From: Dallas, Texas, USA
1. An asterisk in the force menu, between battles, to let you know that a unit, while not damaged has an imperfection which doesn't show up in the 'cost'. Upon the next battle, I found a PZI had a faulty engine or suspension.
2.CITIZENS!!! With all the buildings possible, you would think there would at least be some ol' cuss who wouldn't budge, which doesn't even begin to speak about citizens where attacks were by surprise. Perhaps even certain specific individuals, such as mayors could be included, so that protecting a specific territory was 'all-or-nothing'. There are certain situations in war, such as protecting citizens from cruel invadors, that you wouldn't be willing to give up that portion of the battlefield for anything. Perhaps the computer opponent would even specifically be geared to kill/enslave the citizenry, where there would not only be a reason, at times, to hold a town, but also even to pursue a unit in order to liberate the prisoners. Wacky? I don't even know if I like it, but it's sure different.