From: My Mother, although my Father had some small part.
No USN submarine torpedo shortage.
All of the supplies are simplified, would you want to have to ship all of the individual heavy BB shells as well? There is also a limit to how many rounds the guns can fire before they need to be relined, this is also not in the game. This can also be affected by the types of rounds and how much propellant is used as well.
The game does not model wear and tear on guns and their relining or replacing and it surely does not use different types of shells and quantities of propellant. Even if it did, the issue would impact both sides, so why do you bring it up in a discussion on allegedly one-sided advantages given to the Japanese players?
The Australian AMs were built and launched in Sydney yet they show up elsewhere, this should be changed as well so the are not "destroyed while building" if a base other than Sydney is captured.
The Australian Bathurst class AMs have not been build exclusively in Sydney - quote from Wikipedia: "The lead shipyard was Cockatoo Docks & Engineering Company in Sydney, which laid down the first ship, HMAS Bathurst, in February 1940, and produced a further seven vessels.The other seven shipyards involved were Walkers Limited in Maryborough, Queensland (7 ships), Evans Deakin & Company in Brisbane (11 ships), Mort's Dock & Engineering Company in Sydney (14 ships), Poole & Steel in Sydney (7 ships), State Dockyard at Newcastle, New South Wales (1 ship), HMA Naval Dockyard at Williamstown, Victoria (8 ships), and BHP at Whyalla, South Australia (4 ships)."
If you can get a list of ships when they were actually available for service for the PTO and when they were withdrawn, then please do so. Even better if you can cite reliable sources then someone can modify a scenario for this.
I haven't made a list, I compared and modified the dates if necessary directly in the editor; Sources were mainly DANFS and if necessary other ship histories that came up in Google searches. The sources do not always gives exact dates and or locations in the AE sense i.e. where and when a vessel is entering the map, so guesstimates must be made working backwards / forward from available dates and locations. To give you just the most extreme example I have found - the Balao class submarine USS Ling enters the game on December 15, 1943 - in fact she was commissioned only on June 8th 1945 and never made a war patrol! Yes, there are mods which try to address some of the issues if possible, my own happens to be among them.
Without opening the game, I know that there was at least one ship that shows up in Derby on the North Coast, I did not know that the ship was built there but there is not much to that base. So actually making a list of the ships with the source, then adding in any comments would be useful to someone making a mod to correct any such errors would be useful, may make it easier for some people to do so, and would thus encourage more work on the other vessels if many such corrections were known. Something like a "team effort" to get this accomplished. I do believe that Babes did try to correct some things as well.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child