From: Upstate SC
My post anticipates and answers these questions (and now that I have won the election, I AM the people, and I'm always right, and I never lie).
"Notice" of withdrawal is one key that I mentioned. You get orders that HMS Black Pudding is to be withdrawn by such-and-such a date. You can't pull any cheeky strokes, because the VP controls make it unprofitable. You do have the allotted time prior to the withdrawal to have the ship complete its mission, then return to the port from which it will be withdrawn (to face eventual sinking by U-Boat or aerial radio-controlled bomb, or whatever, while participating in a campaign in UV MED, D@MMIT!). Finally, if you have failed to return the ship to its exit point, yes, it does "teleport" out of the game, and, if you have succeeded in getting it sunk, a replacement is designated - by the game, not by you - and you again have a compliance date before you.
I am not being militant about this (but be careful getting on airplanes or ascending to the top floors of skyscrapers), for one thing because I realize that the decision has long since been made on political points, but ... but ... but ... let's see, what was it I hoped to accomplish?
Oh, yeah - to express my opinion that political points are not a feature I would like to see in the game. Any more than I would like to see Vals carrying 250 kg bombs at the same time as 60 kg bomblets...
Hmmm, advocating " teleporting ships"? Wow, that's realistic.
Once again, as the theater commander, the "Admiralty" needs some capability based on events happening out of your theatre (like in the Med for example) and has tasked you to provide something.
As a competent commander with the trust of the Crown, you argue your case to the Admiralty. If you have the HMS Black Pudding decisively engaged in an operation, but the HMS Cheeseball is available, why not substitute? More importantly, if the HMS Black Pudding is limping back to Karachi with 80 sys damage, why would the Admiralty want her anyway?
Why should the AI in its infinite wisdom make the decision without input from the theatre commander (Are you the official protector and endorser of the AI?)
There has to be a way to balance the player have unreal "political" capability with a commander's way of influencing strategic decision making (Hmmm, did Nimitz and King ever meet to discuss the war, and more importantly, effect Nimitz affect his decision making? I believe that to be the case)
[Drunk and Dyslexic is no way to go through life, but what choice do I have?]
< Message edited by denisonh -- 2/22/2004 11:22:50 PM >
"Life is tough, it's even tougher when you're stupid"
-SGT John M. Stryker, USMC