002
From: Melbourne Australia
Status: offline
What patch?

The download I bought just yesterday was version 2.0.

Is version 2.0 buggy? Because I'd rather not mess with my system to get a game running if its programming problems that's preventing my ability to play it.

Adam.

(in reply to benpark)
Post #: 7
RE: Danube patch - 4/6/2004 5:57:08 AM   
Rainbow7


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Joined: 11/4/2003
From: Ottawa
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Before doing too much to your system, I would wait for the patch. Although this is only anecdotal, I've never had a problem with any game before this one, and my assumption is that the execution faults are entirely due to the game/install code.

As for your question, Frank has submitted a patch to Matrix to address several problems, although what he's mentioned so far in the forums doesn't seem to cover the install issue (but it might?!?). Not sure when to expect the patch, but likely this week.

< Message edited by Rainbow -- 4/5/2004 11:08:02 PM >


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RE: Danube patch - 4/6/2004 5:24:37 PM   
MarkT

 

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Joined: 3/9/2004
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I think it was released at version 2.0 (Adanac being version 1.0)
The installation issues were addressed mostly on this forum.
I would assume that Frank also addressed this in the patch.
Hopefully, the patch will clear up most of the issues.

I believe it was submitted last Thursday.
Any time now. Hang in there.

(in reply to Adam Parker)
Post #: 9
RE: Danube patch - 4/7/2004 12:08:53 AM   
jheydt

 

Posts: 23
Joined: 5/20/2002
From: New Jersey, USA
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I like Frank and fully support his games. However, it's hard for me to imagine that many of these issues (bugs) were not addressed in the earlier Adanac version. I also know that Frank fully supports his games and does patch them. Just wondering!!!

John

(in reply to MarkT)
Post #: 10
RE: Danube patch - 4/7/2004 12:35:41 AM   
Rainbow7


Posts: 404
Joined: 11/4/2003
From: Ottawa
Status: offline
I kind of agree. I'm new to the series, and I don't want to seem too critical (because I like what I see so far), but it surprises me that this is version 2 (within 48 hours there were comments on these boards with simple suggestions for improving the display of information). As for the execution faults, I can only assume that there were some overlooked bugs when the latest build was created, but why QA didn't catch it is beyond me. I do hope that the patch (and other patches) address more than bugs and at least introduce some simple, but needed features.

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Troubles overcome are good to tell. -Yiddish saying

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Post #: 11
RE: Danube patch - 4/7/2004 12:55:41 AM   
MarkT

 

Posts: 102
Joined: 3/9/2004
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John, Rainbow,
Everyone seems to think this is the same game as Adanac, It is not
It may look similar, But...
The other game, (so I hear) ran fine. The differences is the facelift!
It is simply NOT just plugging in the new graphics and sound. code is written, changed
etc. I am new here, and I feel very good about this game and series.


Mark

< Message edited by MarkT -- 4/7/2004 6:07:57 PM >

(in reply to Rainbow7)
Post #: 12
Things were working just fine - 4/7/2004 5:30:01 PM   
EricLarsen

 

Posts: 458
Joined: 7/9/2002
From: Salinas, CA Raider Nation
Status: offline
jheydt,
When I left off testing and playing Adanac's CLGA 1805/1809 the reported combat crash bugs, Army CG attachment problem and other problems did not exist. These unfortunately cropped up when Frank had to incorporate new graphics and other features. Also unfortunately I was not able to test version 2.0 to ensure that these kind of things did not crop up unreported before release since I was very in tune with how everything worked prior. Unfortunately these kind of probems happen when major changes are made.
Eric

(in reply to jheydt)
Post #: 13
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