Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

bug? or POWERFUL feature!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII: World at War >> bug? or POWERFUL feature! Page: [1]
Login
Message << Older Topic   Newer Topic >>
bug? or POWERFUL feature! - 1/14/2022 4:41:17 PM   
CaesarAug

 

Posts: 150
Joined: 6/23/2015
Status: online
In my avid tinkering with the game editor, I have discovered what is most likely a bug… or an exceedingly POWERFUL feature!

As it turns out, Advanced Submarine manual research upgrades or Naval Warfare Doctrine automatic upgrades, will increment additional STRIKES PER LEVEL.

In other words, in my testing, my submarines have accumulated 5 strikes in one turn, and using up proportionately supply, with a final expenditure of 1 supply point consumed after having had 5 strikes.

Testing on latest SC WAW v1.13.00, haven’t tested other SC games and also have not tested other units yet, out of curiosity. As far as I knew, a maximum of 2 strikes was permissible for any type of unit. But in my testing, submarines can accumulate 1 strike per level of applicable research.

Like I said: most likely it is a bug, though a good one, eh?

< Message edited by CaesarAug -- 1/14/2022 5:12:00 PM >
Post #: 1
RE: bug? or POWERFUL feature! - 1/14/2022 5:52:06 PM   
ElvisJJonesRambo


Posts: 1310
Joined: 2/6/2019
Status: offline
Super-Subs, based on the Editor, it's like fighting Nazi Zombies in all kinds of films.

He thinks we're being stalked by dead Nazis. Ghosts? I didn't get shot by some f-ing spectral entity, here. These things are solid.

It's Now or Never,
-ElvieJJonesRambo






Attachment (1)

< Message edited by ElvisJJonesRambo -- 1/14/2022 5:54:55 PM >

(in reply to CaesarAug)
Post #: 2
RE: bug? or POWERFUL feature! - 1/14/2022 8:27:10 PM   
CaesarAug

 

Posts: 150
Joined: 6/23/2015
Status: online
EDIT: Further testing SC WAW v1.13.00 shows a systemwide strike increment on naval, air, and land units PER LEVEL of applicable research bonus. For fighters this likewise includes increments PER LEVEL of intercept and escort missions.

Clearly this utterly awesome but it is extremely gamey since it can go far beyond the 2 strike limit on certain units, as per game-default (unless applicable research is limited to 1 level).

Thought to point this out to the developers...

(in reply to ElvisJJonesRambo)
Post #: 3
RE: bug? or POWERFUL feature! - 1/14/2022 8:41:22 PM   
ElvisJJonesRambo


Posts: 1310
Joined: 2/6/2019
Status: offline
Absolutely, buddy! We're in the same camp, I just use different words. Them units are badass!

You never know man, even a 1-shot torpedo from the early days can dump a big boy, ask then folks North of Ireland.

Who needs Fame or Fortune?
-Elvis







Attachment (1)

< Message edited by ElvisJJonesRambo -- 1/14/2022 8:42:47 PM >


_____________________________

Without Him, I could do nothing
Without Him, I'd surely fail
Without Him, I would be drifting
Like a ship without a sail

(in reply to CaesarAug)
Post #: 4
RE: bug? or POWERFUL feature! - 1/14/2022 11:16:03 PM   
Elessar2


Posts: 864
Joined: 11/30/2016
Status: offline
This isn't in any of the default scenarios, but just an editor feature you are talking about, correct? I was already aware of it, and made sure the extra strikes were deleted from the Warfare techs (in vanilla there's only 1 level; I followed Crispy's 5 level model, just morale boosts).

(in reply to ElvisJJonesRambo)
Post #: 5
RE: bug? or POWERFUL feature! - 1/15/2022 12:00:09 AM   
CaesarAug

 

Posts: 150
Joined: 6/23/2015
Status: online
It’s the editor that allows strike increments for units per level, i.e., like other upgradeable unit stats, above what I thought was a limit of 2 strikes, regardless of multiple levels of research bonuses.

< Message edited by CaesarAug -- 1/15/2022 12:02:28 AM >

(in reply to Elessar2)
Post #: 6
RE: bug? or POWERFUL feature! - 1/16/2022 2:44:51 PM   
BillRunacre

 

Posts: 4876
Joined: 7/22/2013
Status: offline
Hi CaesarAug

It is certainly possible to use the editor to increase the strikes this way, it is fully up to the campaign designer/modder.

As you imply, it is something that is best used sparingly to avoid having massively overpowered units in the game.

_____________________________

Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/

(in reply to CaesarAug)
Post #: 7
RE: bug? or POWERFUL feature! - 1/16/2022 3:48:05 PM   
CaesarAug

 

Posts: 150
Joined: 6/23/2015
Status: online
BillRunacre, thanks so much for the confirmation: so, the number of strikes can also increase beyond 2 on a per level of research bonuses! It is not a bug after all but a feature! My word…!

This opens up endless possibilities for modding other aspects to compensate for numerous strikes per turn! Already been testing with damage evasions, entrenchment, naval action points, retreat parameters, etc., with interesting results. This feature is AWESOME.

Now I’m for it, haha!!!





< Message edited by CaesarAug -- 1/16/2022 3:51:08 PM >

(in reply to BillRunacre)
Post #: 8
RE: bug? or POWERFUL feature! - 1/17/2022 11:56:14 AM   
BillRunacre

 

Posts: 4876
Joined: 7/22/2013
Status: offline
Great, glad to see you're finding it useful.

_____________________________

Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/

(in reply to CaesarAug)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII: World at War >> bug? or POWERFUL feature! Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.406